Mortal Kombat 11 All Brutalities Guide 1

How do you perform all Brutalities in Mortal Kombat 11 Aftermath? As if Mortal Kombat 11 Aftermath's Fatalities weren't enough to add insult to injury with, here's a list of all of the Brutalities that can be found in the game as part of our Mortal Kombat 11 Aftermath guide. While the combos are easier to pull off than fatalities, there are certain conditions that must be met within the fight. Below are the conditions and combos for each character. Spoiler alert: these aren't for the faint-hearted.

How to Perform All Brutalities in Mortal Kombat 11

Here's how to perform every Brutality in Mortal Kombat 11 Aftermath. Please note that we'll be updating this list over time. Also be sure to pay attention to the control key below so that you're pressing the correct buttons at the right time.

Control Key

  • F - Forwards
  • B - Backwards
  • U - Up
  • D - Down

Baraka

The Klassic
Down + Triangle

  • Do not block an attack during the final round
  • Must hold Triangle
  • Final hit must come from an Uppercut

Nom Nom
Forward + L1

  • Press Down, Down, Down during toward throw
  • Final hit must come from throw towards opponent

Cassie Cage

The Klassic
Down + Triangle

  • Do not block an attack during the final round
  • Must hold Triangle
  • Final hit must come from an Uppercut

Make It Pop
Forward + L1

  • Must not lose a round
  • Hold Forward during throw
  • Final hit must come from throw towards opponent

Cetrion

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Falling Sky
Down, Down, X (Cross)

  • Must have performed a Mercy
    Final hit must come from second hit of Earthquake

Splitting Apart
Forward + L1

  • Must land three throws during the match
  • Final hit must come from throw towards opponent

D'Vorah

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Buggin’ Out
Forward + L1

  • Press Down, Down, Down during toward throw
  • Final hit must come from throw towards opponent

Erron Black

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Is Something Burning?
Down, Back, Square

  • Final hit must come from TNT Toss

Fujin (DLC)

The Klassic
Down + Triangle

  • Do not block during final round
  • Hold Triangle
  • Final hit must be an Uppercut

Heavy Winds
L1

  • When the attack is in motion, you need to press Square and Triangle rapidly.
  • Final hit must be a throw away from the enemy

Frost

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Bleeding Out
Back + Triangle, Triangle

  • Core Overload must be active
  • Final hit must come from Winter Winds Kombo

Geras

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Sinking Feeling
Down, Back, Square

  • Must hit with three Quick Sands
  • Final hit must come from Quick Sand

Jacqui Briggs

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Next Level Shit
Back, Forward, Triangle

  • Must use five Bionic Dashes
  • Final hit must come from Bionic Dash

Damn It
Forward + L1

  • Hold Forward during throw
  • Final hit must come from towards throw

Jade

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

What Would Mileena Do
Back, Forward, X (Cross), R1

  • Press Square and Triangle rapidly during hit
  • Final hit must come from Amplified Pole Vault

Flawless
Forward + L1

  • Hold forward during throw
  • Final hit must come from throw towards opponent

Jax

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Slow Clap
Down, Back, Square

  • Must be fully Heated Up
  • Final hit must come from Lethal Clap

Johnny Cage

The Klassic
Down + Triangle

  • Do not block an attack during the final round
  • Must hold Triangle
  • Final hit must come from an Uppercut

The Award Goes To
Forward + L1

  • Opponent must be stunned by Say Cheese
  • Press Square and Triangle rapidly during hit
  • Final hit must come from throw towards opponent

Joker (DLC)

Playful Puppet
D L X

  • Do not block during final round
  • Hold X during attack
  • Final hit must come from 'Puppet Parry'

Deep Cuts
Forward + L1

  • Do not block during final round
  • When the attack is in motion, you need to press 'Down' three times
  • Final hit must be a throw toward the enemy

Kabal

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Spin Me Right Round
Back, Forward, X (Cross)

  • Must have hit with at least three Nomad Dashes
  • Final hit must come from Nomad Dash

Kano

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Not Lookin’ Good
L1

  • Hold down during throw
  • Final hit must come from throw away from opponent

Kitana

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Deadly Lips
L1

  • A Mercy must have been performed
  • Final hit must come from back throw

Punished
Back, Forward, X (Cross)

  • Must have less than 40 percent health
  • Final hit must come from Square Wave

Kollector

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Shaken
Forward + Triangle, Triangle, Square + X (Cross)

  • Must be below 50 percent health
  • Hold down during hit
  • Final hit must come from Taxed Kombo

Should Have Paid
L1

  • Rapidly press Square and Triangle during hit
  • Final hit must come from Throw Away From Opponent

