@Th3solution Abandoning a bike sounds treacherous and sad, but if it's the only way it's the only way, what you said about finding abandoned bikes around is useful information, and I assume it will help a lot later in the game, also I intend on always keeping a PCC with me from now on, now that you've said that, so I can always recharge my bike.
"Even in the face of death, the samurai stands unwavering, for honour is a blade sharper than steel".
@colonelkilgore No weapons at this stage in the game, forgot to mention that, they said they have a prototype of a weapon for me that will be ready for me when I reach Capital Knot City again.
"Even in the face of death, the samurai stands unwavering, for honour is a blade sharper than steel".
@TheBrandedSwordsman Oh sorry, no — by clearing the area I mean fighting the BT’s and disposing of them. I didn’t realize you still are unarmed. As you get options to fight and dispose of them, then you can “clear” an area after “killing” them off during battle. Sorry if that was unclear.
Have you been showering, urinating, and defecating when you take a break in your room? If not, then you’ll need to be doing that when you rest in your room. You’ve got to donate blood while you sleep and collect your bodily waste in order to be armed at first. EX Grenades can be effective against BT’s but each subtype has a slightly different effect on them (I hope I’m not spoiling anything, but I thought by now they have the options for making the EX-grenades and having hematic grenades. I think you need to check your locker because as you make the grenades in your private room by disposing of waste, they are not automatically equipped so you need to equip them and carry them and then you can use them to combat BTs or help in strategically getting by them. Soon there will be firearms also but the grenades should be available and are sufficient to take care of BT’s in a rudimentary manner. I’ll spoiler tag this if you’d rather figure it out on your own, but the grenades have different effects on BTs, as does the ammo you get later for the guns. Mostly, the blood or hematic grenades will non-lethally “kill” them or get them back to the “other side” to clear the area. The EX1 grenades repel BTs from an area for a short time, and EX2 grenades attract BTs to a specific area, so that helps in sneaking around them.
@Th3solution I just made it to the Distribution Center West of Capital Knot City where the bike is located - and can't be too far from the Waystation West of Capital Knot City, therefore I should be able to rest and take a leak in my room before too long, unless I have to wait until I get back to Capital Knot City to do that? Are the grenades easy to use? Thanks for all your help, by the way.
N.B I got the Giver of Gifts trophy today after I shared a locker with someone.
@TheBrandedSwordsman And yeah, I got into a habit of carrying a PCC around too, as you’re right, being able to create a charging station on the fly can be important. You’ll be able to see in your map when the area is connected to the chiral network where online charging stations and bikes are. So get on the network as soon as possible and life becomes a lot easier when you can take advantage of the help from online players. It’s wonderfully executed in how the online world is implemented and how relieved you can get sometimes to come upon a helpful structure that someone left behind.
By the way, on the computer in your room, you can make ‘strand agreements’ on the computer with other players — I forget when this happens, but it’s not very well explained as I recall, and what it means is that the structures and vehicles of these particular players you choose to ‘connect’ with in this way will be more likely to show up on your map, rather than just being populated with randoms. So if you see a particular player tends to be really good about putting bridges in convenient places or has a lot of highly structure with a lot of “likes” then you can ‘strand connect’ with them to see more of their stuff on your map
“We cannot solve our problems with the same thinking we used when we created them.”
@TheBrandedSwordsman You can collect urine or feces or body grime at any private room, so yes - go ahead and collect there. Soon you’ll have more grenades than you’ll ever use and the better weapons eventually make a lot of the grenades obsolete.
But yes, they are easy to use. I found the EX1 and EX2 grenades only partially useful. But the mechanics of throwing them is similar to other action games. I forget the exact buttons, but the game shows you an expected arc and area of impact before you throw.
I mostly relied on hematic grenades because they are the ones that actually do damage. But “luring” a group of BTs with EX1 or EX2’s can get you through a tight stealth sequence
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution From what you've said, this is the technique I'll be employing: not carrying too much cargo at once - no more than I can transport on my suit and body if I have to abandon a bike, as I have never been good at throwing grenades in a video games, a fair weakness I admit but, hey shooters are generally not my sort of thing - Dark Souls background. So I reckon I will stick to that strategy for the time being.
N.B I realise shooting is involved later in the game but I find that a lot easier than grenade throwing. Hey, I realise I'm contradicting myself here but I found the run and gun style of Uncharted 2 fun and easy, so, shooting I can handle it's just generally grenade throwing that'll be tricky for me if I do go down that route, so, yeah, I think I'll stick with shooting when it becomes available, as I could handle that in Uncharted 2 and DOOM 2016. (And Bioshock 1 & 2 - which I beat along with Uncharted 2 etc. )
@TheBrandedSwordsman I’m the same — I’ve never been a high utilizer of grenades in games. As DS progresses then you won’t need to use them as much, trust me. Other firearms and options to stealth “kill” BT’s eventually are given to you. However, try them out to be familiar with them because I recall a couple boss fights that I had to use some grenades to get through. And the mechanics of throwing them in DS is actually better than in a game like Uncharted or DOOM because the throwing arc and area of impact is very well displayed and more predictable
“We cannot solve our problems with the same thinking we used when we created them.”
@Keith_Zissou it’s been a while but… is it possible that you might have repeated deliveries that you have already completed? ie you may have only completed 8 ‘different’ premium deliveries?
Apologies if this has come across as patronising 🙏
@Keith_Zissou I think @colonelkilgore might be correct, it's easy to repeat deliveries as after a cool down period the delivery will be back in the list at the respective depot / shelter. I'm sure will need to make sure that the premium deliveries you are doing are unique in order for them to qualify. Each one as a unique number but you will also be able to see from the stats on that delivery if you've done it before.
@Keith_Zissou I encountered a similar problem trying to find enough timed-deliveries to max those out. There are more than enough but they can take some locating 😅
I'm at least 20 hours in and have finally finished chapter 2!
I spent a lot of time doing the side deliveries so managed to get up to 5* for all but the Wind Farm and Knot Port City. Unlocking the bike made life a hell of a lot easier though and I even did the trip from the Distribution Centre to the Port with it.
I've just about got a handle on dealing with the little BTs now though but combat really isn't the strong point of the game so far; taking out the enemy at the end of the chapter just felt like a chore.
And I forgot Troy Baker voiced that one character I mean, jeez, there must be some other voice actors out there right?
I also came across this pic on the subreddit for the game and love the "90s hardcore band doing a big money reunion tour" vibe going on
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