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Topic: Videogames preservation in Sony systems

Posts 1 to 20 of 32

belmont

I was thinking about it for a while but the recent Gravity Rush 2 comments made me think to start this topic.

So obviously it is not a first wold class problem but will we be able to play our favourite PlayStation games in, let's say, 10 years from now?

Does digital distubution help?

In the case of PS1,2 and PSP all you need are obviously a working system, the relative memory cards and functional disks of you favourite games.

For PS1 mine had bitten the dust ages ago but the console seems durable and also PS2 and 3 play the disks straightly fairly well. The games feel durable too. The majority of the "best" games have been re-released in several digital distubution services.

For PS2 I have a launch model and still works as for my (several) PSPs they also work great. I am afraid their laser that reads the UMD may not hold and also I don't now how durable UMD disks are. The majority of "best" PSP games (with the bizzare exception of my favourite game Crisis Core) are available digitally on both PSP and Vita but we don't now when the Store will close and what will happen then.

Here comes the Vita. Since Sony started killing it finding cheap physical games become hard due to limited copies and some good games are also available digitally only. I have an enormous jrpg digital "collection" and I wonder what will happen when Sony closes the store. To be fair I can just two or more copies of the games (fully updated to the latest version before the store closes) on multiple hard drives and swap as needed with an app that bipasses Sony's internet psn connection test that will undoubdetely come. So my digital Vita, PSP and PSone games my be "preserved" this way.

As for PS3 and PS4 I may have to invest in GOTY versions of some games like RE7 Gold but that happens in cases where said version doesn't exist? Wouldn't going full digital with several back ups of fully updated games solve the preservation problem? Unlike the Vita PS4 can do this without internet connection. I am not sure if I can transfer games this way on a second PS4 in case the main one fails...

To be honest I like Microsoft's plan for always digital BC between consoles as reported in a recent Digital Foundry video and in Steam the preservation problem doesn't really exists if you have multiple backups. I am not sure about the Wii U thought since the backups are tied to the same sytem...

belmont

Rudy_Manchego

This is an excellent thread and something that has nagged at me for ages.

I still have my OG NES, SNES, Gameboy etc. I have also picked up some old retro systems and they all work. Obviously, from last gen onwards, with patches that are downloaded, this is no longer the case. It raises a huge point about console game preservation.

Economically, retro gaming or older gaming is the interest of a minority as opposed to a majority who only want new games. Essentially, there isn't a huge amount of money in it. In fact, there is far more money in cherry picking nostalgic favourites and then reworking them in remasters that cost far less to produce but sell as well as full releases. This is great for those few games but they aren't the original and they are only a small selection - I have huge nostalgia for many PSone and PS2 games that just aren't going to get remastered because they weren't that popular or don't have a cult following.

I like what MS have done with backwards compatibility. I know it was an effort to provide a unique selling point to their devices/offerings but it is a huge step forward in game preservation and something that I think Sony should also take a view on. This goes beyond just selling a few games - games are a work of art and there are very few examples in popular culture where you can no longer gain access to something. A game now has a shelf life and that is discredit to the huge talents behind them.

What I think publishers should do is agree for an online resource for patches for games after X amount of years that users can then access to get access to patches etc. Just a library that is collectively paid for. It won't happen but it is undermining the medium if we can't have access to genre defining games.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

themcnoisy

@KratosMD "So I realised that I really don't want to own these games anymore and that I should get rid of them as soon as possible in order to retain as high of a trade-in price that I can before it becomes common knowledge"

You can go one step further and plan to buy games that are pretty much guaranteed to retain some value like Persona, Disgaea and limited run games etc the mainstream games nosedive in value these days so you can pick them up at a later date or black friday. Ive seen watchdogs 2 for £12 today and thats a year old good game from Sammys review. As soon as I here bad news (aka destiny expansion and end game debacle) I shed the game the base destiny game will hit £10-15 in January. As soon as a games mentioned on the igc I shed the game. Other cheaper games will sometimes stay the same for trade in too so you can basically use the retail shops as a rental service to a degree.

