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Topic: The Witcher 3: Wild Hunt thread

Posts 221 to 240 of 305

Ralizah

@Octane The only really impressive content I've seen so far has come via the main story quests. It's all very cinematic. The side quests have been very rudimentary, Bethesda-esque stuff so far: kill this enemy, brew this potion, find my pan, etc. Not bad, by any stretch of the imagination, but nothing really notable. Maybe that's because I'm early in the game, though.

Regardless, I think the game's reward balancing is skewed. It doesn't destroy the experience or anything, but I hope they address it in Cyberpunk 2077.

I've actually been really impressed with the side-quests in another game I'm playing: Dragon Quest XI S. They're not hugely elaborate or anything, but they're frequently charming and, usually, reward you with a crafting recipe you wouldn't have access to otherwise. And, in that game, I rarely have issues finding the materials to craft whatever new recipe I get.

One thing I do like in this game (TW3, that is) is that environments seem to reward poking around. Most of my best equipment so far has come from finding little pocket areas off the beaten path when I'm doing main story missions.

Edited on by Ralizah

Currently Playing: Yakuza Kiwami 2 (SD)

PSN: Ralizah

HallowMoonshadow

I take it you've met with the witches/crones by now @Ralizah? The screenshots you posted actually started jogging my memory about the game a bit

I remember there was something about a tree that sealed some god or something? I ended up siding with the witches... Only just mind. They were all sketchy as hell I'd just rather take my chances with the evil I already knew! 😂

Edited on by HallowMoonshadow

Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"

Ralizah

@Foxy-Goddess-Scotchy Yeah, those crones are terrifying. Very fun monsters.

I chose to kill the thing in the tree. Not because I trust the crones (I don't), but I was getting distinct Lovecraft vibes from the bizarre ritual it was having me set up.

Edited on by Ralizah

Currently Playing: Yakuza Kiwami 2 (SD)

PSN: Ralizah

Ralizah

@crimsontadpoles That ambiguity is a sign of good writing. I like the inherent uncertainty of choosing between two untrustworthy options.

Edited on by Ralizah

Currently Playing: Yakuza Kiwami 2 (SD)

PSN: Ralizah

JohnnyShoulder

@Ralizah That was really tough decision and up there with one of my fave side missions. I think most of my favourite ones have that ambiguity about them.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Kidfried

@Ralizah Honestly this is the kind of game where I don't care too much for actual rewards from side quests. To me most of them were a reward in itself, as most of the time they had some nice twist or plot thing going on.

Just loved reading every piece of lore, and et cetera.

I'm experiencing that again now that I'm playing Thronebreaker. The world and characters make it hard to put the game down. Have played it for over 10 hours this weekend and... man, just love the writing and the fun they're having with it.

There was this side quest which ended in me having to make a decision. One decision would get me loot, while the other would have someone leave my party. I chose the latter, despite there being no benefit to it (as far as I know at least). That's how strong that was.

Almost making me pick up TW3 again.

Edited on by Kidfried

Kidfried

Ralizah

Eh, if there is going to be a leveling system, and if you gain EXP primarily from quests, as you do in this game, then there needs to be some balancing in that regard to make side-quests feel adequately rewarding if you tackle them near the suggested level.

It's all over the place. You play a lot of them, and they reward basically nothing. I just completed a side-quest a few minutes ago that rewarded me 500+ EXP. It wasn't longer or harder than the others. There was no reason for this disparity to exist. It's just bizarre.

This system where you craft oils/potions/etc. once and then refill them with alcohol is... very weird. But I don't dislike it.

Currently Playing: Yakuza Kiwami 2 (SD)

PSN: Ralizah

Ralizah

Geez. Almost 25 hours of locked 60fps gameplay, and then I get to Novigrad. Now, my framerate keeps wobbling between the high 40s and mid 50s. Maybe I'll just lock it at 30fps when I'm running around here.

Cyberpunk is going to be a 30fps experience on my PC for sure. I COULD upgrade my GPU, but I don't see the point when it looks like the PS5 is going to be a beast of a system.

So, how did the Bloody Baron and return to Crookback Bog quests go for other people? In my playthrough, I turn the evil fetus thing into a friendly ghost and kill the spirit in the tree. Eventually, we discover that the servant of the crones is actually Anna, the missing wife of the Baron. But she has lost her mind, and the Baron takes it upon himself to escort her to a healer in the hopes of getting her back to some semblance of normality, something his daughter Tamara eventually agrees to. The children, unfortunately, were eaten or something by the crones.

Not the best possible outcome, I'm guessing, but things could have gone worse.

I've been playing this game for six hours straight, and I'd still be playing if I could afford to ignore the outside world any longer.

Edited on by Ralizah

Currently Playing: Yakuza Kiwami 2 (SD)

PSN: Ralizah

HallowMoonshadow

Due to incredibly unforseen circumstances today I've actually come into possession of this once again... And I'm very tempted to give it another whirl...

Ralizah wrote:

I've been playing this game for six hours straight, and I'd still be playing if I could afford to ignore the outside world any longer.

Well if that's not a glowing reccomendation I dunno what is 😂

Edited on by HallowMoonshadow

Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"

R1spam

@Ralizah yeah my base ps4 struggled with novigrad, thought it would take off and fly round the room! I had the same outcome as you for the bloody baron, though I tried to kill the botchling and it mutated to some crazy monster! The progression arc in the game is broken but the stories and world the game crafts are amazing! I keep writing thing to tell you only to delete them as I don't want to spoil things!! All I can say is enjoy!

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

crimsontadpoles

@Ralizah That's a better outcome for Bloody Baron and Crookback Bog than what I got.

As Geralt rescued the spirit in the tree, it stuck to its word and rescued the children, but it also destroyed the village it had been plaguing. Geralt also turned the baby monster thing into a friendly fetus. Since the children escaped, the Crones punished Anna by cursing her to be a water hag. Geralt was able to break the curse and turn her back into a human. However, the Crones had put one last trick in place, causing her to die if the curse were to be lifted. She had just enough time to say goodbye to the Baron and her daughter before dying. After this, the Bloody Baron ends up hanging himself, causing a more horrible and ruthless person to take over as Baron.

Edited on by crimsontadpoles

JohnnyShoulder

@Ralizah Man, you should have seen Novigrad when the game first released, it was an utter mess! CDPR did sort it out eventually on PS4, but it took a few months for that to happen.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

QualityGeezer

What was everyone's favourite scene from this epic epic game

QualityGeezer

Thrillho

@Arugula That really is a beautiful moment 😢

Edited on by Thrillho

Thrillho

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