Company candid about perceived errors
Perhaps one of the most vocal criticisms aimed at Sony is that it announces games too early. While we’re yet to see any real big cancellations from the company since the heady days of The Getaway 3, it has been at the helm of some laughably late projects – the brilliant but embarrassingly overdue The Last...
Organisation pledges more originality
Sony has never been afraid to try new things. Perhaps more than any other publisher, the platform holder is constantly re-inventing its lineup, ditching old brands and allowing new ones to take their place. And speaking in an interview with VG247, Worldwide Studios bigwig Michael Denny acknowledged that while...
Developers flourish when they're having fun
When you’re doing something you enjoy, you’re generally going to go the extra mile. This is a philosophy that applies to all walks of life, but it extends to game developers, too. There will be some out there who enjoy the churn of bi-annual releases in a safe and familiar franchise, but others prefer...
"We’ve always wanted to have a variety of content"
We’re not entirely sure how we’ve reached this point, but The Last of Us: Part II and Detroit: Become Human have become hot button topics in the wake of Sony’s Paris Games Week 2017 press conference. You probably already guessed that from the fact that we’ve published, like, five articles...
PlayStation Vita will be the easiest PlayStation platform yet to develop for
That's according to a number of Sony executives quoted by Develop. Sony's thrown-out its old ambition for complicated architecture, and replaced the philosophy with a development environment that's easy for big and small studios to produce content for. In a sense, [PlayStation father Ken] Kutaragi was enjoying..
Sony's told Official PlayStation Magazine that they believe the success of their first-party studios should be judged on the performance of new IP, rather than comparison's to their competitors
Michael Denny, Sony's Worldwide Studios boss for Europe, told OPM that he believes there's "nothing more gratifying" than delivering new IP. While Denny teased "many more exciting..
Sony's European Worldwide Studios VP Michael Denny has described Playstation Move as a system-driver in an interview with GamesIndustry
biz</a>. When asked by the publication whether Sony's motion controller will drive sales, Denny responded:Its going to do absolutely both of those things. If youve already got a PlayStation then its a great additive experience. It can add to..