But with this thread @belmont has put together it is a worrying sign of the times. A load of games from the 80s are lost forever.

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BAMozzy

A lot of the old games can be found online on free game sites. Obviously some are lost to time - what with licenses (music, franchise etc) and developer studio's closing. This issue has also impacted on MS and their backwards compatibility programme and why not every game will be preserved. Even though the OG Xbox only launched in Nov 01, 16 years ago, there is a lot of games that will not come to BC. Jet Set Willy for example can be played on some 'retrogame' websites

With Activision owning the James Bond Licence (or they did), Goldeneye is unlikely to be preserved outside of the N64 and Cartridge but Perfect Dark can be played on a current XB1 console (via BC and/or Rare Replay). Rare Replay also offers games like Jet Pac, Sabre Wulf, Knightlore etc. Doom and Wolfenstein 3D are preserved in other games and have been brought forward.

PC gaming/gamers have a lot of games preserved but some console games will no doubt be lost to time. Its difficult to predict the future and how certain games could be preserved. Patches are not always necessary - although can eliminate some performance issues. Games may not play as smoothly or have 'glitches/bugs' that may impact a bit on the overall experience but a number of games before 'patches' also had issues. People complain about 30fps but some games ran at 20fps and under in the past. Bugs/glitches were seen as 'funny' but since patches have been possible, gamers now look on these as major issues to be fixed along with optimising to get perfect frame rates.

The fact that a lot of games now offer 'online only' components will no doubt limit their functionality in the future. You won't play 'Destiny' when the PS4 servers are turned off - not sure about XB1 or PC's Destiny 2 - but these could have 'limitations' - maybe the Crucible won't work because there isn't the users to fill a lobby but most of the PvE roaming/missions may work - just seem very empty. CoD though 'could' because it has an offline MP with bots/couch co-op. As for DLC, Patches etc, if you have these 'installed' then you shouldn't have issues. A work around could be an online database that you upload to a USB flash drive and update via this. Its difficult to predict what the future holds and how it may affect games. We may have to wait until the PS3/XB360 servers get turned off to see how that impacts gaming as this was the era where online and patches/DLC etc really took off. I think though that it will be more interesting to see what happens to PS3 when the online support is turned off as the XB360 games on BC won't necessarily be affected. The games play across generations so I assume that those still wishing to play will be playing on XB1 consoles instead.

There are a lot of people who still enjoy 'retro' gaming but I do wonder what percentage of gamers would play games older than a couple of generations back. Would those who enjoyed Crash Bandicoot for example be willing to jump back to the originals on the original console? Or are they 'happy' to get the odd nostalgic trip if/when games of that era come back? I hear a lot of requests for Croc or Spyro to get a remake/remaster but why don't those play on an older console. Like I said, I know that some do and these mini NES/SNES/C64 as well as those SEGA Megadrive consoles as well as game collections on PS3/XB360 were ways of playing Retro game collections and proved popular so maybe Manufacturers will be more willing to preserve games long term. Although there is the 'financial' gain by making 'retro' mini consoles or game collections - rather than preserve the original support for these games indefinitely on successive hardware. The option to sell these a second, third etc time or make these accessible via a paywall (PSNow) to get money again for games you already own or bought.

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belmont

So I did some reasearch these days.

Now as far as the Vita is concerned I may start to regret going digital. It ended up being cheaper in the end while it makes sence for a portable console and you can change games in the memoty card even if you are offline however if the servers close and your Vita breaks and buy a second one you may have noe way to authenticate it. I may have to hunt physical copies of my favourite games but in the long run I may not have to since the best exclusives are being ported on PS4 and Steam.

Moving to PS4, as @KratosMD mentioned, apart from the infamous Silent Hill HD there are no other "famous" games that are broken without a patch but there are some games that have Story DLC and no Game of the Year version. One example is FF13-2 (a personal favourite of mine), Lords of Shadow 2 however those have complete versions on Steam and FF13 will inevitabely be released on PS4 as well. So in the end with PS3 I don't think there will be much of a problem even though we don't have much Game of the Year editions.

