
Arcade racing games still exist, but only just. The only big budget series that's still around is Forza Horizon, which is fine if you're in the mood to zip around in a fairly safe open world.
The full breadth of what arcade racers can be just isn't represented these days. Fortunately, Screamer is here to remind everyone that, yes, racing games need not be packed with licensed cars, or set in a large sandbox, or settle for that middle-of-the-road "sim-cade" feel.
Developer Milestone has returned to one of its oldest series and revived it for the modern age, and the result is a racing game that stands in stark contrast against the competition.
From the moment you fire the game up, you know you're not playing your typical racer, with a heavily anime-inspired opening focused on characters as much as cars.
Indeed, The Tournament is the main attraction — a robust single-player story mode that follows several teams as they compete in an illegal Screamer championship.

We'd highly recommend playing through this (or at least some of it) before anything else, as it introduces many of the game's mechanics one at a time, which is quite important when the racing itself is so complex. We'll talk about that shortly.
The story is ambitious; there are several three-person teams vying for an enormous cash prize, and each of them has different reasons for being there. Throughout the campaign, you learn the dynamics among teammates as well as their relationships with opponents, and it's quite a lot for the narrative to juggle.
There's a big emphasis on character here, and while we applaud the effort, it doesn't always land.
Much of the dialogue is quite hammy, while the voice work doesn't fare much better. It all comes off as quite cheesy, which is not necessarily a negative alone, but it does start to grate just because there's so much of it.

The Tournament is a great way to gradually learn the ropes of Screamer's racing, and we think that's the right call. There's perhaps been an over-correction, however; the mode feels excessive in length, and the narrative and characters aren't really strong enough to hold it up the whole way.
That being said, it's an important mode to play as you'll not only learn the rules of the road, you'll unlock playable characters, lots of car customisation parts, music, and more.
What's nice about the focus on characters and story is that each driver has a unique vehicle and special ability. The game really does have a lot of personality — and nowhere is that more evident than when you're behind the wheel.
Screamer uses both analog sticks in a similar way to Inertial Drift. The left stick steers you as normal, while the right stick is dedicated to drifting.

This alone takes some getting used to, but we were surprised by how intuitive it became after a few laps. Don't get us wrong, it certainly requires some skill to get right; you'll need to balance your control of both sticks, as well as braking and accelerating, to make it smoothly around corners.
On top of that, shifting gears up is semi-automatic, meaning the game will shift for you, but you'll gain boost more quickly if you can time the shift manually yourself. If you always play racers on auto transmission, this can be its own learning curve, too.
At times it can feel impossible to avoid colliding with barriers, and initially it can feel frustrating, but it's all the more satisfying when everything starts to click.
On top of the basic controls are meters atop the screen that fill up as you drive. The one on the left is a boost meter; fill a segment and you can let off a powerful burst of extra speed.

The one on the right fills up when you trigger boosts, and once filled you can unleash a Strike — an offensive surge forward that destroys any cars you hit. This in turn gives you more boost, creating a virtuous cycle if you can successfully get it going.
Hitting other racers with a Strike can be fiddly; it takes a second to charge, so lining it up is tricky business when you're all travelling at hundreds of kilometres per hour.
We did find a couple of the courses a little tough to navigate consistently. Perhaps this just comes down to practice, but there are some very technical sections that force you to slow right down if you're to get through them neatly.
Again, it may just come down to skill and learning the tracks, but there are some courses that feel to us a bit at odds with the driving, which is at its best in sweeping corners and long straights to really make the most of that boost. If everyone's bunching up in clusters of tight turns, it can quickly get messy.

It's not perfect, but we love that the racing in Screamer is doing its own thing, and it can feel wonderful when you're really in the zone.
Helping lift everything is an abundance of style. The aesthetic is really strong, with bold UI, stylised visuals, and extremely cool vehicle designs across the board. It's all quite over-the-top, and we love that about it.
This is echoed in the sound and music, which is all as full-throttle as everything else with some extremely energetic songs keeping things feeling intense.
We should also say, there's a lot to do here. Beyond the Tournament are lots of customisable Arcade modes like single races, team races, time attacks, and checkpoint challenges.

There's also online and offline multiplayer, but unfortunately we've not been able to test that prior to publication.
Lastly, we just wanted to touch on the DualSense stuff, which is pretty well executed here.
In particular, one use of the adaptive triggers is really nice; you can feel R2 vibrate beneath your finger when you should shift up a gear — a surprisingly big help amid all the action.
Conclusion
Screamer is a bold and exciting arcade racing game that stands out from the pack. It takes some big swings, and most of them have worked out, save for a story that maybe outstays its welcome. The racing itself is unique and challenging, and once you have a handle on all its systems, it's very rewarding to master. With its stylish presentation on top, this is one racer very much in its own lane.





Comments 15
If the vehicle ping pong around d with no damage I loose interest immediately. I’ll take a look though
I couldn't quite adapt to the duel stick controls of Inertia Drift even after playing for quite a while. Thats enough to possibly put me off here, would like to try the game though.
Interested in this one. I've just picked up Sonic Racing Crosswords but something about it doesn't feel quite right. I love arcade racers and always welcome more of them.
Sounds great and all but it's no Burnout or WipeOut is it 🤔 Still, sounds like a nice 'seat warmer' till FH6 rears its head 🙂
Looks good but why do racing games these days insist in making players listen to people waffling on a load of cr*p?
I just want to race dude not listen to your boring cheesy drivel. Worst part is they’re trying to be cool which instantly makes them anything but. The Crew was the worst for this and even Forza is guilty, I might check Screamer out but could be put off quite quickly if it’s similar to those.
@IronCrow86 no sadly not, I don’t know why racers don’t seem to sell like they used to. Or at least we get less of them anyway.
Would be great to see burnout, project Gotham or drive club make a return!
An 8 despite that many cons is surprising, glad it's a good game though
4 player in the description. Splitscreen?
Pro enhancements. What are those?
120 fps?
Sounds good, been really looking forward to this one.
@datamonkey Aah Project Gotham; To my knowledge the only game series you can import your own music into the soundtrack 🙂 also, probably the last game I had the pleasure of couch co-op...I've made peace with that fact, and I ain't going back now 😄
What a shame that using Push Squares new scoring policy this game is a 'Major Disappointment', it sounded like you quite enjoyed it.
I do like a good arcade racer and am tempted to try it regardless!
Good write up Stephen thanks for this.
Will definitely get this. Just not £60 digital, obviously. If I can get it for that physical fine, otherwise will wait for a digital sale.
In its day Screamer was the best arcade racing game around on P.C.
An advertisement for the game, showing a burnt-out car wreckage with the slogan "Every Christmas the roads are full of mad men. Join them", aroused public outcry.
Why did criterion never release a paradise follow up?!! Oh well more arcade racers the better in my book. Looks great 👍🏻
Long drawn out anime guff scenes have put me off
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