@Kraven when you say you've barely touched the main story, is this because you know there's a bunch of sidequests to find with the guilds, or because they game naturally led you that way at a point in the main quest?
I'm possibly in danger of falling off the game myself, due to the fact I've not played it over the last few days, and where I left it I was kind of just thinking I don't feel driven to do the main quest as such, and there is also no obvious drive towards anything else. I did the invisible village as it was on my walk back to the city, but once I got to the city and sold some stuff, it felt a bit empty, no one is recognising me as a notorious criminal, so my jail time must have been for something oit of the public eye, and unless I follow a guide there is no real draw to any specific part of the city. I did go to deliver the necklace at that point, so I might slowly make my way to where they wanted me to go and see if anything lures me along the way. But as a first time player, it doesn't have the same feeling that im being pulled in to any stories.
I guess if I compare it to how KCDII works, we are an established character, something happens and now we have to work and earn money and food to survive and there is an end goal to it. But for Oblivion, we don't know who we are or why we were in jail (are we supposed to just RP that, or is it revealed later what we did?) And because of that, I guess I'm not feeling as connected to RPing what I'd do next in the situation. Which would mean I suppose I'd just have to follow the main quest and see if anything happens that makes me decide to go and do whatever else is in the game π
It's tough to explain, as it's just a feeling or lack there of π«€
Edit:
I think overall I may have overthought it, and there's a chance I've strayed into "i'm playing it wrong" because I accidentally went down a rabbit hole with discussions saying how it's best or not best to trigger oblivion gates, and I've let that take away my own sense of discovering for myself if the game is annoying or not at a certain point.
Next time I get on it I will follow my own instincts to follow the main quest lead and see what I find on the way that can organically distact me from my path, and if it doesn't click, I can drop it like every other Bethesda game I've ever played π¬π π¬ uh oh, the realisation I've never finished a Bethesda game is maybe a worry haha
So, I did a few random bits in Oblivion and then went to tackle Kvatch. Before exiting the castle I thought I'd sleep in a burning bed just to see how many levels I'd got banked π
Went in at level 4, and I can technically level up to 11 with a few toasty sleeps in the castle. I'm not sure whether to keep it at 11, or just reload and only upgrade for a few levels at a time, as its quite a steep jump haha. Maybe 10 is nice and round for a mega level up, and I can stay at 10 for another chunk
Level 10 and travelling the world with Sean Bean it is. Let's go!
He doesn't care about being the son of someone he's never met, he cares about killing Goblins and lighting up caves for me.
@Ravix Iβm glad to see that youβve continued giving the game a chance and it seems to be going well for you! It really is a special game when you let the world come to you instead of the other way around. The sense of discovery and just exploring as you make your way to something else is just a satisfying gameplay loop.
I also really like talking to all the residents and hearing their rumors. There is some great gossip in the midst of it all, especially when it leads to an interesting quest. Everyone has their own distinct personality and schedules, and itβs really cool to see how their lives operate, not only from a physical level, but emotional one too.
@Kraven Yes, it's definitely one to just let the game distract you on its own. Initially I was just wondering whether I was supposed to RP why I had been in jail, or of the game would tell me (I feel like it's just there for a convenient starting point and Bethesda didn't really put much thought into the why) so I settled on being a fugitive for a crime I don't remember to satisfy that aspect. Of course, as well as being a fugitive, I'm also now seen as a hero, so I'm basically the A-Team. And as there is no real urgent drive to go and save the world right now, Sean Bean and I can help those we deem worthy of help, and try to make some money to survive.
The last thing to happen though, after I'd dealt with a necromancer problem for the benefit of a pub that's owner was friendly to me early on as I wandered around the countryside after leaving the sewers, was I talked to a guard in the pub, and apparently I was criminal scum and had a 40 gold bounty!? He then had to take me to Cheydinhal for processing, and I fell in love with the town, so will look to eventually make a permanent base there.
So it is moments like that that influence where you go and what you do, as long as there's not too pressing a quest open at the time.
I do wish the residents wouldn't all talk over each other at once though π
S
My game has basically gone from this:
To this:
Which is me, Sean Bean and our Zombie buddy thinking about renovating a house in Cheydinhal π (I'm aware the house has probably got an actual quest tied to it, as I overheard something, but I will eventually buy the real house that is for sale in this town, with or without Beany)
And my latest stats at lv10 are as follows I mostly hit things and cast spells, hence they are weighted towards those π so I can heal/protect or damage, and summon if I want a distraction. No idea if I'll ever need speed or agility, it doesn't seem to matter
Iβve been playing Oblivion quite a lot the past few weeks, and after a slightly slow start I am really enjoying it. There is a lot going on under the surface.
That said, any tips to get a bit more out of it? I am playing as a basic sword and shield warrior, standard for me - I quite rarely experiment. But I think I am probably missing out on a lot by not dabbling in some spell casting, thievery, etc.
@Zuljaras So as you know I was playing the game since the moment it became available and I'm die hard when it comes to physical but the way Microsoft handled this 'physical' edition has me thinking I'll just grab a copy of the cover and print it myself. Then stick it on the shelf as a reminder that I didn't fall for their scam. I've got maybe four different copies of Skyrim and I never regretted the purchase but I know if I bought that copy of Oblivion I would, they simply don't care.
These violent delights have violent ends & in their triumph die, like fire & powder Which, as they kiss, consume.
@GirlVersusGame There is ZERO reason to release a physical edition of a game that was already released digitally and not include even the base game data on the disc AFTER such delay.
Actually, the ONLY reason I can think of is to scam people who purchase physical games.
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Topic: The Elder Scrolls IV: Oblivion Remastered
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