If you were to think of a game series that successfully evoked the vastness of space then Elite – not No Man’s Sky – would probably sit at the top of many people’s list. And with the release of Elite Dangerous on PlayStation 4 a new crop of commanders will finally be heading out into the black to seek fame and fortune. With that in mind we’ve assembled some tips to help you get over the steep learning curve that’ll welcome you as you start your journey from harmless to elite.
Play the tutorials
This may seem like a pretty obvious first point, but it cannot be stressed how important it is to take advantage of the tutorials on offer. This is mainly because Elite does a pretty naff job in-game about explaining much of what is going on in its massive universe. While we’d recommend trying all the tutorial missions, those you need to make sure you focus on are those covering docking, launching, and travel, as well as those that teach you the basics of combat and flight. Getting a handle on these aspects will help you a lot in the early game, as travel will make up a large proportion of what you’ll be doing, and many a new commander has managed to crash spectacularly whilst trying to make it through the docking slot of an orbital station.
Should you be after more information, though, there are a number of non-interactive training videos on the Elite Dangerous YouTube channel – accessible from the games training menu – that can provide some pointers about many of the games other aspects. However, we’d recommend not overwhelming yourself too early with these, focusing instead on getting the basics right before looking to expand your knowledge too much.
Space smarts
On the main menu you’ll notice options for playing the game in either solo play or open play. In solo you’ll be in an instance of the game universe completely absent of other players, where you’ll be free to interact with NPC ships and go about your business without the worry of getting destroyed by another commander. Open play on the other hand puts you in the mix with other players, and while this is the best way to experience Elite Dangerous it can also be the most, well, dangerous.
Should you decide to start things off in an open instance then we suggest leaving the starter system ASAP as they’re the sorts of places guaranteed to see high levels of player traffic. As a result, they’ll provide attractive targets for the nastier commanders out there who will be looking to blow you up just for the fun of it.
Another good habit in open play is to keep an eye on your scanner for any contacts showing as hollow rectangles – these denote a player ship rather than that of an NPC. Always assume another player is hostile and if you see anyone making a beeline in your direction jump immediately to another system, as they’re probably not looking for a chat. There’s no shame in running in Elite: Dangerous, and while the cost of getting your ship destroyed at the start of the game – should you decide to fight – is virtually zero, it’s best to develop your survival instincts early on so can be ready for the point in your career when a death can cost you a chunk of credits.
Should the worst happen and you fall prey repeatedly to player pirates in the same location, then just log into a solo instance and leave the area before jumping back into open play. Whatever you do, though, don’t switch from open to solo when in combat as this is considered really bad form, and while there’s no in-game penalty for doing it you won’t want a reputation for cheating.
Let's make lots of money
Your first priority in Elite Dangerous should be to grow your bank balance from the paltry starting amount so you can get yourself into a better ship. While your starter Sidewinder isn’t a bad ship by any means, the small cargo hold, and limited space for additional modules, means that it does restrict your avenues for making money fast.
Probably the best way to get paid early on is to get involved in a touch of bounty hunting. To do this, find yourself a nearby high security system and fly to the nav beacon located there. If you’re struggling to find it they’ll always be listed as a point of interest in your navigation panel, and will be close to the star at the centre of any given system.
Nav beacons mark the area at which all traffic jumping into the system will arrive, and by targeting and scanning each new arrival you’ll find out if anyone is wanted by the local authorities. Any ships with a bounty will be noted as 'WANTED' in red letters on your target display, and all you need to do to claim the money is to be involved in the destruction of the ship.
The best way to accomplish this is to follow the ship but not to attack straight away. Instead, wait for the system security forces to show up and engage the wanted ship – this is very likely in a high security system. At this point you may be wondering how you get the money if the space cops get involved, but in reality if you do any damage at all to the ship’s hull just before it’s destroyed – no matter how small – you’ll get the bounty. As a result, you can wait for the police to do all the work, get in a couple of shots just as the target’s hull integrity reaches single digits, and wait for the money to roll in. Just be careful not to hit the police with any wayward shots as the last thing you want is their attention shifting onto you.
You can take out ships on your own if you want to, but you may want to limit your targets to ships that aren’t flying as part of a wing, and have a combat rating at the lower end of the spectrum – such as harmless, mostly harmless, or novice.
