A lot of people complain about [the short development cycle], I mean Im talking internally people say theres not enough time, Poiker said in an interview with EDGE.
But it gives an impetus to the team and we find a direction that we say were going to run in, and theres very little of the indecision that comes with teams that spend two, three, four years developing games.
Frequently those games will restart completely from the ground-up because theyre like, Were not satisfied where we are. We dont have that luxury so the time actually kind of works in our favour. We go one direction and we go with it. If theres problems, oh well, well fix it along the way.
No one can argue with the quality of the Assassin's Creed franchise, so Ubisoft Montreal must be onto something. The latest game in the series — Assassin's Creed: Revelations — is out next month.