Forums

Topic: Call of Duty WWII --OT--

Posts 81 to 88 of 88

Hego

Been playing this a good bit lately, I've had no problems with servers or games, although HQ has been completely empty everyday I've logged in, I've been really enjoying all three modes. Having an old school WWII campaign to play through again has been really fun, the MP maps have been good and the Zombies mode has been a highlight for me, has a really good horror vibe to it. My only problem is that so many people play Zombies and make no attempt at trying to complete the story or objectives, they just run around trying to get to the next level!

Hego

PSN: Duke-of-Styria

Tasuki

@Hego I find that also true with objective game modes like Domination or.Hardpoint. No one does the objective they just want to run around and kill people. Might as well play TDM.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

PSN: Tasuki3711

Tasuki

So this past week they added demolition. I don't have any experience with this mode and I have heard that it's one of the more popular modes in CoD.

I thought it sounded interesting but after playing it for a few days now I have to disagree with the majority here this mode is total garbage. Very seldom do I ever win it seems all the defending team has to do is camp the bomb sites which they do and they win. The camping is ridiculous. This one match I couldn't go anywhere spawn in BAM!!! dead. Respawn BAM. Go near the bomb site BAM!!!

Such a garbage mode unless you are a camper.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

PSN: Tasuki3711

BAMozzy

@Tasuki Demolition WAS a good mode. Its basically Search N Destroy with Respawns and you have to destroy both bombs. I haven't played WW2 yet so I don't know if the bomb sites are 'fair' in that they don't favour either side particularly or if the maps are great for it. Its very much a Team game though and you as a 'team' decide which bomb to go for first. At most you can send 1 or 2 to the other site to either plant, get set up up to help or clear the enemy and keep them going back to defend. The main group though should work together to get the first bomb planted. That also takes a couple of the team to flank, get onto their side and try to clear out any campers/defenders. Communication does help as you call out where enemies may be holed up so the flankers/slayers do their job. The planter usually is one with explosive resistance or stealth but also has to rely on his team to give him protection.

If you aren't working as a team, especially as an attacker, its tough. Defending is easier from a solo perspective as you can see where the bombs are, where your team mates are and can make educated guesses as to where you are needed most. Its not as if you have to get a bomb planted. If you are up against a good 'team' though, defending isn't easy either - if they get a bomb planted as they then become the 'defenders' and unless you have 'slayers' and communicating where the attackers are, then you won't get cover if you are trying to defuse.

The reason its popular is because its very much a team game. The better a team works together, the more successful they will be. Its also not a mode for running and gunning so much. Campers aren't 'camping' but playing the objective, holding down the bomb site area. People confuse camping, which is often sat in corners waiting for 'traffic' to come to them with 'tactical' gamers who are playing the objective. Its NO different in games like Battlefield either where some players will be defending objectives by holding down routes, keeping a sight line on the objective.

Games like 'Team' Deathmatch are the equivalent to everyone playing as 'strikers' or the Quarterback - everyone can play whatever style suits their preference to get as many kills with as few deaths but no set roles. Everyone wants to score the most goals or throw the most TD passes in the hope of being the MVP but Demolition requires team-work and co-ordination. You need the strikers to kill the enemy and midfielders to protect the bomb planter/diffusers - all calling out enemy positions so the strikers/midfielders can deal with those.

If you watch 'pro's' play, the same person usually plants/diffuses with the best slayers getting into the oppositions 'half' to kill the enemies and stop them getting to the bomb site in the first place with the other(s) defending the actual bomb and/or carrier just in case they 'slip past' the slayers or the slayers get killed and not back in position yet. If they are defending, the strikers/slayers still flank to get into the oppositions side with the midfielders/defenders sticking around the bomb site itself or at most just into the oppositions side if you have them spawn trapped.

Big maps are best for 'random' teams and you can get by with relatively decent players who can use their brain to work out where to be, what job to do etc. If you are defending and see 3 going to one bomb site, its obvious that you need to go to the other. If you are attacking, you could go with the 3 to weight the attack to your advantage - clear that bomb first...

It may be that you aren't used to the mode. You don't go planting the bomb unless you know the area is clear or your team are going to give you the cover - you do need to clear the defenders first or at least have people to do that role.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

kyleforrester87

@Tasuki you wouldn't have liked bomb defusal maps on counter-strike, that's for sure.

There is an art to camping, and an art to dealing with campers. Of course, map design is very important.

Edited on by kyleforrester87

kyleforrester87

PSN: WigSplitter1987

Tasuki

So Sledgehammer Games founders Michael Condrey and Glen Scholfield have left for Activision. Kinda odd that they left in the middle of CoD:WWII's lifespan so one can only wonder what this means for CoD:WWII.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

PSN: Tasuki3711

Tasuki

Big huge update is coming to CoD: WWII this Tuesday. Divisions are being completely overhauled and as such things like the Bayonet, suppressor, bipod, and incinderary shells won't be tied to the divisions and instead will be tied to the guns themselves and will be attachments. To balance that out we now will have 4 attachments. So basically you can use suppressed SMGs now in any division and the LMG bipod in any division.

So basically this will change the meta of the game now.

Also now Sprint will be unlimited as well.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

PSN: Tasuki3711

Tasuki

Anyone check out WWII since the changes to Divisions and unlimited sprint went live?

I played it for a bit last night on the new maps as well. I really liked the changes. At first I thought I wouldn't enjoy the unlimited sprint but it definitely is a game changer. Also the fact now that I can build a stealth SMG class!!!

Curious what others think.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

PSN: Tasuki3711

This topic has been archived, no further posts can be added.