Ratchet and Clank: Rift Apart thread is locked and it's the game i'm currently playing, soooo...
I've found myself not really clicking with this one yet. Nefarious is a Robot now and no-one has acknowledged or commented anything about that yet, which just seems strange when setting up a sequel. I mean, last I know of I whomped him into a glowing core of deplanetizer or whatever.
And I don't know, it just seems flat at the moment, despite looking fantastic.
Ms. Zurkon is incredibly annoying, the mushroom weapon is annoying, the upgrade path has been made more fiddly. And there's no rotating mini map to get your bearings ๐ญ it's like they used the Quality-of-Life Invertilizer on the game ๐
@Ravix I enjoyed the PS4 R&C reboot and also Rift Apart. I didnโt particularly prefer one over the other, but I think the 2016 game was a tighter experience overall, with a better story, but honestly, I found the story of both games rather disposable. So I didnโt even consider Nefarious being a robot as a bothersome aspect; I barely remember the narrative of the game. Gameplay-wise I think the two games are really good. Rift Apart has a really great visual flair and the density of things on screen is almost a sensory overload. It took me some adjustment to not be put off by the graphical busyness of it all. In the end I really liked the game though
Session is really really good. I supported it throughout Alpha on PC but with it on PS Plus now I checked out the PS5 version and it just gets better the more I play. I thought it was pretty impossible to actually capture the spirit of skating in a game but they nail it, the lack of scores encourages more creative play than just going for the big flips and spins. The extensive replay feature is fantastic too, being able to switch between an orbit cam and a skater following you holding a cam is really cool and gives it a proper grungey skate vid production, especially if you use the Sony VX1000 camera, which is super cool that they included it.
The missions make it more of a game than a sim, and they do their job of introducing famous spots around NYC, Philly and San Fran while having fairly challenging goals. The roster of pros is obviously street oriented and itโs cool to have Daewon Song (a genuine legend) in a game. Mark Appleyard in particular is cool to have for me because Flipโs Sorry is such an iconic tape, somewhat tempted to skate around as him and stick some Placebo on to recreate it.
What really pushes the game over the edge for me though is the historical challenge addition. Basically all over the map, if you recreate a famous trick at a specific spot then the game recognises it and gives you cash with a little acknowledgment of who landed it first in real life. Theyโre totally hidden too, no hints, so people who know a thing or two about skating have a huge advantage. I reckon people outside of that would only find one or two the whole game. Some are brutally difficult too but that just makes them more fun, I was trying to land a bigspin into a BS Tailslide on the Pyramid Ledges in NYC and I was at it for over half an hour just resetting trying to nail that one trick, which is exactly what itโs all about.
The controls are hard to get used to from Skate 3 but theyโre super rewarding when you get used to them, left stick is your front foot and right stick is your back, so that completely emulates switch and fakie tricks because you just need to keep track of where those feet are the whole time and the stick corresponds to them. The insane range of options and experimental features lets you tweak the controls and physics as much as you want too, Iโve added semi-manual catching of tricks so that I can do darkslides and primo tricks but I keep a few things automatic because Iโm not 100% comfortable with all the training wheels off yet. Adding pedestrians made the city more lively but also makes it annoying when you bump into them just like real life!
I get this game would probably be a dud for people whoโve never skated but itโs such a love letter to the street scene that itโs honestly the only PS5 game I can be bothered playing these days other than dabbling in FIFA.
Downloaded Helldivers 2
Had a bit of a problem entering the game first ("servers at capacity" into "maximum logins reached", which didn't seem to go away - restarting the game took care of that though) but once you're in it's very quick to get into and the gameplay just works.
Obviously playing with friends and voice chat is clearly the way to go
The Outer Worlds Really like it from what I've played of it. The fact you can pick up a quest, then speak to some people through other quests and instead of just mindlessly following the one objective, you get to pick up more information on various things affecting the town and its people through the other quests, talk to other people that might be affected by certain things, and be a bit more freeform with how you do things, and eventually get to make decisions based on what you've found out, just suits me well.
