Something's clearly need an overhaul and modernisation. A toggle to switch between "traditional mode" and complete overhaul? Sure! More importantly it needs to build confidence for TES6, well utilized and understood engine, bug fixes that don't somehow get ported over
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Re: Talking Point: What Do We Actually Want from the Oblivion Remake?
Something's clearly need an overhaul and modernisation. A toggle to switch between "traditional mode" and complete overhaul? Sure! More importantly it needs to build confidence for TES6, well utilized and understood engine, bug fixes that don't somehow get ported over
But should the paintbrush trick still work?