@Arugula The latest MW has a great but a bit short campaign. It’s pretty realistic too, other than the weird bit where they attribute war crimes to the Russians which the Americans actually committed in real life.
@Arugula There’s a bit of a lack of good tactical shooters on PS4. That’s why I’ve had so much fun playing the old Rainbow Six games on Vita, it’s a type of gameplay not really seen on Playstation anymore.
@Arugula I’d actually recommend Metro 2033, I loved my time with it last month and it fits the bill of ‘slightly more thought-provoking shooter’. The plot’s great, the gunplay’s serviceable for a game from last gen and it feels old-school in a good way.
@Arugula@nessisonett The original SOCOM games were great as tactical shooters and were pretty innovative for the time.
The first game was brutal though as there were no checkpoints in levels. Your teammates were also prone to standing in front of an enemy and forgetting to shoot them before swiftly being killed themselves.
It is a shame that nothing loads like that has been tried again.
@Thrillho There is rumour that Sony could be bringing SOCOM back for PS5 with Guerrilla Games developing it as they recruited some Rainbow Six Siege devs. Either that or it could be a new Killzone game.
@nessisonett I'll stick with it then, those bosses are awfully tempting, although the main reason I'm in it is to get the Holy Moonlight Sword aka Moonlight Greatsword from DS1 & 3. It's a nice little bonus from From Software, throwing that into a game that strictly speaking, isn't part of the Souls series, and it has to be earned.
"Preoccupied with a single leaf, you won’t see the tree. Preoccupied with a single tree, you’ll miss the entire forest. Don't be preoccupied with a single spot. See everything in its entirety...effortlessly. That is what it means...to truly "see." "
@Draco_V_Ecliptic It also appears in From Software's other games like Darks Souls 2, Demon's Souls, King's Field, Ninja Blade, Enchanted Arms, Armored Core, 3D Dot Game Heroes, and Otogi.
Good day fellow gamers. Recently I have gotten an urge to play something very unusual to me, so I remembered I have untouched Nier Automata in my library, can any one of you guys tell me why people love it so much and if I should try it?
@ZeroOverOne I love the story and the combat’s really tight, even for a Platinum game. The soundtrack’s maybe the best this gen and the graphics/art style is brilliant. Make sure to see all the main endings, don’t see the credits once and think that’s it. Have fun!
@ZeroOverOne I’ll add my endorsement for NieR Automata as well. I’ll try not to repeat what has been said, which is all true, but I’ll say the main reason it is one of my top 10 this generation is probably because of the really deep and thought provoking story. It’s one of those games that it’s fun to talk about and read theories about or watch YouTube videos breaking it down after you finish it. Especially if, like me, you’re not a student of philosophy.
The combat is fun too, and I liked that as well, but the crazy twisting narrative and the complete uniqueness of approach to storytelling is why I thoroughly enjoyed it.
Nevertheless, in fairness — not everyone will like this type of game and we’ve recently seen some users here who played it and weren’t as blown away, but many of us here on the forums are big fans of the game.
A reminder, like others have said, the games not over when you think it’s over. Keep playing through the main routes. You’ll know when it’s really done because there will be a very special way it concludes.
“We cannot solve our problems with the same thinking we used when we created them.”
I was considering buying Hellblade: Senua's Sacrifice for the PS4. I can tell that there is a lot of emphasis on puzzles, from what people are saying, and that it appears to be a lot like God Of War (2018) in terms of combat and RPG mechanics - Is that true?
"Preoccupied with a single leaf, you won’t see the tree. Preoccupied with a single tree, you’ll miss the entire forest. Don't be preoccupied with a single spot. See everything in its entirety...effortlessly. That is what it means...to truly "see." "
I wrote a long piece on it after completing it (in one sitting!) which is somewhere in the reviews thread.
The middle third focuses less on combat and more on sort of puzzles than the rest of the game. The combat is a little limited but solid (although not that well explained so it’s worth looking up a guide as I completed the game not knowing about some moves).
The game looks fantastic and the story is top notch. I also massively recommend playing with headphones for the full experience.
@Thrillho Ah, well if the combat isn't anything special I may overlook it. Did you ever play Kingdom Come: Deliverance? As I'm interested in that as well.
"Preoccupied with a single leaf, you won’t see the tree. Preoccupied with a single tree, you’ll miss the entire forest. Don't be preoccupied with a single spot. See everything in its entirety...effortlessly. That is what it means...to truly "see." "
@Draco_V_Ecliptic I mean, I liked the combat and the big fights are good fun; I won the screenshot competition with a pic from one of my favourite boss fights of recent years in this game. Just don’t expect to be unlocking new moves or gear through the game.
Evening guys, I have a question about 2 games I am hearing good things about they are the following.
The Last Guardian
Shadow of the Colossus
I am curious of your opinions do these games belong in the top tier of games like God of War, Witcher 3, RDR2 and so on. So anyone with a console are they a must-have in your collection. Because as I said I am hearing good things and like always like other opinions do these games have a good story and good characters?
@Draco_V_Ecliptic I've put something like 200 hours in the goty edition of KCD. I loved the attention on details, the humor and the unforgivable combat system.
@Davehunt I have only played The Last Guardian and I really enjoyed it. It’s quite different to anything I’ve played before as so much of the gameplay revolves around you and your relationship with Trico.
The game explains almost nothing to you so you have to figure out how to get this giant creature to do what you want. This leads to great moments where it clicks and you feel you’re actually developing a bond with this virtual creature. But it also leads to moments where you just cannot get the stupid thing to do anything you want.
Luckily for me, I only had the latter experience once or twice.
Definitely worth picking up for the few pounds it normally goes for on sale.
@Davehunt I would personally place Shadow of the Colossus in my top games of all time. The remake done for PS4 is fabulous. However, it’s not a game like any other you’ve played. The boss fights have been described as each a separate puzzle to figure out in order to defeat it. There’s an action aspect to combat, but also a strategy aspect. The story is pretty understated, but if you like things that are contemplative, then there’s some great content. It’s just that there is a lot more symbolism and moral/ethical dilemma in the fabric of the game’s narrative. Visually stunning, mechanically unique, and artistically satisfying. Just a fantastic game, in my opinion.
The Last Guardian is a game with a slightly more traditional narrative, as others have stated above in this thread. However, even it’s “story” is Ueda’s brand of artistic and somber introspection. Don’t expect a traditional plot with multiple characters and a fleshed out storyline, rather it’s a tale of the animal and the boy bonding and navigating the strange setting they are in.
Of course both games being from the same developer, they share a lot of qualities and have a similar vibe. Ueda said that the whole idea of Trico in The Last Guardian came from feedback of players of Shadow of the Colossus and how they got so attached to Agro, the protagonists horse in SotC. It prompted him to explore the idea of a relationship with man and beast, and that’s what gave rise to TLG.
But for my money, SotC is the better game, and really the one more deserving of the label as a “classic” or “greatest hits” level of game (although TLG is no slouch). Still, it’s not RDR2, Witcher 3, or GoW. But it’s like saying is a Picasso still on par with a Rembrandt? — they are both great works of art, but yet very different from one another.
“We cannot solve our problems with the same thinking we used when we created them.”
Calling the story in SotC non-existent is like saying Salvador Dali’s art doesn’t make sense. It’s literally the point. The game takes away traditional methods of storytelling and presents it through emotions and visual elements instead. It’s worth playing through at least once in your lifetime, same as Journey, Silent Hill 2, What Remains of Edith Finch etc. Games as art is real and important to the recognition of the medium as a whole.
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