@Zuljaras Haha yeh it is a strange game in that respect, as the difficulty can be a real pendulum swing depending on your build choice.... Magic builds are absolutely cracked out in DeS, and just slice through some bosses! Also, the potential to cheese in DeS is ridiculous, and again makes for an easier ride.
I'd argue though that the Platinum trophy is one of the most obtuse processes I've ever embarked on. How in God's name could anyone get the Plat without a guide?! Even by From's standards, it is beyond cryptic... and the World Tendency is a fantastic conceptual mechanic, but execution is so remarkably poor lol
Cool game though, good to see where it all started
I had about an hour last night trying to find something to play. I didn't fancy yet another open plan AAA game (sorry Spidey) and I wasn't feeling Baldur's Gate yet. I toyed with another Cyberpunk run with the DLC but couldn't bring myself to play something for the third time.
So instead I've gone for a slightly supernatural fishing game instead. As you do.
@Thrillho
The thing I wish I'd have known when playing Dredge...
The game does not tell you that a couple of the quests are time limited - if you don't complete them within a couple of days of receiving them then you won't be able to. However, failing the quest counts as completing it if you are going for all trophies so the only thing you will miss is the reward for completing them.
āWe are what we pretend to be, so we must be careful about what we pretend to be.ā
@sorteddan I think they got rid of the time limits for those thankfully. Makes sense as Iāve found three of those guys now and often havenāt come across the fish they want yet.
Rift Apart is very very good. Plays so much better than the PS3 games, itās as close as you can get to the smoothness of the original games while being insanely good looking. Playing it with VRR on the 40FPS option and Iām finding it almost as smooth as a native 60. Do have to say that the humour is diabolical though. I mean, itās not great in the Spider-Man games either. Insomniac back in the day was like a Nickelodeon cartoon at the time, quick-witted and zany all at once. After Deadlocked/Gladiator it went into full on cringe mode. Like a 50 year old dude thinking heās writing for Gen Z. The emotional beats hit though which is good.
Just started Final Fantasy XVI (having completed the demo months ago), and overall Iād say, as an cinematic action game, itās been pretty solid so far(currently about 3-4 hours in, not counting the demo). The story and presentation have been great, gameplay, though a bit easy, has been good, and while Iād like more companions, the characters Iāve seen so far have been pretty decent.
One thing I do want to ask those whoāve finished it is: does the game ever open up? Iām assuming I can re-visit locations (mostly) whenever I want, but are there optional areas at all? Or areas that arenāt completely linear? Any towns/cities with supplies to get? Stuff like that.
Iāve decided to give FF7 Remake another go, this time the PS5 version. I played it on release before so it was a shock seeing textures actually load and Cloudās door not look like an odd blurry mess. Remains to be seen whether that one NPCās lip sync will be fixed yet too. Iām still a bit mixed about the combat, itās an odd middle ground that makes me want to just play Kingdom Hearts instead. The storyās a car crash but Iām trying to ignore it this time round and focus on the positives. Iām still rolling my eyes whenever the stupid ghosts turn up.
Blasting through my NG++ run of Lies of P and it's too much damn fun. At this point it's weirdly relaxing for me to just sit down after work and play this for an hour. Just about to hit the third to last boss (if you include the "secret" one) and I'll probably have cleared all trophies by Tuesday or Wednesday.
Cannot recommend the game enough. Even to people who don't like FromSoft games, coming from someone who seriously dislikes Dark Souls and Elden Ring..
..but loves demon's souls and bloodborne, I can't tell you what I don't enjoy about Er or DS combat. I 100%'ed Elden Ring because..i don't know, but something about the game feel always put me off dark souls and I assume that's strange for someone who's played DeS up to NG+5 or 6 š¤”
@Dom_31 Seriously though, how good is Lies of P right? I had low-ish expectations, expecting another 'FromSoftware knockoff' game..... which it actually turned out to be, but in the best possible way. It seems to play like a FromSoft 'greatest hits' and take elements from all of their games, whilst adding new mechanics of its own (I like mixing/matching the weapons and handles for instance).
It is no slouch either, I managed to 100% it the other week... scummed the endings so only needed 2 playthroughs. NG+ started out a breeze, and then descended into a living nightmare! Nameless Puppet didn't test me too much in NG+, but the boss before (Simon?) was horrendous!!
Really excited what the devs do next, DLC and/or sequel? Rumoured to be Wizard of Oz themed, sounds so good.
On a separate note, that is really interesting DeS is your favorite From game - as it falls as the bottom of my pile! Granted, I only played the remake on PS5, but my ranking would go:
Sekiro>Elden Ring>Bloodborne>DS3>DS>DS2>DeS
Lies of P is now absolutely my favorite 3D non-From game, with Salt&Sanctuary being my best 2D Souls-game (non-From).
@nessisonett I absolutely love the combat in FF7R. Pretty much the perfect way to have action combat in a game while also allowing for a controllable party and menu-based commands.
The fate ghosts are stupid, and I fear deeply for the plot of FF7 Rebirth, but the game was 95% all I could have wanted from a remake of the game's Midgar arc.
@Ralizah The combat just needs a few more actiony elements. Timed attacks maybe, to dissuade mashing square. Blockingās sort of insanely overpowered too, the way that you can switch between attacking and blocking within a couple of frames. The more I get into the story, the more that it frustrates me that they had to go down the sequel route. That entire chapter with Jessie obviously wasnāt in the original but is great because it fleshes out characters and the city and Shinra as an actual corporation rather than shady baddies. Itās pretty much exactly what I would have wanted them to add in order to bulk up the game. Part of me wonders if they just insisted on having Sephiroth as the final boss of each part and created a convoluted way to make that happen.
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