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Topic: Official Push Square Xbox Thread

Posts 401 to 420 of 2,628

crippyd

Hmmm, I have Forza but I don't have the other three so there's more to add to the backlog. TBH I don't know much about Oxenfree or the Hydro one so they are completely new to me. I have BF4 so I would assume 3 is similar?

crippyd

BAMozzy

@crippyd I enjoyed BF3 at the time - I had all the DLC maps too but the campaign wasn't 'great'. Whether a game like this still has 'value' I don't know as I haven't played for years and have no idea if the MP is still occupied.

Hydro Thunder looks like Mario Kart in speed boats. Oxenfree passed me by too but based purely on this video, it doesn't appeal. I have pre-ordered Forza 7 which comes in a month (or two) so I can't see me getting a lot from Forza 5 but will still add it to my games list regardless. Would have preferred one of the old games getting an 'X' enhancement that I missed out on or bought on PS4...

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crippyd

@BAMozzy I don't tend to play games like Battlefield online anyway as I am quite poor at that part of the game and I just get annoyed. I'll play the campaign and leave it at that. I wonder if there will be anything different when the X launches with the GwG scheme? What do you think?

crippyd

BAMozzy

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crippyd

@BAMozzy You have certainly given my question some thought ! I think, from what I've read, that MS are going with the generationless path so by that token all the games will work on the new one, so for me I think it'll stay as it is.

crippyd

BAMozzy

@crippyd In that situation, nothing will change with the 'X'. In my mind, as soon as the next console comes out though, those XB1 games that were not enhanced for 'X' could be moved to the BC pool of games. Those games would be HD but the 'X' and 'next' would be 4k which to me says the HD games are old gen now and makes sense that they would then be in the same category as OG and XB360 era games. The 2 'newer' games would be those that are on the 2 most current Xbox consoles. MS could always have a 'low' spec and 'high' spec model. Every 4yrs, the high spec becomes the 'low' spec and we get a 'new' high spec device. The former low spec is then phased out and the games built and not patched for the high (now low) spec console become part of the 2 'old/BC' games list. That way MS can keep the same format indefinitely...

Anyway - time will tell. The X isn't out yet anyway so there is plenty of time before anything may change...

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ArkhamKnerd

I almost bought Oxenfree during that summer sale awhile back. It was only $8 then but free is better! Glad I decided not to.

On a different note, and the reason I came to this thread.. What do you guys think of Super Lucky's Tale? I really liked the look of it at E3 and decided to see if there was anything new from Gamescom. There's a 15 minute gameplay video and I still think it looks really fun! 😄 Definitely something the Xbox needed!

ArkhamKnerd

PSN: ArkhamKnerd

BAMozzy

@ArkhamKnerd It's not a game that impressed me although its nice to see the return of the 3D Platformer. Its not exactly a 'System Seller' and it was a surprise from MS - considering the first was a 'mediocre' Vive game. It looks like something we would expect coming to the indie market place. Its difficult to know how the game will eventually turn out but performance so far looks average - not perfect - especially considering how 'simplistic' the visuals are (compared to games like Gears or Forza which both hit 4k with overheads to boost visual settings above the 'base' console yet I can't see there being to much difference when the game runs on base XB1's.

I admit I haven't watched many video's, but the few I have does make it look a bit 'basic' and quite linear too. In some sections, it seems more 2D than 3D with, at most, the 'Streets of Rage' method of moving a bit left or right as you progress along. Some areas do look a bit more 3D but overall it looks like Xbox are offering a game to try and compete with 'Crash Bandicoot'. Yooka Laylee looks more '3D' - a bit too dated in its game-play but it looks more Banjo or Mario 64, than Super Luckys Tale.

I guess its good that MS are still considering 'younger' gamers. Its not often they release a colouful child friendly game - that's often the domain of the 'indie' developer but even then, child/family friendly games are in short supply.

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BAMozzy

Quite an interesting early look at the Xbox X enhanced version of Rise of the Tomb Raider and how it matches up to the Pro version. Of course things could change between now and Nov 7th, but its looking promising...

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FullbringIchigo

@BAMozzy no point in me watching that, i don't have any 4K equipment at all but i'm sure with how good the normal version looked that it looks great in 4K

"I pity you. You just don't get it at all...there's not a thing I don't cherish!"

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BAMozzy

@FullbringIchigo I watched it first on my 1440p laptop screen and quite a few of the differences were very obvious. Just looking at the cliffside or when Lara looks at one of those obelisks for example - even the sharpness and way the hair moves (it doesn't in one scene on the pro but does on the X - not mentioned by DF but I noticed), I am sure you will notice on a 1080p TV.

