Who needs to play the game to write a news article, let's just go to that games Reddit page and get the most skewed take that's nice and spicy.
FFS actually play the game instead of copy and pasting what you read on Reddit.
I had 8 masterworks and 1 legendary drop in two hours last night (running 3 GM2 leg contracts, a GM1 Stronghold, and a GM1 leg mission), which is more than I had gotten all weekend before the patch. A lot of the people raging about loot sound like they were expecting guaranteed legendaries with every mission/stronghold.
This is all laughably vague in it's description of bugs. The only real bug I've encountered was the loot being picked up for you by other people which I could care less about since they improved how long it takes to junk things in the vault.
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Re: Surprise, Latest ANTHEM Patch Is a Disaster as Community Reports New Bugs and Broken Gameplay Issues
Who needs to play the game to write a news article, let's just go to that games Reddit page and get the most skewed take that's nice and spicy.
FFS actually play the game instead of copy and pasting what you read on Reddit.
I had 8 masterworks and 1 legendary drop in two hours last night (running 3 GM2 leg contracts, a GM1 Stronghold, and a GM1 leg mission), which is more than I had gotten all weekend before the patch. A lot of the people raging about loot sound like they were expecting guaranteed legendaries with every mission/stronghold.
This is all laughably vague in it's description of bugs. The only real bug I've encountered was the loot being picked up for you by other people which I could care less about since they improved how long it takes to junk things in the vault.