Guys, this isn’t a joke - Blades of Fire is really freaking good. It has some of the best combat mechanics I’ve seen in recent years, the exploration is rewarding, and it feels like an PS3-era ARPG with Soulslike elements (I know that might be a turn off), but not as difficult. I’d say it’s more similar to God of War in terms of difficult and combat gameplay. I’m shocked by how good this game not only plays, but feels. I’m so glad I trusted my gut and read reviews from sources I trust - it’s worth the money!
Still playing Hades and have gotten to the 4th area. All the bits back at home are great, but I don't think it is enough of a pull to keep me playing, as I'm beginning to find playing the first 3 levels over an over a drag. Which is a shame cos everything else I think is top.
I think this might my last rouge-lite/light as I just don't enjoy the repetition of playing throught the same areas over and over. I will make an exception when Saros comes out, as I loved Returnal. But feels ridiculous to keep going back to a genre if I don't enjoy one of the main gameplay loops.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@JohnnyShoulder Yeah, sure, that's probably for the best imo, no point playing something you're not enjoying at the end of the day. Here's hoping that your next game will be one you find more enjoyable!
"Preoccupied with a single leaf, you won’t see the tree. Preoccupied with a single tree, you’ll miss the entire forest. Don't be preoccupied with a single spot. See everything in its entirety...effortlessly. That is what it means...to truly "see." "
@Voltan@Herculean I'm in the post game stuff of Expedition 33 now and going for the platinum which has become a bit of a grind; hitting level 99 isn't proving to be much fun..
The main game/story is just fantastic though. I love how different the combat is for each character though and there is real nuance to choosing who to use once you have more than three people to control.
One thing I would say is that when you do get to act 3, don't worry about going for the final mission. The final act is a bit weird as it opens up loads of the endgame content that isn't directly story related and will massively over level you for the final story fight so it pays to not mess about too much before you take that on.
@Thrillho So you're saying I should do the story first and then do the side stuff or it will end up underwhelming?
Either way, I'm past the Old Lumiere part now and will probably go back south to explore some of the stuff was either not accessible or too high level before, for a bit.
I also found and completed a couple Gestral Beaches and I gotta say the reward were not worth the hassle lol
@Voltan It’s only really when you get to Act 3 that you can really overlevel.
I cleared as many areas as I could going through the game in acts 1 and 2, and it was never an issue. But in act 3 you can access everything so if you do all that first you can be hugely overlevelled.
So it’s not necessarily a problem but if you go too crazy you could easily end up with a party that could defeat the final boss without them even getting a turn (if you see all of that as a problem…)
A lot of the endgame stuff will certainly challenge you no matter what though!
@Thrillho I know what you mean.
When I fought Renoir outside of the manor I needed a couple attempts but on the successful one he never got to the part where he healed and then summoned the other thingies - so I can see how you could be at least missing some cool looking stuff that way.
@JohnnyShoulder
Kind of get where you're at... One day a few weeks back I went from playing Balatro (roguelite card game) to Blue Prince (roguelite puzzle game) to Cursed to Golf (roguelite arcade golf game) and remember thinking this is why I'm not completing games as much at the moment, it's coz I keep having to start the same games over and over!
So maybe the genre has now pushed its reach into everything else and I've fallen right into its grasp. Still have a bunch more that I've purchased and not gotten around to yet but I think I need to spend a bit more time playing games that actually have some linear progression and an end to them.
@Kraven nice, I’ve always quite liked the look of it. I liked the Lords of Shadows games, so I’m always gonna be interested in what Mercury Steam got going on… especially when it’s something that seems so clearly inspired by the God of War reboots. It just released at a time with so many bangers like… honestly these last couple of years have been crazy! I’m gonna buy it… probably too little too late to save MS’s bottom line but I reckon that they deserve my dollar!
@graymamba Yeah, it’s definitely inspired by the recent God of War games, but it also feels like an old school PS3/360 game. I think the game shines in its combat and exploration—it’s all meaningful. There are so many variations in how you approach combat, and how you acquire weapons feels unique. I’m also playing on the hardest difficulty, and it’s not that bad. You might hear comparisons to “soulslikes” but u don’t think that’s accurate at all. It’s just a solid action game, with metroidvania elements.
Been back on the Elden Ring Nightreign shenanigans again. This Everdark Augur fight is such a slog. I appreciate that it tries to be different than the rest of the bosses, but it's so annoying. Hopefully I'll manage to kill it over the weekend.
I'm playing Expedition 33 and it's quite an alright experience. In some ways it's better writing than your average JRPG, and in some ways it's worse. I'm enjoying my time, the game is memorable and ambitious, but it's not really a hard hitter so far.
Something in the writing or story that feels a bit off, I guess. However, I'm very curious as to how the story unfolds, though! So I'll progress steadily.
The combat is really good, though. I'm really enjoying the systems and all the different skills. I feel rewarded for experimenting and I like the choices I have in every battle. And, as a big fan of the Mario RPG's I love the timed battle system.
@Herculean They did a great job at making all the characters feel so uniquely different in combat so it’s fun to play around with different party setups.
The story is really good though and there are a handful of proper 😮 moments too.
I’m playing a certain closed beta that apparently I cannot talk about. All I will say is that compared to last year’s game it plays brilliantly and as close to PES as it ever has. Time will tell if the online component plays as well as the offline component. Plus IT HAS HOOPY!!!
@nessisonett it won't. Every year they patch it to be s*** again after kids complain it's too hard, and then all you get is 2 or 3 exploits that people use over and over because that is clearly fun 🙃
I mean... I couldn't possibly know what game you are referring to
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