My initial path has been really pleasing in terms of slowly learning information about the people and situations, forming my own opinions on some things, and it's also been laid out really nicely route wise the way i've done it. I'm sure I could have just rushed ahead and ended up having to go back and to across the map backtracking myself, all while not understanding some things and missing the starts of side quests, but the game understands how I play RPG's and has predicted my route, which is nice ๐
Update. Oh my lord. I really enjoy going out of my way to learn things, form ideas and suspicions of my own. So right now...
I've followed the game to a point where you meet the second party in the main quest. The basics are, tell them to give up their power and come back to the main town. But there is so much hidden depth. The main town is under a "plague" which i've been getting to the bottom of on my own intitiative. Early comments that the symptoms sound more like flu, for example, and then theres all kinds of conspiracy with people killing themselves because they "got ill", even though I think they were just sick of the endless subjegation, and the covering up of deaths to avoid punishements was just using the plague (and a psychotic reaction to meds) as a cover reason amyway lol. And i've finally found some concrete information. Someone with 'plague' was cured with a fresh diet for a few weeks hahaha. So it is definitely the canning factory, poor diet and heavy workload causing the illness in my mind, illness which is then not treated by the corp and leads to plenty of deaths, despite it not being actual plague ๐ which fits so nicely to the narrative.
But also now there is the fertiliser that was mentioned a few times, which is how the other faction grow plants at the Botanical Lab, but this just gave me instant red flags, and the overuse of the word 'natural materials' so now im thinking these deserters are using human corpses as fertiliser ๐ญ๐ and maybr the factions are all as bad as each other, which honestly I'd love, if it were the case. I hope whoever I choose to help instantly makes me regret it ๐๐๐๐ and in the meantime I'll be on the lookout for more in-game clues of all these crossing narratives.
Playing Nobody Saves the World at the mo. The main gameplay loop of dungeon crawling I'm finding a bit basic, but the humour and being able to change forms is keeping me interested.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
I have been playing the psplus Roguebook. It is very well done. A deck building roguelite(like)(always mix up which). Simular vibes to Slay the Spire, but definitely has its own thing going. Slowly leveling some permanent stats as I am still learning when to go for a specific build. I can get to world 3 pretty easy, but not beyond yet. Plenty of mob variety and card choices. Only downside I see is only 4 characters, but even with that there is hours of fun to be had.
Taking a break from Ghost of Tsushima and playing Stray i have never played anything like it before its stunning and the game play is brilliant ยฃ24 from PS store.
I am playing and loving Final Fantasy VII Rebirth. So far it's everything I hoped it would be. So glad I booked 9 days off work to play it.
It's terrific. I suck at the card game though. I don't know if I wasn't paying attention enough when it was explained or if I'm just stupid lol. I'll have to watch a YouTube video explaining it.
@Splat@Bentleyma I beat all 3 opponents in the 1st town, although the 3rd one took a few attempts (the others were 1st try) - not sure if that's good or not but the game seems the right kind of "simple yet kinda deep" for a minigame to me
I wouldn't know where to start with a game club/game of the month, and never saw this mentioned ๐ buuuut, it is really easy to get into Sea of Stars. Just such a wholesome art style and lovely feel to it, and a very moreish gameplay loop. Once you get into it you kind of think, "well I could save and stop now, or I could peek through this next cave first"... and then you just get drawn in for another hour ๐ฅฒ
It seems like something I would have thought more suited to the Switch, but playing it on a big screen on the ps5 rather than a little one really helps you appreciate the details and helps with reading the text too.