Moving to PS4 it is usually recommended to go for GOTY editions but some of those editions are not GOTY at all. Rise of the Tomb Raider, Mortal Kombat XL and Witcher 3 GOTY for example miss some patches including the all important PS4 Pro one.

This topic is focused on Sony systems but I wanted to mention that it may be somewhat diffucult to preserve digital purchases on Wii U and 3DS. Moreover as @Rudy_Manchego and @BAMozzy Microsoft uses Backwards Combatibility as a selling point and this helps for gaming preservation and I want Sony to try something like this but in the end of the day it may not interest the majority of gamers.

belmont

BAMozzy

@belmont MS's method is all about Game Preservation - at least as I understand it. They have a dedicated team to process these games and upload them. Not only are they able to just upload the game but in some cases, even to reverse engineer some too - Offering Wide Screen, increased resolution, HDR, better textures and texture filtering etc - not all of these in every game of course.

You could argue that its not playing the game from disc, that you have to download and install it - inserting the disc just triggers the download. However, if you bought the game - either digitally or physically, you can still play these games on current hardware.

I do wonder though if people would be more willing to buy Digital if they knew that te game would remain playable - as long as you keep with the same manufacturer of course. You can't expect a PS4 game to be BC on an Xbox in 10yrs time but every game I had digitally on XB360, is ready to install as soon as they are added to the BC list - that is predominantly the GwG games in my case as I prefer to purchase Physically but as a result, my XB1 has more games than my PS4 could ever hope for - not criticising or trying to diss PS4 in any way!! If MS do continue with this on the 'next' box, it automatically launches with thousands of games and a lot could instantly look and/or play better. Those games - even on the X that use dynamic scaling and/or unlocked frame rates instantly play/look better. Take the Witcher 3 that can drop to native 1800p now holds a full 4k or Performance mode - not sure if it is capped at a specific resolution but if not could run at 4k/60 without CDPR having to do anything.

Its not just preserving games 'exactly' the way they were on a specific hardware - the same frame rate or resolution drops but allowing more resources to improve them. Some purists may not approve saying that the look or performance of that era is equally as important to the preservation - warts and all! I think though that by enabling the older games to look and/or play better is better overall. A 720p game for example looks 'soft' on a 1080p screen but if played on a 4k screen, it looks worse. If it can be bumped up to 1080p then why not? If the devs put in better textures, lower resolutions, limited colour gamuts etc but had to settle for lower quality for performance or hardware reasons, why not allow improvements - its bringing the game up to the vision of the devs and not affecting the game negatively.

It would be great if Sony did the same. You can argue that PSNow does preserve the games too of course but doesn't preserve our library which is something MS do. Whether the PS5 does have BC or not, I don't know. It may be harder for Sony to implement - even though they may stick to the x86 architecture and even AMD hardware. According to Mark Cerny though, that's not enough as 'frequencies' are affected which can have negative impact on games. Maybe the fact that the Xbox is more 'PC; in Console form, that it works or maybe its the dedicated team that ensure these games work as intended or better.

It seems that Sony though want to be 'free' to design their consoles for the present/future of games without being constrained by ensuring the past is supported. In the original PS3, it cost Sony big time because they built a PS2 into it - thus giving it BC - but also added to the cost. In removing that, they were able to make a PS3 much cheaper to compete with the 360 but, like the 360, limited any BC functionality (yes the 360 had some BC with OG Xbox games). Point is, I think Sony will look at building their PS5 first and foremost for the 'next' generation software. If it can have some BC, bonus - if not so be it - they can still buy PSNow, sell remakes/remasters and if 'PS4 games' are important to those people that still want them, they can keep that console and play those games on that.

A pessimist is just an optimist with experience!

