@TheFakulty if you just stick to main story missions, probably 40 hours on the lower end. But that's only if you can clear each boss within the first few tries and rarely deal with your gear. Probably more like 50/60+ if you do side missions and get stuck on some bosses. Even more if you want to look for all the collectibles
@Barry_vV Oh yeah I hope there are tweaks, for sure, but I can't bank on that in a game that isn't live service. And I don't think having missions rather than an open world is bad, it's that all the missions essentially function the same way that was the problem. They're really tense and exciting at the start when they're hard, but once you get better and unlock more skills and better gear you just turn your brain off and run through to get to the boss
@Barry_vV unfortunately I can only review the game that's in front of me. If critics scored games based on what could be patched and improved, everything would be a 10, and then what would be the point?
@ShogunRok I'm not a game developer so I honestly don't know how feasible that side of things is. Some updates to tweak the timing of the various blocks would be good, for sure, but the overall loot system is so baked in already it'd need a big overhaul to appeal to me. The level structure also feels like a big thing that would need to change, and the story.
Still, important to note I'm not saying it's a bad game or not worth your time. I had a lot of fun and when the bosses work well they work really well, that's why it got a 6, which here means "not bad". If you want to turn you brain off and just fight some exciting bosses, this is great. It's just the other areas of the game that let it down, and unfortunately they're a big part of the game
@Dalamar there is indeed a poison swamp haha. But I never felt like the game was a rip-off when I was playing it to be fair; it's just in the soulslike genre, so naturally it's going to have a lot of similarities
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Re: The First Berserker: Khazan (PS5) - A Fast-Paced Action RPG Held Back by Its Own Bloat
@TheFakulty if you just stick to main story missions, probably 40 hours on the lower end. But that's only if you can clear each boss within the first few tries and rarely deal with your gear. Probably more like 50/60+ if you do side missions and get stuck on some bosses. Even more if you want to look for all the collectibles
Re: The First Berserker: Khazan (PS5) - A Fast-Paced Action RPG Held Back by Its Own Bloat
@Barry_vV Oh yeah I hope there are tweaks, for sure, but I can't bank on that in a game that isn't live service. And I don't think having missions rather than an open world is bad, it's that all the missions essentially function the same way that was the problem. They're really tense and exciting at the start when they're hard, but once you get better and unlock more skills and better gear you just turn your brain off and run through to get to the boss
Re: The First Berserker: Khazan (PS5) - A Fast-Paced Action RPG Held Back by Its Own Bloat
@Barry_vV unfortunately I can only review the game that's in front of me. If critics scored games based on what could be patched and improved, everything would be a 10, and then what would be the point?
Re: The First Berserker: Khazan (PS5) - A Fast-Paced Action RPG Held Back by Its Own Bloat
@ShogunRok I'm not a game developer so I honestly don't know how feasible that side of things is. Some updates to tweak the timing of the various blocks would be good, for sure, but the overall loot system is so baked in already it'd need a big overhaul to appeal to me. The level structure also feels like a big thing that would need to change, and the story.
Still, important to note I'm not saying it's a bad game or not worth your time. I had a lot of fun and when the bosses work well they work really well, that's why it got a 6, which here means "not bad". If you want to turn you brain off and just fight some exciting bosses, this is great. It's just the other areas of the game that let it down, and unfortunately they're a big part of the game
Re: The First Berserker: Khazan (PS5) - A Fast-Paced Action RPG Held Back by Its Own Bloat
@Dalamar there is indeed a poison swamp haha. But I never felt like the game was a rip-off when I was playing it to be fair; it's just in the soulslike genre, so naturally it's going to have a lot of similarities
Re: Mini Review: Empire of the Ants (PS5) - A Confused RTS That Shines in Its Multiplayer
@Mostik there's an arachnophobia option that prevents any spiders from showing up! So you can definitely still play
Re: Mini Review: MechWarrior 5: Clans (PS5) - An Obsolete Model
@PsBoxSwitchOwner you can play single-player or co-op!
Re: Mini Review: Star Wars: Bounty Hunter (PS5) - Retro Remaster Is Faithful to a Fault
@LordAinsley this was a full PS5 game. No rewind feature as far as I could tell
Re: Mini Review: Star Wars: Bounty Hunter (PS5) - Retro Remaster Is Faithful to a Fault
@Dominator2885 there's some haptic feedback on the adaptive triggers and decent rumble
Re: Mini Review: Star Wars: Bounty Hunter (PS5) - Retro Remaster Is Faithful to a Fault
@Jaz007 Gameplay no, but as michaelf mentioned, there are both modern and classic options for controlling Jango and the camera!