Comments 1

Re: Square Enix Wonders Why Life is Strange: Double Exposure Didn't Work Out

thelightisbright

I have so many issues with this game. Firstly: Breaking up Max and Chloe, while realistic, completely ignored Dontnod's wishes and intent. There is so much proof Michel Koch wanted Max and Chloe to stay together and to erase all that just feels disrespectful to D9's predecessors. Secondly, I personally believe this game feels soulless and corporate, and lacks the LIS charm. I don't know how to explain it, but something was missing in this game (besides Chloe).