After you have a nice number of bounties to hand in, head back to a station in the same system and collect your reward. Once you have a little money it might also be worth investing in some upgrades for your ship so you can make your life a little easier.
Gimballed pulse lasers – which automatically track you target through a limited field of fire – are a good first choice as it’ll make it easier to put your shots on target when bounty hunting. That said, you might also consider a fuel scoop, which is a handy upgrade if you want to explore further afield.
With a scoop you’ll be able to refuel your ship for free just by flying close to a star, but you need to be aware it’ll only work on certain classes of stars. Keep the letters KGBFOAM in your mind – which are all the star types you can scoop – and you’ll greatly reduce the chances that you’ll embarrassingly run out of fuel in an uninhabited system.
Never fly without a rebuy
So, you’ve made a bit more money and you’re wondering what ship you should be looking to purchase next?
Well, if you’re looking for a combat ship then an Eagle or Viper are good choices. Alternatively, if you’re after a well-rounded, multi-purpose ship then an Adder is probably for you, though the limited visibility from the cockpit will annoy those commanders who like a nice view of the stars. Finally, if you want a trading vessel then a Hauler is a good pick, and will enable you to move enough cargo between star systems to make a reasonable profit.
Once you’ve saved up and got yourself out of the starter ship, the number one thing you’ll need to remember when playing Elite Dangerous is: never fly without a rebuy!
From this point on, any time your ship gets destroyed, you’ll need to pay an insurance excess in order to get it back. Fail to have enough money to pay the bill and you’ll be back in a Sidewinder with only the money you have left in your account – and any modules or ships you may have parked up – to help you build yourself back up.
Don't let the grind get you down
While there’s a fair number of different activities you can do in Elite: Dangerous, they can all feel like a bit of a grind if you end up doing any of them for a long period. When you notice your interest starting to drop in any one, stop, and do something else. So, if you find yourself become bored of the initial bounty hunting why not mix things up by running missions or gathering exploration data by scanning systems?
With a completely open structure – and no critical path to follow – it can be easy for new players to flounder. Always make sure you set yourself both short and long term goals so that each hour you spend in space has purpose. Whether it’s a new upgrade, a journey to another area of the universe, or trying to learn a new aspect of the game, giving yourself direction will help you avoid burn out, and make your Elite Dangerous life much happier.
Need more help?
Thanks to the excellent Elite Dangerous community, there’s a wealth of tools and information available to commanders who just need a little bit of help.
Some sites that are well worth bookmarking are:
- http://inara.cz - A central repository for a wide variety of Elite Dangerous information.
- https://coriolis.edcd.io – A helpful resource focused on all aspects of outfitting your ships.
- https://eddb.io – The first port of call when you want to know where to find something – be it a commodity, space station, or faction. It also has a tool to help you calculate trading routes.
- https://www.fuelrats.com/i-need-fuel/ - Heroes in the Elite Dangerous universe. These selfless Commanders fly to the aid of players who’ve run out of fuel – no matter where they are. Essentially the intergalactic AA.
And that’s it. We really hope you’ve found these tips useful and look forward to seeing you out in the black. Good luck Commander o7.
Comments 65
Had my eye on this for the longest time. It's going cheap on Steam atm but I don't think my PC could handle it (at all). Will def pick it up in a sale.
Thank you very much for the guide Alex! I have got it yesterday and after the first 20 minutes spent hovering pointlessy over a landing pad, it is going much better!.
Very steep learning curve but the vastness of it is totally worth!
Thanks for the needed love for Elite it has seen very little. I played it 2 years ago on PC All the new games dragged me away. I was really happy to see it make it to PS4. I do miss single button keyboard controls on PC Starting out even I get lost remembering all the double buttons for commands. It will take a few days to back into the groove.
Some good tips there for when I get this, cheers Alex.
Only in video games can two humans meet in the vastness of space and the first thing they think is to blow each other up.
Have to wait a couple weeks to get it but wow cant wait to get into it
@AlexStinton thanks for including the links I was up until 4 this morning plotting trade routes and looking through the factions. If I jump in from fresh I'm tempting to join the Alliance bringing back the memories of Lave from frontier. So glad you put the links in great resources right there!
So is this played completely from your ship or can u go to surface of planets and explore, fight, whatever? Sounds pretty good, just wondering how much like nms it is.
