April2023
Review Meet Your Maker (PS5) - PS Plus' Raid and Build FPS Doesn't Quite Deliver on a Great Idea
DIY deathtraps
The concept of user-generated content has been around for quite a while at this point. If a game can sustain itself based on the input of its own community, well, that's a win-win, right? Create something so engaging that the audience will make more to keep the good vibe going. Obviously, this doesn't always work out, but when it...
August2018
Masochistic mechanisms
The last few years have seen numerous attempts at the asymmetrical multiplayer experience, but none have exactly hit the mark to such a degree as say, the infamous Team Deathmatch format. The most memorable of these attempts is Evolve, which saw an alright reception, progressively dwindling player numbers, and a confusing...
April2011
Review Ghostbusters: Sanctum Of Slime (PlayStation 3)
Ghostbusters: Sanctum Of Slime achieves exactly what it sets out to do, but the game is almost cynically unambitious
There's some fun to be had in multiplayer, but the game's biting repetition is evident online or off. "Great. The cemetery again?" points out our perceptive unnamed Ghostbuster. The statement's intended to draw comic relief...