Comments 7

Re: Rumour: Biomutant PS5 Version Discovered on PS Store Backend

Fainstrider

@AFCC Barely. It is slightly less buggy now but there are still issues. The next gen version is basically the only thing they are working on now.

They told us on discord the IP is shelved and they won't be making a sequel despite cliffhanger ending. It performed very badly sales wise apparently.

All we are getting is some better graphics on console and that's it. No new content. No dlc. No fixes. The devs have all but abandoned the game.

So much for their original passion for the IP and the plans for a series.

Re: Rumour: Biomutant PS5 Version Discovered on PS Store Backend

Fainstrider

@Reeneman They've shelved the IP and there are zero plans for anymore updates, bugfixing or new content etc. It performed so badly they won't be making anymore Biomutant games. They are making a brand new IP for their next game due to the flop that was Biomutant.

The next gen update will just be enhanced visuals and the exact same core game with no new features or improvements. It's sad.

Re: Rumour: Biomutant PS5 Version Discovered on PS Store Backend

Fainstrider

@Resi32 Just so you know, they have zero plans to make any sequel or anymore entries for the entire IP. It performed so poorly they've essentially shelved the IP indefinitely.

They were originally going to do a big overhaul for the game but it haemorrhage so many players they just stopped supporting the game. You can see the dev comments in the discord chat history.

Still loads of bugs and they implemented barely any of the community requests they specifically asked for. They had an entire channel for community feature requests and had everyone vote...then implemented like 2 of them and didn't do anything else.

It's sad because I loved the game's concept and story but the crapfest which is the current game state is just depressing.

Re: PS4 Games That Need a PS5 Patch

Fainstrider

@Z390 I don't get why people like you post trying to gatekeep updates. It literally doesn't affect you if the games get fps cap increases.

Take issue with the article all you like but trying to dictate which games may or may not be better with a fps change is ludicrous.

Regarding Fallout 4, you are showing your own ignorance by trying to make the claim the creation engine struggling at 30fps.the Fallout 4 version of the creation engine for 1 is not subject to the same issues that befall the previous iterations. It can run above 60fps with no major issues other than some UI problems that are fixed with mods.

For console they would only be targeting 60fps so the aforementioned above 60fps issues are irrelevant anyway.

For PS5 and XSX, a 60fps cap would be the fps the max fps the game is designed to run at. There would be no issues and it wouldn't break anything.

Maybe you should do your research before claiming Fallout 4 can't run at 60fps lol.

Re: PS4 Games That Need a PS5 Patch

Fainstrider

@Commander91_YT Uh. Not sure why you would care about 60fps options being added to games you do not think need it. Adding the 60fps target will not impact you as you don't care. So why would you wish it not to happen or disagree with people? Why does it affect you?

Seems weird to try and gatekeep what updates come to games just because you don't think they need a fps cap change...

Re: PS4 Games That Need a PS5 Patch

Fainstrider

@Barryburton97 I agree that RDR2 needs a ps5/xsx patch to increase the fps cap to 60 and to tweak whatever other graphical benefits they can squeeze out.

The item pickup animation will never be changed thought. It's intentional just like all the other so-called time consuming "tedious" animations in singleplayer. Everything is supposed to take time because Rockstar intended it to be a cowboy simulator lite. Walking, running, shooting etc is all designed to be as realistic as possible while not making it too unfun like with dying to one bullet.

I can't see them changing the loot animation because it would open the door to fans demanding everything else get changed to make it more like online / make it more arcadey.

Bottom line is the Singleplayer experience is intentional, long animations and all.