Went out on a limb and bought this. Disappointed by No Man's Sky and the lack of missions. Really enjoying Elite Dangerous. Steep learning curve but rewarding when you complete a mission or make a smooth landing. I find the game relaxing as I'm running as courier for factions. Great visuals and audio as well.
Thanks for reading everyone!
If you needs anymore help getting to grips with Elite Dangerous then feel free to let me know in the comments..
@themcnoisy You're welcome. Those sorts of tools can take a lot of the pain out of trying to find things in Elite.
Though, I thought I was going to need to click the Fuel Rats link last night as I nearly ran out of fuel at one point. That would have been embarrassing.
I probably should practice what I preach.
@ellsworth004 If you buy the version with the horizons expansion pack you can land on planets - though only barren ones at this point - and drive around in a vehicle deployed from your ship.
Apart from that all of the action takes place in the cockpit of your ship.
Sorry! Me again. One thing I noticed playing yesterday - which contradicts what I say in my tips to an extent - is that other players aren't being that aggressive yet on PS4.
I saw loads of other commanders, but since everyone is just starting out, those I crossed paths with just happily went about their business. I guess this shouldn't be unexpected, but as players get into better ships I'd bet money that this will change quickly.
I haven't played this game and I might not because it seems like a genre I like the idea of more than I actually enjoy playing, but I might get round to it when it goes on sale. What's the name of that one they gave out on Plus with the weird rock and roll soundtrack? I paid for that at launch and was so disappointed.
I can clearly see these tips are going to be very useful though. Good write up!
I couldn't figure out how to land / dock my ship at the end of the 2nd tutorial when I tried it this morning. Really difficult to get the hang of this game. I kept touching down on the landing pad but nothing happened.
@LieutenantFatman A couple of things to check.
1) Are you docking at the right pad number? When you request clearance to dock it tells you which pad number to land on.
2) Are you facing the right way? When you get close to the landing pad and your display changes to show the orientation of your ship, if the nose of you ship isn't pointing away from you in the picture, you're the wrong way around.
@AlexStinton I'm not sure, I'll have to try again next time I'm on, thanks. It all feels a lot more complicated than it needs to be so far.
@LieutenantFatman Yeah, there's a lot to take in at first. Once you've got docking sorted you're over the worst.
Even after many hours of playing Elite on other platforms I still manage to occasionally get wedged in the docking slot, or boost into the side of a space station. It's all part of the Elite Dangerous experience.
remembering playing elite for hours the 1st time around on the beeb loved it then just started playing it on the ps4 and its just as good now
@kyleforrester87 It's Rebel Galaxy you're thinking of. I actually liked it, but Elite Dangerous has way more depth.
@LieutenantFatman don't give up! With a lil of practice you will get it. Yesterday I passed from almost throeing the pad at the tv to very smooth (usually...) landings.
Remember that by pressing L3 you will switch from lateral trusters to front rotation with your right stick. It help a lot to allign your ship to the docking pad.
This looks too vast for me to dedicate the time to but the article was excellent. Keep it up!
@AlexStinton #17 totally agree. It is definitely a space simulation, and it looks so retro in being so, i used to love this kind of games back in the 90's pc gaming!
@arnoldlayne83 I was at the throwing controller stage! Thanks for the tip, I will give it a try.
A tip from me, don't buy this game from shopto. They will likely send you multiple copies and charge you for each one. Happened to both me and my friend, and they had the cheek to blame us for it. Not cool.
Errrm, is this another Push Square special of providing a guide BEFORE a review?
Reminds me of the 'Editor' writing a self-indulgent article about how poor No Mans Sky was in a feature......days before his colleague wrote a review which lost all impact, tsk tsk 😬
I mean, if you can do a guide then surely you can and should always do a review first, right?
But I take nothing away from Elite: Dangerous, which has me all curious on wether it satisfies the criticisms levelled at No Mans Sky. What's the feeling like of piloting ships and dogfighting / exploring? Also, is the special edition which enables planet exploring a decent addition?
@Galvatron The servers only went live yesterday, so the review is in progress.
This article is based on the 100+ hours I put into the Xbox One version over the last couple of years, and I thought - since both versions are the same from a gameplay / content perspective - it would benefit the Push Square community members dipping into Elite for the first time to have some guidance for what is a pretty tough game to get into at times.
I understand how you might have made the mistake in thinking we were going about it the wrong way, but I think it was the right thing to do.
