The Jurassic World Evolution series' greatest strength has always been how it sits comfortably in the sweet spot between serious park building mechanics and the giddy wonder of dinosaur related mayhem.
Jurassic World Evolution 3 is the best yet — not revolutionary by any stretch of the imagination, but a game that knows what made its predecessors enjoyable and doubles down on that while ironing out a few wrinkles in the process.
Case in point: the campaign.
You may recall from our review of Jurassic World Evolution 2 that we thought the main campaign in that game was a bit of a misfire but other modes made up for it. Here, the campaign is the best it's ever been.

There's a story involving a terrorist group that thinks dinosaurs should have stayed dead, and they're working to undermine your attempts at irresponsibly turning the previously extinct lizards into zoo attractions for profit. It's got big "are we the baddies?" energy.
The story is exactly as present as it needs to be for a game like this, offering a little flavour while never feeling intrusive. Terrorists, dinosaurs — we don't need much more than that.
But the structure of the campaign is incredibly canny, having you start work on a park only to quickly hit a roadblock that requires visiting another site looking for a solution.
Perhaps you'll need to research a vaccine for a disease or you may want to secure funding from a conservationist group but have to prove your chops by running a sanctuary for dinosaurs first to do so.
Once you've done what you need to do you can then move back to your original park and improve it, or continue on to other sites to build your skillset further.
Each new site is an opportunity to learn, and you can then return to older sites at any time and use the knowledge you've acquired elsewhere to further their development.

Playing through the campaign sees you hopping from park to park every few hours potentially, and while it does take a minute or two to get your bearings when returning to an older site, it helps create a sense that you're managing a global network rather than working through missions, starting from scratch repeatedly.
While you're managing your park you'll be given updates by a crack team of advisors who mostly extoll your virtues as a park builder while offering insight into various dinosaurs. There's also an obnoxious suit character who chimes in from time to time and only cares about the almighty dollar.
But the star of the show once again is the returning Jeff Goldblum as Dr. Ian Malcolm, whose role as an advisor is to prognosticate doom and gloom at every step while delivering lines with unhinged cadence and seemingly random inflections. Every time he pops up to let you know that mixing dinosaur DNA to create super-dinosaurs is probably a bad idea it's a bewildering treat for the ears.

Actually managing your park in Jurassic World Evolution 3 remains a streamlined process compared to other games in the genre, and it benefits from it.
Food and drink shops rake in the profit but you won't be tinkering with salt levels in the fries or anything granular like that. A handy colour coding scheme lets you know which areas of your park are sufficiently serviced by amenities so you know where to place new shops, and from there all you need to do is cater that shop to the tastes of the local tourists.
If your park is attracting thrill-seekers they may prefer a restaurant with a jukebox, but visitors interested in learning may want fossil displays with their Rustlers burgers. It's simple, straightforward, and once done, you can pretty much leave your shops to generate coin for you to spend on more exciting ventures.

Dinosaurs! That's what we're here for and that's what Jurassic World Evolution 3 serves up in spades.
There's a vast array of scaly beasts you can bring back from extinction to be gawped at by tourists with more money than sense, ranging from cute, miniature lizardy things to big, bitey monstrosities.
Obviously, the bigger and nastier the creatures the more moolah you make, and there lies the central crux of the Jurassic World Evolution series; for every giant, terrifying dinosaur you add to the park, the probability that one of these rascals is going to get out and enjoy an all-you-can-eat tourist buffet goes up.
Eventually, it will happen. It has to. Jeff Goldblum warned you about this. And as always, a gigantic tooth-and-claw machine marauding through the streets and introducing itself to idiots in I ♥ Dinosaur tee shirts via the medium of chomping remains stellar entertainment.

When the inevitable happens, and the dinosaurs run amok, your capture teams will try to tranquilise the beasts, but if you want you can take control and take them down yourself from a helicopter with a tranq rifle. If you're a terrible shot like we are then you should probably leave it to the professionals.
You can also visit any of your viewing platforms to see what the tourists see when they're checking out your dinosaurs, and you can ride the tours through dino enclosures to enjoy an up close and personal view if you so desire.
And you may want to do that, since one of the cool new features in Jurassic World Evolution 3 is dinosaur families.
Listen, we don't want to explain the birds and the bees to you — that's what the magazine your dad hides in his sock drawer is for — but suffice to say, if you put a lady dinosaur and a fella dinosaur in an enclosure together, put some Barry White on, and open a bottle of claret, there's quickly going to be eggs that will then hatch into baby dinosaurs.

