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Topic: So That’s It For Spider-man 2 Huh?

Posts 21 to 40 of 44

Max_Headroom

Rudy_Manchego wrote:

. I'd argue its not made for massive gaming enthusiasts - its a branded open world game that is designed to get the average person to buy PlayStation.
.

Are any games aimed solely at "massive gaming enthusiasts" these companied spend millions developing these games they need to appeal to every gamer so they can maximise their profit they dont do it for fun they are big businesses.

Max_Headroom

Rudy_Manchego

@Max_Headroom I think it's fair to say that some games have broader appeal than others. You are right, companies still want to sell millions of copies. But some games are inherently designed to have larger mass appeal than say other titles. I mean from what I undertsand, as of 2022 Spiderman and Spiderman Miles Morales have sold over 33 million copies which is pretty huge. The game isn't M or 18+, is largely older child friendly, has recognisable sales branding and is careful not to take too many risks.

AAA games are sold for gaming enthusiasts but they will often expect lower sales revenues. The Dark Souls trilogy has sole 35 million units - that's 3 games across two platforms with 2 re-releases in that and you could argue that this is one of the most lauded series made in recent gens. I would expect that by the end of the PS5 gen, Spiderman, Miles morales and Spiderman 2 will have sold at least another 30-40% more.

@nomither6 That's a good point - I played Asylum on release and it felt incredibly new. The stealth and combat was different, as was its independence from any licensed movies. Then City and Knight took that concept and expanded it with each iteration. City felt like an evolution from Asylum. Now, to a certain extent, the Arkham style is the basis for a lot of games, Spiderman included. It's almost its own sub genre of combat. So Spiderman is a really solid to the Arkham style of games but apart from some small additions, the base game of Spiderman 1 and 2 are almost identical in terms of the game systems, mechanics and everything.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

JohnnyShoulder

And of course Insomniac have received threats over this. I just do not understand the mentality behind moronic behaviour like this.

[Edited by JohnnyShoulder]

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Th3solution

@JohnnyShoulder Indeed.

I’d like to see the data on how often people actually play NG+. I guess it’s an expectation at this point, but I can count on one finger the number of times I’ve done a full NG+ run. 😅
(Although I did do the first boss on NG+ in Dark Souls just to get the satisfaction of beating it down in an overpowered state.)

I can’t imagine many players are clamoring for NG+ but maybe I’m missing something.

I do think the idiots who are launching Twitter threats at Insomniac are a very sick and feeble minded minority.

“We cannot solve our problems with the same thinking we used when we created them.”

graymamba

As someone accustomed to From Soft’s games, it does always surprise me that NG+ isn’t just part of the game at release. I mean… it’s no deal-breaker for me or anything but just something that I would consider to be such a formality to add, it’s strange that they don’t.

In regards to anything else, such as dlc and the like… **** dlc!

[Edited by graymamba]

Temet Nosce

nomither6

@Th3solution for how short it was , NG+ is needed . it ended too fast & i actually took my time with it because i heard beforehand how short it was . within me stretching it out to over a month i’ve only accumulated 23 measly hours of playtime when i beat it

and that’s most likely counting the time whenever i had the game paused for long periods , so it’s probably less than that

[Edited by nomither6]

nomither6

nomither6

@colonelkilgore people saying me & others alike are impatient but ironically i would’ve rather the game be delayed for NG+ , but they wanted to rush it out for the holidays

talk about impatient , am i right ? LOL

nomither6

graymamba

@nomither6 I dunno mate as I haven’t played it yet (I wasn’t nearly as impressed by the original Spider-man as everybody else seemed to be… so I’m not overly eager to play the sequel) but the main thing I find today is that there are just so many games… that a second playthrough of something seems far less interesting than a first playthrough of something else 🤔

[Edited by graymamba]

Temet Nosce

Th3solution

@RogerRoger @nomither6 Certainly, I don’t begrudge those who are eager for NG+. And I’ve never claimed to be normal or average, by any stretch, so I’m definitely not going to speak for the majority. But I did look at the trophy numbers (just based on looking at my own trophy list, so there’s no deep dive into any greater analytics , mind) for Spider-Man 1, the completion rate for the game appears to be 49% (as represented by the trophy called “End Game”) and the completion rate for “One More Time” (for completing NG+) is 4.9%. Ironic how the numbers worked out perfectly, but even my poor math can calculate that’s 10% of the people who finish the game do NG+. That’s actually higher than I expected, but is still quite low, all things considered.

