@Th3solution yes, i got the base game, more than enough for me i think hehe.
I can appreciate all types of games and I'm sure i will many aspects of this one too,p5, but still many things from what i saw in aren't my thing so much, so will see, i only played the very beginning for now, up until the 2 short dreams when lay in his room.
But i feel to try more some japanese/asian designed games for a change, but with little as can cringiness.
I liked the demo of ff7 remake, a little bit ff 15 demo, but just the fight at the end i liked.
And just got yakuza 0, 1st for me in that series, surprised with the good presentation, with Japanese voices, intonation, dialogue, faces with character, music, and combat can be fun.
Then, dmc series from 4 on up.
Bayonetta, nier automata, code vein etc.
Devil may cry makes me wish for a gow 1,2 ascension remasters on ps4, i dont like to rent on ps now.
Cheers.
@Kidfried That's awesome to hear mate! It took me several Persona games before I started to utilise its systems because when it comes to RPGs, I play kinda conservatively. Like I don't really explore the mechanics in the game because I just want a simple experience. It wasn't until I got to Persona 5 Royal when I started to fuse Personas like one normally should and it was such a satisfying experience. I didn't even appreciate leveling up arcana ranks when hanging out with confidants before P5R because I wasn't fusing Personas. So when I noticed that my fused Personas were getting a bunch of bonus EXP because I had hung out with a certain confidant, it felt very gratifying. It's definitely very enjoyable once you understand it.
@Kidfried Nice! I’m glad you’ve discovered some of the nuanced tactics and features.
More than almost any other game series, Persona has a way of being dichotomous in its difficulty. It’s extremely hard if you don’t really know what you’re doing or aren’t maximizing the game’s feature set, yet it can be quite easy when you utilize the system against itself by exploiting enemy weakness and doing things like you just discovered with all the features of the Velvet Room, fusing personas, using cards, etc.
“We cannot solve our problems with the same thinking we used when we created them.”
@Kidfried It's a strong story addition that fleshes out several underdeveloped characters, and the final dungeon is easily the best in the game. Totally made up for the underwhelming final area in the main game, IMO. How far in are you?
@Kidfried Overall opinion seems to be that it's really good but I actually didn't care for it as much and I'm actually not sure if the original game might have just been better without the additional story. I'm actually not sure. They both have pros and cons.
@Kidfried If I were to give an opinion without comparing it to Persona 4 Golden, I'd say that it was a very interesting and unconventional addition to the game. But if I were to compare it to P4G, I honestly didn't care that much about it because I thought you'd be spending more time with your friends doing fun activities like snowboarding but there's no such thing. Just like the main story of P5, the focus is constantly on the Phantom Thieves, Phantom Thieves and more Phantom Thieves.
P5 just forgets in general that one of the things that makes the Persona series so special is just hanging out with your friends and doing fun normal stuff. I guess most people don't really care about that stuff.
@LtSarge It's probably because I'm more of a 'Persona Without the Heart' fan, but P5's darker tone and reintroduction of elements like proper dungeons, guns, and demon negotiations are primarily why I like it so much.
Also, the third semester feels VERY SMT in terms of the writing and ideological focus of the conflict (and some of the awesome music it introduces). It was such a massive breath of fresh air.
tbh I'm replaying P4 via the original PS2 release (slooooooowly) and am bored out of my mind with it. 😂
At least the difficulty balancing is better than P4G. And both versions of P5, for that matter.
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