Its more about the 'potential' though and how the extra power could be utilised - not just over the PS4 Pro btw but even for those with a base current gen console and/or 1080p TV owners. It may give people an idea of what level of enhancements may be possible in all future Xbox releases (inc multi-platform games). If you were undecided on whether to buy the cheaper Pro or spend the extra on getting an XBX, things like this give an indication as to what that 'extra' CPU, GPU and RAM actually translates into from a gaming perspective. That way, its up to the individual to determine whether the extra is worth it or not. Of course you probably won't get the 'full benefits' that X can offer over Pro from one of these video's especially not if you can't view them fully on the screen you are most likely to game on. Not only is there compression, but also things like HDR or Atmos audio that are unlikely to be used on a youtube video. I doubt you will see how good the 4k HDR bluray player is and some bonuses are more for the future - like Game VRR. Understandably though, especially on a site like this, gaming and most will be interested in what the differences will be - if any...

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MaccaMUFC

@BAMozzy That's the first game comparison video I've seen between the X and Pro, you can definitely see some differences in some of the scenes from Rise of the Tomb Raider, like backgrounds and draw distances clearer on X, close-up textures looking blurry/smudged on Pro while the X keeps it looking smooth and detailed.

There's no excuse for a developer to not use the full power of the X to make their games look and run better, there will be many more comparison videos when the X is released and if a game on the X looks the same or worse than on the Pro then we would know they were lazy and did not put any effort in enhancing their games on a more powerful console.

I'd like to see how much improvement X enhanced games have over the standard XB1, we should noticed the differences a lot more when comparing the two.

[Edited by MaccaMUFC]

MaccaMUFC

BAMozzy

@MaccaMUFC Devs are not going to compare their own games on each platform so we are relying on independent sites like DF to analyse these and report on their findings. Devs though are coming forward and stating some of the enhancements although these are 'vague' rather than specifics - better 'draw distance', better Ambient Occlusion etc. DF though will quantify those differences.

As for the Devs making the 'effort' for X, I really do not understand why they wouldn't. Have they not for the past 4yrs bothered to utilise the Sony hardware to obtain a 'better' experience for PS4 owners? ave we not seen the rise of DF because Devs have not been lazy and deliver identical performance between the weaker GPU of the XB1 and the stronger GPU of the PS4?

I really don't understand why this would be any different. Even when MS had the 'exclusivity' with CoD, Cod on PS4 still outperformed the Xbox. Same with games like the Witcher 3, Fallout 4 etc too. Now the 'X' has the advantage over all other consoles, I really don't see devs 'nerfing' their games to PS4 Pro level. The only problem may be that devs may not be 'free' to talk about or show the 'X' enhancements until release or maybe not at all and sites like DF will be relied on to showcase the differences.

I have seen a screenshot of Gears 4 compared between both the XB1 and XB1x. The difference was similar to the Tomb Raider above. In every case, the XB1X will be a much bigger difference than the Pro version to PS4. Even if you have a 1080p TV, the difference will be obvious - mostly because the games will be super sampled down to 1080p whilst the XB1 games are upscaled to 1080p (running at 720-900p).

Regardless of the PS4, the X will still be a big difference over the XB1 - whether you own a 1080p or 4k TV. All your existing games will be 'enhanced' - just those with 'enhanced' for X having a much bigger improvement. Those not patched will still be enhanced by faster load times, better anisotropic filtering, better performance - running at 'capped' levels and not dropping resolution or frame rates and no screen tear either. Games that run perfectly at capped levels will be enhanced the least of course but can still benefit from faster loading and better anisotropic filtering.

Whether that's enough for some, time will tell. Some seem to think that if it says 1080/60, the game runs at 1080/60 - games like Halo 5, Doom etc. However the reality is that they tend to run closer to 900/52 (for example) for the majority and only hit 1080/60 in very narrow corridors with no action but as soon as you get into combat, the resolution and frame rates drop - just when you need it the most. What Scorpio will offer is much better performance and of course visuals too - even for 1080p TV owners...

I am not bias to either Sony or MS but I do want to play my games at the highest possible level. I do own a 4k HDR TV so probably benefit the most - I can't wait though for this - and, by the time it releases, should have around a dozen or more games that will be enhanced for 'X'

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Banjo-

The amazing results that the developers have achieved on the original Xbox One are remarkable compared to similar results on PS4 which has a better GPU (look at Resident Evil 7 on both consoles, to name one). Some efforts on PS4 Pro have been impressive, but it seems that Xbox One X is getting much more support from developers than Pro, probably because of the new scalable development kits that make the task much easier and the huge extra bandwidth and memory. I can't wait to see what Digital Foundry says once they have the console in their headquarters and start testing old and new games.

Banjo-

BAMozzy

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Banjo-

@BAMozzy Yes, it all seems to point in that direction. Developers are no longer in the PS4 and Xbox One scenario but in a new flexible one where the same games are running on Windows, not just the games published by Microsoft but basically all third-party games. With the new development kits is easy for them to release the best version of their games for the latest Xbox console. The early results are promising and the break of generations is a clever idea.

Banjo-

BAMozzy

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Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

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crippyd

I see the pre orders of the "normal" One X are open now. It'll be interesting to see how fast they sell.

crippyd

BAMozzy

@crippyd My Game 'email' said they had limited stock so it will be interesting to see if they sell out before launch too...

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

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