Dubbed it the developer's downfall internally
The Last of Us is one of the best selling PlayStation exclusives of all time, but Naughty Dog didn't think that the game was going to succeed during development. In fact, the studio was so worried about how the release would be received that it described the title as the company's "downfall" internally...
Chewing the cud
We'll let you into a little secret here: interviewing big developers is hard. With so many other publications in the world, it's almost impossible to land a lengthy chat with a AAA team – and when the opportunity does arise, there'll almost always be a public relations person waiting to shut down every other question that you ask...
Wil Wheaton to host
Ah, so the promise of more original PlayStation Network programming has been realised – it just appears that Sony had the good sense to keep it out of its E3 2015 press conference this time. Conversations with Creators with Wil Wheaton – bit of a mouthful that – has been revealed on the PlayStation Blog. And y'know what...
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