In terms of your questions:
1) I find the exploration, ships, and combat to be much better than No Man's Sky. The big difference is that you are always in your ship, and the only planets you can land on are barren, with no life - unless you count the mysterious barnacles.
2) I think the horizon content is well worth getting as it adds more options for what you can do. Also, you won't know you've lived until you've tried to land on a high gravity world.
@AlexStinton This is great, thanks Alex!
@AlexStinton - fair enough, I'm guessing then that there probably isn't much difference between formats?
That's an interesting one; no exploring on foot versus better ship playability.....NMS on foot is much more engaging now and I like the balance between the flying into planet atmospheres and exploring it on foot.
On the other hand, as a guy who never got round to playing the original Elite as I was too busy loving Test Drive, Wizball 2 & Salamander on the C64, modern day graphics and immersion applied to old-school Elite antics sounds very good indeed.
I look forward to your review 👌
@Galvatron The versions are exactly the same according to Frontier, and I can't see any differences outside of some control mapping due to the change in controller.
I've not been back to No Man's Sky recently, but my biggest gripe was how much it held your hand when flying. There's none of that in Elite and if you don't pay attention you can get yourself into trouble very quickly.
Once - when playing late at night - I fell asleep and flew into a star!
@AlexStinton - yeah that's true, and it's funny I've fallen asleep at the cockpit during a late NMS session and the autopilot slows down and basically made it impossible to crash!
The flying in NMS is still too basic in every way; aesthetics, control, inertia, combat - all basic and disappointing, luckily it's just immersive enough when flying into planetary atmospheres and landing anywhere.
I've just seen the trailer for Elite: Dangerous and it looks immense. How does the trailer tally with your general experience? I get that you'll outline your verdict in the review, so understandable if you can't comment 😬
@Galvatron The trailer obviously shows the most exciting aspects of the game, and the open nature of Elite means that how much combat you want to see is really up to you.
For me, I just enjoy flying around the galaxy at a leisurely pace doing whatever takes my fancy at the time. On the downside, you do need to be prepared to expend some effort in learning the mechanics, and there are some glaring omissions in terms of functionality - such as in-game clan support.
That said, those omissions have meant player developed tools have popped up to fill the gap, which in-turn has led to the Elite Dangerous community becoming a real driving force in the game. The Fuel Rats are an excellent example of this.
I'm going to do a live stream at some point this week which will be on the YouTube channel, and that'll give you a good idea of how it plays.
@AlexStinton - interesting....a few reviews of the Xbox version, including the excellent Trusted Reviews, state the game can be wondrous but most of the time you'll be in full chill mode going to and fro, which can be boring.
Personally, that never bothered me in NMS as you're already in an exploratory state of mind, so a decent physics, graphics engine with good dogfighting is enough for me, reckon I'll make it my next purchase, once I stop the triumvirate of Horizon, GTA Online & Tekken 7!
Playing this game with the Thrustmaster Hotas 4 is so much easier than with the standard controller. Not only is it more immersive, but the true throttle is just irreplaceable. I haven't tried using it planet side yet though.
For me this game is a complete joke. Ive never played such a user unfriendly game in my life. It seems that the game is so hard it wants you to fail at every turn. I wish i had saved my money, I was hoping for a replacement for NMS which to be fair was easy to play but elite is far too hard. It seems like every thing you do requires precision gaming. From landing a ship to space combat. To anyone who isnt familar with this game you have been warned unless you great at flight sims it could well have you tearing your hair out. The tutorials arent much help either as you will see. They are poorly explained and some kind of even go on the assumption that you under stand the game already.
@AlexStinton Thats a massive understatement. This game favors people with small pockets and no jobs. Another words it favors people who are able to have the patience and time to spend dozens and dozens of hours just to get use to the very basics of flying a ship.
@Xavien The learning curve in Elite can be brutal so I imagine you won't be the only one it doesn't click with.
@Xavien I agree completely. I bought Elite Dangerous yesterday and within 5 minutes of starting it up, I regretted it.
The UI is atrocious. I was stuck in "head looking mode" because I accidentally hit R3. I didn't know I was in this mode, and I pressed every button I could think of to "back out" of it. I ended up closing the game. I had no idea that I was in this mode, or how I got in it or how to get out of it (obviously R3 in retrospective).
