@RogerRoger I’m not sure why I’ve never considered that tactic but it’s a good approach (prioritizing game order based on risk of seeing spoilers). I’m fairly lucky at avoiding spoilers though, seeing as Push Square users are mostly conscientious, especially in the launch period, and I rarely stray too far into the quagmire of other sites or YouTube unless I’m going straight there for a specific purpose. (Incidentally thanks for the spoiler warning on your recent MG Rising review. I’ll need to return to it after I get back with MGS2).
I’ve still mostly been able to stay naïve to the stories of Horizon Forbidden West and GoW Ragnarok, despite their popularity. Still, I do think I’ll do SW Jedi Survivor at (or around) launch. Same for Hogwarts. We’ll see. The launch bugs are definitely a deterrent though. There are already people saying that the Hogwarts performance mode looks pretty bad in the early access version.
@Th3solution I seem to be OK on the spoiler front as I've managed to avoid them for so far on such games as Horizon Forbidden West and God of War Ragnarok.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@RogerRoger LMAO. There's little hype though for me. I like the world and lore, but the game doesn't look amazing IMO. I'm also afraid they will gamify it too much and it will look out of place. I remember how the old HP games threw in these weird platforming sections in these enormous rooms that were suddenly there in the castle. I want them to keep it realistic, but with plenty of secrets for you to discover on your own, from hidden passageways and shortcuts, to hidden spells. Imagine sneaking into the forbidden section in the library at night, and finding a new spell in a book you wouldn't otherwise learn. I think my expectations are just too high, but we will see. I haven't really the latest trailers and gameplay videos either.
Not digging the create your own character though. I rather have a premade one. The ones I've seen in the trailers have no personality, they all look so bland. Just give me an established character, I don't feel the need to play as an avatar of myself in the game. Gameplay aside, something like Forspoken has so much more personality, solely based on the main character alone. Character creators never live up to premade characters IMO.
@Octane I agree that sometimes an established protagonist lends itself to a stronger narrative potential than a player created one, especially story-heavy games, but for an RPG in an established universe I think it can be advantageous to have a “create-your-own” character. I guess we’ll see how it turns out, but I like the idea of having an avatar of my own creation that I’m attached to for a game like this. Plus I think it was important to build in the options to create transgender characters. (not to open up the controversy, but it’s been explicitly clarified by marketing). Alas, we shall see, and sometimes player-created protagonists end up looking like they were dropped into a game and don’t belong there. However, I do feel like the world of Hogwarts will be the “star of the show” rather than the actual protagonist, so I think it will work out.
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@RogerRoger I played Chamber of Secrets on the GBA, which was fine, because it was a 2D turn-based RPG. But I played Prisoner of Azkaban on the GameCube, and I wasn't a fan of it. It tried to emulate the film and book, but fell short because it couldn't offer the same excitement. There's just a lot of expectations that come with a free-roam 3D game set in the HP universe.
Has anyone managed to install Forspoken off a physical disk? I’ve just tried and it’s not recognising the disk. My PS5 reads other PS5 game is fine, and it’s a completely new disk with no damage.
Directly after Gotham Knights did exactly the same thing. And the Suicide Squad game has the whole gear level crap as well. Fully convinced that this is a WB-wide mandate.
@LN78 I read the Twitter thread but I'm none the wiser.
Regarding the UI, I don't think that's something to worry about. Maybe they just used a similar system because that's what they're familiar with. It doesn't look like anything special, but it also looks like a billion other games. It's just another UI.
@LN78 given this particular users views plus the fact they've been rather vocal about not supporting the game, it's quite possible they aren't upset about a particular mechanic within the game in the slightest. More an opportunity to pour scorn on it. That's certainly the objective of the linked twitter post/account
@Octane It’s more that these games are becoming all the exact same. I don’t get why everyone isn’t incredibly bored of the gear grind with these sorts of RPGs. It’s been a while since I read the Potter books but the idea of a better hat making your spells do 12 damage instead of 10 is ludicrous. Gotham Knights took the Arkham formula and tied it to a grind of repetitive elements despite the Arkham format being perfectly fine. Assassin’s Creed’s gone down the same route of requiring a grind to do a certain amount of damage with weapons. That concept being anywhere near a Harry Potter game is utterly bizarre.
Not being a fan of the Harry Potter series (watched the films which I thought were OK), Howgarts Legeacy really has to knock it out of the park to even get my interest in a deep, deep sale. Not seen a great deal of the game, but what I have hasn't sparked any interest for me.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
It’s a game that will always fail to live up to expectations really as it’s easy to imagine how amazing the world could be and it has so much creative room to do some cool things, especially when it’s not constrained by having to a book. Even more so when it’s set in a completely different time so will have no relation to the Potter universe outside of the setting and potentially a few nods to mentions in the books of that time period.
But one of the few things I’ve read about the game said that the headmaster has banned quidditch, immediately removing a fairly iconic part of the universe, even if you can still fly around on broomstick (something you could do back in the GameCube etc era).
@JohnnyShoulder Same here, although I'm even less of a fan as I've only seen bits and pieces of a couple of the movies since they were always on TV for a long time and you couldn't really avoid them going through the stations.
While a lot of people have been really looking forward to the game, I've had little interest in it from the start. I did watch one of their early deep dives into the game as I was curious, but that still didn't really do anything for me. It would have to be Game of the Year material for me to consider jumping into it with so many other games to choose from. I'm trying to tighten things up a bit this year, as I even returned my pre-order for one of my most anticipated games since it ended up being disappointing (Forspoken).
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@nessisonett That's an issue almost all AAA games have. I agree though, you wouldn't think it's hard to imagine a different kind of upgrade path for a game set in the HP universe.
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