Needs more meat on its bones
Back in 2012, new fighting franchise Skullgirls was widely praised for its creativity and dynamic fighting systems; launchers, air-dashes, team assists, custom assists, snapbacks, blockbuster combos, wall bounces, ground bounces, superfluous bounces, and more were all crammed into the ambitious title. The game has now...
About The Game
Skullgirls is a fast-paced, 2D fighting game developed by Reverge Labs and lead by tournament champ Mike "Mike Z" Zaimont and artist Alex "o_8" Ahad.
Drawing on the best features the genre has to offer, Skullgirls is designed to be a tournament-grade fighter while remaining approachable and engaging for the casual player.