Kotal Khan

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Back Stabber
L1

  • Hold L1 during throw
  • Final hit must come from throw away from opponent

Burnt
Forward + L1

  • God Ray or Tonatiuh Beam must be active
  • Final Hit must come from Throw Towards Opponent

Kung Lao

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Not Holding Back
L1

  • Rapidly press Square and Triangle during hit
  • Final hit must come from back throw

Liu Kang

The Klassic Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

One Inch Death Strike
Down, Back, X (Cross)

  • Must kill with the third parry in a match
  • Final hit must must come from Dragon Parry

Noob Saibot

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Decapper
L1

  • Must have at least 40 per cent health
  • Hold back during throw
  • Final hit must come from throw away from opponent

Skinned
Forward + L1

  • A Mercy must have been performed
  • Final hit must come from throw towards opponent

Nightwolf (DLC)

Skull Cracker
Forward + L1

  • Do not block during final round
  • When the attack is in motion, you need to press 'Down' three times.
  • Final hit must be a throw toward the enemy

Guardian God
L1

  • Do not block during final round
  • When the attack is in motion, you need to press 'Down' three times.
  • Final hit must be a throw away from the enemy

Raiden

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Zap Zap
Forward + L1

  • Press Square and Triangle during throw
  • Final hit must come from throw towards opponent

Elder Storm Strike
L1

  • Hold L1 during throw
  • Final hit must come from throw away from opponent

Robocop

The Klassic
Down + Triangle

  • Do not block during final round
  • Hold Triangle
  • Final hit must be an Uppercut

Kase Klosed
Forward + L1

  • When the attack is in motion, you need to press 'Down' three times
  • Final hit must be a throw toward the enemy

Scorpion

The Klassic Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Spine Ripper
L1

  • Must land three throws
  • Hold L1 during throw
  • Final hit must come from back throw

Crispy
Down, Forward, X (Cross)

  • Hold X (Cross) during hit
  • Final hit must come from Demon Breath

Shang Tsung (DLC)

Essence Thief
Forward + L1

  • Do not block during final round
  • When the attack is in motion, you need to press Square and Triangle rapidly
  • Final hit must be a throw toward the enemy

Visceral Punt
L1

  • Do not block during final round
  • Perform three throws during a match
  • Final hit must be a throw away from the enemy

Shao Khan (DLC)

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Sheeva (DLC)

The Klassic
Down + Triangle

  • Do not block during final round
  • Hold Triangle
  • Final hit must be an Uppercut

Skinned
L1

  • When the attack is in motion, you need to hold 'Down'
  • Final hit must be a throw away from the enemy

Sindel (DLC)

Edenian Guillotine
Forward + L1

  • Do not block during final round
  • When the attack is in motion, you need to press 'Down' three times
  • Final hit must be from a throw towards the enemy

Violent Uprising
L1

  • Do not block during final round
  • When the attack is in motion, you need to press Square and Triangle rapidly
  • Final hit must be from a throw away from the enemy

Skarlet

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Melted
Down, Back, Triangle

  • Must have at least 50 per cent health and be a great distance away
  • Hold Triangle
  • Final hit must come from Blood Ball

Sonya Blade

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Popping Heads
Forward + L1

  • Must not lose a round
  • Hold forward during throw
  • Final hit must come from throw towards opponent

Spawn (DLC)

Speared
D L R TriangleForward + L1

  • Do not block during final round
  • While using a throw toward the enemy, you need to press 'Right' three times
  • Final hit must be from a throw toward the enemy

Severed Spine
L1

  • Do not block during final round
  • When the attack is in motion, you need to press Square and Triangle rapidly
  • Final hit must be from a throw away from the enemy

Sub-Zero

The Klassic
Down + Triangle

  • Do not block an attack during the final round.
  • Must hold Triangle
  • Final hit must come from an Uppercut

Off With Your Head
Back, Forward, X (Cross), R1

  • Press forward, forward, forward during hit
  • Final hit must come from Amplified Slide

Terminator (DLC)

Marked For Termination
D L R Triangle

  • Do not block during final round
  • When the attack is in motion, you need to hold 'Down'
  • Final hit must be from 'Alibi Back Breaker'

No Bargaining
F + Triangle, Square + X

  • Do not block during final round
  • When the attack is in motion, you need to hold 'Right'
  • Final hit must be from 'Say Goodbye'

Have you managed to perform all Brutalities in Mortal Kombat 11 Aftermath yet? Let us know in the comments section, and be sure to refer to our other MK11 Aftermath guides: Mortal Kombat 11 Aftermath: How to Perform All Fatalities, Mortal Kombat 11 Aftermath: How to Perform All Friendships, and Mortal Kombat 11 Aftermath: How to Perform All Stage Fatalities. You can also check out our Mortal Kombat 11 Aftermath guide for much more on the game.