The (default) controls are terrible. Having played many flight games over the years, I found the defaults in this game to be really bad, practically unusable. Thankfully you can change them...or so I thought. Sometimes the changes would stick, sometimes they wouldn't. Oh I could go back in the menu, and it clearly shows my change, but no, it didn't actually change in game. I thought I was going to throw the controller through the TV. In fact I shut the game off (because of the R3 issue) and when I loaded it up again, the settings actually worked. After that, it was hit and miss. Sometimes the settings would apply without a game restart, sometimes (the same settings) would just be ignored.
Sometimes, although the control change stuck, it seems like it would randomly fall back (for a few seconds) to the original control scheme. I put roll on the right stick (and throttle on the left), so why on earth does it randomly roll when I throttle?
This game needs some serious work. I haven't even managed to get through the tutorials and I am debating about whether or not I should continue or just write it down as another loss and move on. I really want a good space sim though, so I might get a hotas and try again.
@thedevilsjester - to be fair to the game, pressing R3 again to revert back would be the first thing you'd probably do 😬
If you guys think Elite is too unwieldy, thats because most flight sims always have been, you should have seen the 250 page manual Microprose supplied with F117A Stealth Fighter back in '95 on PC, but man did a successful deployment, mission run and landing feel good 👌
@thedevilsjester I thought the same with the controls. I changed them but then later they reverted back! Then after a while I released I had clicked L3 which alters flight controls.
@Xavien steep learning curve, you'll be bouncing around docking stations for minutes until you finally land or crash. Do a few courier missions and buy an auto docking component. It will do the hard work for you. Then upgrade lasers to help with auto aim. It does get better if you have patience. The first few hours I was starting to regret the download. But then it just clicks and you want to see everything. It's not a game for everyone.
@Galvatron yet I didn't. After 10+ mins trying to figure it out, I just turned off the PS4. R3 didn't even occur to me to press. I have played video games since the early 80s and I am no stranger to complicated games or control schemes. The control in Elite Dangerous is just bad. You can't mask that by saying it's a flight simulator and supposed to be a pain to control, with no indicators and a buggy interface. That doesn't fly. No pun intended.
@thedevilsjester
I can feel your pain coming through your posts. 🤗
This is exactly how I felt playing Dark Souls II. I wanted to run up and down the street shouting - why would anyone play this! Why!! 😁
@Galvatron @MattyHammo @Fandabidozi
I bought a hotas, and it was 100x better. The tutorials are buggy (halfway through docking at my target it decided that I should be in the "approach with FSD" phase...) but the controls are smooth. If you are considering this game, do not buy it unless you get a hotas, you will thank yourself.
@Galvatron
R3 didn't occur to me because I rarely use that button and I was in menus. The button that normally exits you out of menus is Circle. In fact, with my new hotas, you know what button gets me out of those same menus (using the default configuration)? Circle.
@thedevilsjester yeah I had a buggy landing tutorial. Kept telling me charge up my FSD drive (X+Up), then the landing gear wouldn't lower. Had to reset tutorial. Other than that bug, and a few server drop-outs, I'm enjoying the game.
Hi. First post btw. Lovin Elite Dangerous but having trouble finding missions that are within my fuel capacity. Had to abandon 2 missions both with small fines thankfully. Went to Azeban liked the guy said after getting my 10k Cr reward but couldn't request to dock for some reason. Docked back at Dahan gateway before I logged out last night. Any advice?
@VanguardKaiser Before accepting a cargo mission check you can make the journey by plotting it on your galaxy map. There's a slider you can move to take into account the additional weight of carrying the cargo.
If you keep getting your docking requests denied at a station it's down to the pads being full with other players. This is happening quite a bit right now due to a lot of players being in a similar area of the galaxy.
Fortunately, it's easily solved. If it happens again, save and quit, then go back into the game via the solo play option. You will then be able to dock without an issue.
I still can't get past the 2nd tutorial. Now I can't even get to the space station. I keep over shooting it. I'm told to disengage super cruise in the blue zone. It won't allow me to, says I'm going too fast when I'm in the blue zone. So I slow down even more and disengage. It tells me I came out of super cruise too early. Over and over and over.
This game is incredibly frustrating. I've never played a game like this before in my life and I've been playing games for over almost 30 years now. Quite possibly the most awkward controls ever.
@LieutenantFatman To come out of super cruise at a desired location you need to make sure you're targeting it, and then get you speed and distance into the blue zones - these are visible in the targeting display on the left.