One of my weird highlights so far, away from the overall charm and boss fights, was fishing an entire lake until no fish remained, just because why not ๐ ๐ probably not good for the ecosystem hehe... but the mini game and music really urges you on
I finally got to 99 Vit in DeS yesterday, now just have to up End to 40 and Str to 66. Wielding the DBS two-handed will give me effectively 99 Str with the +2 Upgrade and Curse Weapon on top of that. It's a long slog, but I am effectively trivializing the game for myself after I've leveled up. ๐
"Preoccupied with a single leaf, you wonโt see the tree. Preoccupied with a single tree, youโll miss the entire forest. Don't be preoccupied with a single spot. See everything in its entirety...effortlessly. That is what it means...to truly "see." "
@Jimmer-jammer Did you play the original Dead Space on PS3? Just curious how the game lands with people who have played the original vs those who havenโt. Since I never played the original (at least not past a few minutes just to try it out briefly) I donโt have the nostalgia effect. Unlike RE4, which I did try to play the remaster and fell off of, the DS Remake seems to have not changed or updated the gameplay or controls much so I wonder how โmodernโ it feels for a newcomer to the series.
And I can relate to your feelings on the Yuffie DLC. Sheโs quite fun to play as and I did really enjoy Intermission. When are you going for Rebirth?
โWe cannot solve our problems with the same thinking we used when we created them.โ
@Bentleyma good to hear ๐ that makes it really sound like one destined for my back catalogue of "must plays". I did have a wee eye on Banishers, but the way I play I'm constantly behind new releases, so unless it is an absolute definite day one like Elden Ring, Baldur's Gate 3 etc I have to just try and remember which games are coming out that sound worth a play at some point. I feel like it could be quite a nice cult game that goes under the radar but is deserving of a bit more attention than it's had so far.
Is the world, environment and lore proving good for that immersion, so far? If that's good, then a game around the 7/8 Mark can certainly be enjoyed to it's fullest and punch above its weight ๐
Now, I've not exactly fallen off Sea of Stars, but I've definitely decided I must focus most of my play time on The Outer Worlds. Every time I play it I am fully immersed, and it has so many side quests to do in all kinds of ways, and is just so much fun. My last two big play sessions on it I've only slightly advanced the main story, but in a good way.
For what people mostly say is a very short game (crazy people), I'm probably a good 40 hours in, and still exploring Monarch, and my quest log has been packed full of side quests worth doing. I've been playing both sides, and cleared everything up to devil's peak before even thinking about going there, and right after I finally did that, I went to do even more side quests on the way to Cascadia, and beyond, and I'm not even thinking of going off planet to update the main 2 quest givers on my progress, yet. And there's planets to visit on the way back too, to clear some more requests ๐
I think my favourite sequence so far is sneaking into Cascadia from the south side, heavily overencumbered, and getting to a locked gate that I then had to find a way to get beyond without alerting the marauders (found a ladder and a place I could parkour over) then heading across a bridge, fighting through a bunch of beasties and getting to the landing pad to call my ship down. All for RP reasons, as I knew I had a quest in the area that would require my ship being called, and I wanted to be able to fly off and sell my goods, so I got to take my ship to Stellar Bay to sell thousands of bits of weapons, armour and loot before heading back to the quest, and at some point next time i'll probably wipe out all the marauders ๐
The Boarst factory was a nice little sequence too, with a limited disguise hologram, but a desire to explore the whole factory and solve a certain problem in multiple ways for skill XP without getting caught, before then also solving it in a murdery way, because the dude was a real cystipig psycho ๐๐ช๐ฆต๐ด
@Ravix Obviously not to take anything away from your playthrough of The Outer Worlds, but I wish I was able to immersed in it when I played it on Xbox back when it first came out. I'm not sure why it didn't full click with me like expected, but it wasn't like I didn't enjoy it either. I do remember it being a technical mess, where you could walk through a door, have a long loading screen, only to have to walk through another door 30 seconds later and wait all over again. That probably didn't help.
I would have probably tried to give it a second chance if the PS5 version wasn't so horrible at release, especially since I never played the DLC for the game either.
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