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Th3solution

I am concerned about the future of how we will purchase and consume our games. I have stuck with buying mostly physical games due to the inherent value of owning the disc and being able to sell, trade, or borrow. However, now it is more or less like the disc is a “key” to download the completed game digitally, as the disc may not contain the actual finished and functional game.
If we look to the movie industry, I am intrigued by what the movie studios have been able to accompish with regard to digital movies. With the “Movies Anywhere” site/app one can link their digital movies from all the competing retailers - iTunes, Amazon, Vudu, Ultraviolet, and Google Play into one service that keeps your library all together and playable on any of your devices. (Correct me if I’m wrong but Sony does not link with Movies Anywhere as far as I know) It is a step in the right direction to adapting to digital only libraries.
Here’s hoping for a day when, through backwards compatibility, Sony will allow us to have all our PlayStation games in one big library and be able to play them all from one device. And then, the real holy grail, partnership with Microsoft and Nintendo to have a shared digital library so that all we have to buy is one copy of Skyrim and it will be playable on any system we want ... Methinks hell freezes over first, but hey, a guy can dream. But yeah, it’ll never happen.

[Edited by Th3solution]

“We cannot solve our problems with the same thinking we used when we created them.”

Haruki_NLI

@Th3solution You want Microsoft and Nintendo to go third party basically? Yeah that wont happen.

@BAMozzy I like how you said "The Xbox is more PC in console form" yet didnt mention what the PS4 is. A beefier Xbox One, with 8GB of GDDR5 and a slightly better AMD Jaguar CPU, versus the One with 8GB of DDR3 (with some ESRAM) and an AMD Jaguar CPU.

Bonus points, lets look at OS software. Xbox uses Windows 10, a PC OS. PS4 (and Switch) both use modified FreeBSD, a fork of Linux, a PC OS.

Regarding game preservation theyve made it VERY clear they have little interest in that (Just ask Jim Ryan...) unless its via PSNow and the promotion of the new guy who is all service based to run the brand shows that we should start praying for better internet connections.

Plus having played what backwards compatability the PS4 DOES have...its actually pretty bad. Sure those PS2 games are 1080p, and thats nice, and they have trophy support but the performance of these PS2 games on PS4 is often worse than the originals, with frame rate issues abound.

Furthermore, we all know MS lets you use your disc to get the game for free once a available, plus (albeit clunky) you got discounts on VC stuff on Wii U if you had it on your internal Wii when it was transfered to Wii U. Your Wii U checks if you have the game once you do the transfer and boom, small upgrade fee.

On PS4, I had to rebuy the Jak games. No biggy really. But what I did note and have noted before is not only can PS4 read DVDs, so theoretically we could be able to just pop a disc in and start a download, for PS2 games at least, but my PS3 and PS4 use the same account.

So why when I check my trophies on PS4 do I now have two sets of trophies for one game, one copy on PS3 and one on PS4? Why didnt I get an upgrade option even for a small fee, when my account and my PS4 knows I have the games on my PS3, especially when they are downloaded?

Like Sony is all about it being account based, why dont I get these rereleases for cheap, when anyone looking at my account can tell you I already own the game?

Well we all know the answer is they simply wont. Its a good idea but means less money.

EDIT: I just remembered my above accoujt based discount or freebie if you already own it is what they do with Vita. So why not?

[Edited by Haruki_NLI]

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BAMozzy

A pessimist is just an optimist with experience!

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Haruki_NLI

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BAMozzy

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

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BAMozzy

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

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BAMozzy

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

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kyleforrester87

Eh, why has everything got to be "preserved"? Just so it can sit on your shelf and never be used anyway? I've no problem with some games having lifespans. Enjoy em while they're hot and you'll always have good memories of them.

[Edited by kyleforrester87]

kyleforrester87

PSN: WigSplitter1987

kyleforrester87

@KratosMD sometimes you just miss the boat. If a game is designed to have a life span, i.e built around servers that will one day turn off, it's the players responsibilty to show up on time (or not). I'm glad I was there for Destiny year 1-3 as you'll never get that experience again, as it was originally intended at any rate. That said, I've missed plenty of games myself. Can't do em all.

[Edited by kyleforrester87]

kyleforrester87

PSN: WigSplitter1987

BAMozzy

@kyleforrester87 As I said, I think there is a difference between being 'preserved' and being 'Backwards Compatible'. The two are not necessarily the same. Destiny is a good example of a game that I think would be very difficult to preserve - in its entirety. Some online games could be preserved and still give the same experience long after Servers are dead - via LAN for example. The code too could find its way to PC and some 'retro' site which offers up the same experience etc. Some also would still be going on BC or sold in some 'retro' collection or 'arcade' - like Perfect Dark (N64 on XBLA).