Once you've done this a blue message will pop up in in your HUD signalling it's safe to disengage super cruise (pressing triangle once will do this).
@AlexStinton Thanks Alex. I'm determined to get the hang of this.
@LieutenantFatman I'm here for you. We'll get through this together!
@LieutenantFatman yeah whenever you're aiming for a nav beacon or space station, keep your throttle in the blue zone (right of your 3D map), as it will pretty much guide your ship in for you, slowing you down and alerting safe entry, so you don't overshoot your target.
Give this link a read, it helped me so much.
https://www.rockpapershotgun.com/2015/03/02/elite-dangerous-guide/
Cheers guys, you're awesome.
@Fandabidozi - ain't that the truth re Dark Souls 1 & 2.....
Demons Souls was so original and a bit less difficult - with the labyrinthine levels and original setting it's challenge was a charm, but Dark Souls and Bloodborne for that matter lacked originality and the difficulty became a joke.
Why it got so many glowing reviews only reviewers can answer, it became a caricature of Demons Souls and From Software need to completely move on from it.
To be honest I'm now interested in the Hotos stick but will await the reviews for Elite: Dangerous and pick up a Thrustmaster wheel for Driveclub / Gran Turismo first!
What's the difference between this and EVE Online? Both sound like awful space trucker grinds?
@mantralux Elite's much more focussed on the actual act of flying your ship than EVE is. That said, the "space trucker grind" is definitely in Elite as well.
Starting to get the hang of the basics, bought a new ship, completed a couple of basic missions and claimed three bounties. Thanks for the help getting me started!
I was watching a stream of some Aussies doing bounty hunts together. It looks so good playing alongside a wingman or two.
I watched a few YouTube streamers play this game and it looked fun. Did some reading and noticed a lot of users mention the "steep learning curve" holy crap....were they right.
This game is really nothing more then a space flight sim. Battles, cargo, landing, etc all require flying skill. At time I would forget my button combos like down and circle lowers your landing gear, etc. The button layout on this game is horrible.
The games UI is also a total mess. It's funny how "real" this game wants to be with space flying. Want to land on that planet? Sorry you need to be in the exact location in order to do that. So many times I over shot something I was tracking only to lose it on screen then spend the next 15 minutes moving my space ship up, down, left, right to find it again.
This type of game is only for a select few I can imagine. Be warned. The learning curve is massive and a lot of extra research is need for GUI options like contacts, galaxy map, etc.
Would not recommend if your a casual video game player like me.
Really enjoying the game now, great fun once you get into the swing of it. Onto my third ship now, a cobra mk3. Will try and stick with this one for a while and build up some funds, improve the ship, etc.
Yes, really enjoying the game. I actually love the depth of the game and the fact nothing is explained to you and you have to pick it up by either feeling your way into it, or going on the web and getting advice.
Appreciate Minecraft does have a little tutorial, but it did remind me of that, you can run around doing simple stuff fairly quickly , but it takes time to be efficient at the simple stuff, then there's a whole new level under that, and so on, and so on.
Must have amassed 50 hours so far,most immersive game I have played. The learning curve is gradual and off your own back, the game gives little to no advice other than some basic tutorials, this makes for rewarding gameplay when things begin to click. While I enjoyed No Mans Sky I was ultimately let down by it, Elite is a complete experiance and thoroughly addictive
the biggest disappointment since no man's sky. the controls aren't on a "steep learning curve," they aren't worth it. there are other space sims where i can actually fly the plane after a few minutes, though mastery is far away. if you have the patience to sit for 6 hours JUST to learn how to fly around, congratulations on your preternatural self-loathing.
this one ended up in the pile with no man's sky in a hurry. back to the 73rd run through rebel galaxy, i guess.
Rrrgh,its to bloody hard! Currently cant get past basic combat training - the second ship just runs circles round me..I must of tried a dozen times..Painfull..
The grind is real. But Elite: Dangerous has plenty of groups and clans that can help you along the way.
Instead of a cheesy recruitment comment. I'll just leave you with our guide to the Elite: Dangerous Background Simulation
https://novaforce.com/guides/bgs/
@special_donky
Just bought it today and I’m in the same situation - the tutorial is kicking my ass. 😅😐
@Fandabidozi Yep,been thinking of going back to Elite recently - Grindcore for sure,awesome game though no doubt
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