Miles Morales has similar numbers. Completion rate appears to be 47.7% by trophy data and NG+ completion rate is 9.0%. It’s a higher rate by almost double than SM1, and I suspect it’s because it’s a shorter game and also because it was required to do NG+ for the platinum. (Although the platinum rate is 6.2%, so roughly 3% of people who played NG+ did it solely for the experience and didn’t bother to get the platinum). But 9% is still a small minority.

So, I guess the point is, NG+ is great to have but I think that realistically speaking it’s a small part of the overall fandom

“We cannot solve our problems with the same thinking we used when we created them.”

nomither6

@Savage_Joe well i hate to say it but considering how short it is , i think it really needed that optional feature.

nomither6

nomither6

@Korra so you don’t replay any of your old retro games, play multiplayer, or rewatch movies or tv shows? lol . you make it seem like replaying through a game is done in one sitting .

it’s really not hard to understand , the idea of replaying through a game has been around since almost forever with the option of having multiple save files in a game

[Edited by nomither6]

nomither6

nomither6

@Th3solution well maybe if SM1 released NG+ when the game came out the numbers could’ve been higher . like i mentioned in my initial post , i can’t even be bothered anymore to play NG+ as i’ve lost almost all interest, id come back if they ever release DLC.

nomither6

JohnnyShoulder

@Korra I'm the same with replaying games, I very rarely if even ever do that.

I even stopped a second play through of Miles Morales after about hour, as I was getting a bit bored having only just experienced the game. And I would rather my memory of the game be a positive one, rather than be dragged down due replaying a game.


I get everyone will different with this, but the clamour for something like NG+ is ridiculous. It just proves some don't really understand game development and appreciate how much work goes into these games.

I think it is a generational/society thing, as we expect and want everything dumped on us all at once.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

nomither6

JohnnyShoulder wrote:

I get everyone will different with this, but the clamour for something like NG+ is ridiculous. It just proves some don't really understand game development and appreciate how much work goes into these games.

I’m not understanding how being disappointed correlates with not empathizing for game employees. just because game development is difficult, and takes a militia of people exerting strenuous coding brainpower and talent with all of them working on different segments of the game, making adjustments to the base-game so that new game plus doesn’t override or interfere with the stories intentional progression, or cause any game breaking bugs or crashes , couple that with the extra financial costs…..this means that people aren’t allowed to be underwhelmed? is the skill, time, & other corporate related things some sort of barrier against customer satisfaction? it’s a job, we’ve all had to meet a quota before irregardless of our situations or we get benched; at the end of the day, these people are getting paid and most likely are well treated at a place like insomniac. i don’t think they’re worrying about any “post-criticisms” of a game they got paid already for too much (if they even care at all), since it’s a job for them first and foremost that theyve been paid for & i doubt they’d do it for free no matter how hard it is, or how talented and hardworking they are. i also doubt any of them are losing sleep thinking about what gamers think of the game right now.

presuming such a thing is pretty bias.

JohnnyShoulder wrote:

I think it is a generational/society thing, as we expect and want everything dumped on us all at once.

It’s an expectation thing; as games & other mediums evolve so do people standards and rightfully so.

[Edited by nomither6]

nomither6

JohnnyShoulder

@nomither6 I guess you have only seen that Insomniac has recieved threats over the very thing that you are 'expecting' they should have delivered by now? They also had their personal details revealed in the hack last year. They may well be well paid and work in nice conditions, but that doesn't help much if anyone was affected mentally by those things,

Of course, none of that excuses them from criticism, I don't think anyone is saying that. But when Insomniac have confirmed that they are are working on a NG+ with a significant update, and it was supposed drop late year, I fail to see what the problem is? Maybe have a bit more patience? If they had said nothing, I would maybe understand a bit more where you are coming from.

People demanding everything is done now now now, especially in light of recent events just leaves a bad taste in my mouth, and gives of the impression that they have a total lack of empathy and an understanding what is actually happening.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

nomither6

@JohnnyShoulder they said NG+ was dropping before the end of 2023…

i was patient then. i don’t think it’s wrong to start getting impatient at this point…doesn’t mean i have to send death threats or interfere with their lives either though

nomither6

nomither6

Removed - disrespecting others

nomither6

Th3solution

@RogerRoger Yes, very true and the thought occurred to me that not everyone who plays NG+ completes it — Like when I played the first boss in Dark Souls just to have that rush of beating it down whilst overpowered.

And as luck would have it, I’m seriously contemplating doing an NG+ run in A Plague Tale: Requiem which I just completed because it’s required for a couple trophies for the platinum. Sitting at 92% completion is grating on me. 😅

“We cannot solve our problems with the same thinking we used when we created them.”

KilloWertz

@Th3solution Your posts are grating on us...

Kidding, I swear...

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

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