Destiny though could struggle to work - even via LAN. The 'daily' (missions, bounties etc), weekly (Raids, Nightfalls, Xur) and events (Iron Banner, Trials) as well as 'Public Events' could all be affected (if not a lot of these) and change the 'game' from what it was. Its a game that was built for the 'here and now' rather than for the future. I think it may well be one for a 'games museum', preserved by the countless video's or 'saved' in Bungies Vault. I doubt it will be one of those games that get a 'remaster' treatment either.

Still not sure about Destiny 2 - even on PC which tend to have much longer life spans in games - whether people actually play them or not, they will still work if you wanted to play them. The game may load up but I wonder how much of the game would 'work' long-term. Generally the issue with 'Online' playability is more down to lack of users to connect with but Destiny (and any similar game) where core elements could be seriously impacted - even if it let you play 'offline' - really won't stand the test of time. Its one of those that you had to be there for.

Games like PUBG or Titanfall - games that were purely online MP may well 'die' on their 'console but can live on forever on PC - assuming the player-base is there. If, as MS want, these are BC with every XB console in the future, then theoretically they can live on - but again only if the player-base is there. PUBG would get very boring/lonely if only 1-2 people drop into a massive Map and TF wouldn't start a match if it can't fill a lobby.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

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Tasuki

@BAMozzy Even if the player base is there on PC it's up to the publisher in the end to keep the servers open. Look at games especially MMOs like Star Wars Galaxies, City of Heroes and such. What about Halo 2 on the original Xbox. I remember reading that people would leave their games on so they could stay connected to the servers when MS went to shut them down. It was bad that some people managed to keep playing a month well after MS was going to shut the servers down. Heck even when they did kick people so they could shut down the servers a few of them launched law suits. So it's not allows up to the player base.

And even if the player base tries to do to their own servers like for example the WoW vanilla servers, the company who holds the rights can and more then likely will shut them down.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

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kyleforrester87

One thing I will say is fair play to EA for keeping Ultima Onlines servers open. I played this game heavily back in 1999-2002 and it's still going. Which is great, as its an awesome MMORPG.

21 years old now! Scary!

[Edited by kyleforrester87]

kyleforrester87

PSN: WigSplitter1987

BAMozzy

@Tasuki I mentioned in one of my previous 'essays' about licensing that could close down servers or 'online' playability.

Halo 2 was on an old Console and before MS opted to go down the preserve/BC route. Its playable via XB1 now with the Master Chief collection and whether it will end up being 'killed' off by server shut-down I don't know. You can still play Halo 2 via LAN on the OG Xbox as far as I am aware but that was still before MS started talking about game preservation, bringing your library with you and Backwards compatibility. Its too early to know what will happen with the 360 games onwards and especially those online. Shutting down the OG Xbox online functionality killed of those online components altogether but if MS were to turn off the XB360, those online 360 BC games wouldn't necessarily be impacted as they could be played over XB1 instead

MMO games are a different category and would probably be more akin to Destiny which I have already discussed. These are much more reliant on developers where as the FPS games could go on forever - if not online then via LAN.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

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Haruki_NLI

So legit question.

When PS3 and PS4 one day lose online functionality (Because they will) what happens to your PS+ games on those systems?

The reason I ask is because one day, the functionality to perform the chrck you are still subsctibed will be gone.

In fact with multiplayer being tied to PS+, it could be when that goes. Those games are tied to an online check like what Xbox One was originally planning. Cant perform the check? Cant play the games.

I only ask because while it may well be that the check for that is a seperate entity, there is equal or greater chance it isnt, because of how PSN is designed.

After all, PSN is the network where some jackass thought the thing that all your information that you can change like address etc. Should be toed to, is your username. Not a generated value, not a friend code, your username.

The thing your account is ID'd by in the database is your username. Hence you cant change that, as it changes where your details are stored.

So Im taking no chances with this!

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