Baby dinosaurs add a new dynamic to the game for two reasons.
First, if you've got dinosaurs that like to eat leaves from the tops of trees, it stands to reason that the baby versions won't be able to reach their dinner, so if you're planning a family you need to make sure you accommodate junior's needs as well as those of mum and dad.
Second, left unchecked, dinosaurs can breed to the point of overpopulation and so you may need to build bigger enclosures than usual if you're planning on makin' babies.
Aside from the campaign you can also play a challenge mode which unlocks as you progress, and in this mode you're tasked with fulfilling certain criteria in parks while adhering to strict rules, often with time limits.

There's also the classic sandbox mode if you just fancy building a park full of dinosaurs without having to fulfil any particular obligations other than making enough money to keep going, or you can tweak settings to make the game harder for yourself if that's your thing. It's all good.
Conclusion
Jurassic World Evolution 3 is exactly what it needs to be. There's new additions to the formula set by its predecessors that enhance the experience rather than detract from it, and it accentuates what the series did well before to new heights. Dinosaurs are the name of the game, and whether you're here to help create dino families or if you just want to see a giant lizard eating the clientele, this third instalment delivers.





Comments 16
I've never really spent a lot of time with world building, management games, but this does sound appealing. Who doesn't love Jurassic Park.
@WobberleyBob I can only speak to the first one, but I had a lot of fun with it on PS4. They really let you zoom in to see the dinos at ground level and you can even build little electric car rides for your guests (well, sphere rides) to enter and tour the exhibits and you can hop into one at any time.
I'm excited to try 2 and 3 at some point; hope I get to.
I love these sort of games despite being terrible at them and as a male, I love dinosaurs (don't we all) so I may have to grab this. I liked the first one (especially the DLC of the first movie) but found the 2nd lacking in the campaign mode so it's good to see this has a robust story. Good price too.
@johncalmc how did it run on standard ps5. And performance options etc?
@Kidfunkadelic83 It runs mostly fine. There are a few issues - or were - during the review period that were to be sorted out with a day one patch. Frame rate dips slightly but only when the park is really full etc. It also crashed once. Other than that, it was basically fine.
There's no performance options really, or not like your traditional 30fps + ray tracing vs 60fps - ray tracing options. Aside from the occasional aforementioned fps dips - again, infrequent, and allegedly being addressed by the patch - it seemed to be running at a stable fps.
Now, I don't claim to be digital foundry. But I played it extensively (five starred every mission) and only ran into a few problems like those mentioned above. I certainly didn't consider it problematic enough to ding it in the review, put it that way.
@johncalmc appreciate the reply. I think I will grab this one. Very reasonably price imo. Especially the prices some game launched at.
But is it a big enough difference overall to the last game to warrant a buy at full price?
@JohntheRaptor It really depends. I haven't played the last one since I reviewed it. So to me this was like picking up a series I enjoy years later and it's got some new stuff and a fun campaign. But if you bought the second game this year or you've been playing it recently or you only buy a couple of games a year or you don't get much game time - this isn't revolutionary. It's not like you won't believe how much of a difference baby dinosaurs make! It's an iteration on what came before. So it really depends on your circumstances.
@JohntheRaptor I've been on it the past 2 hours and whilst I do own the previous 2 and to a degree they all feel familiar I'm enjoying it alot. I mean, there's only so much they can really add to make it feel different I suppose. The newest thing ive come across in my 2 hours play is natural breeding but for that to occur you need to modify eggs and release a male in to the enclosure. Its a charming game for sure but does indeed resemble the blueprints of the previous entries.
Absolutely loved the first one but the second one kept overheating my PS5 regularly (only game to do so) so I could never get into it. Hoping this one is playable for me as they are great games.
@johncalmc
Does it run at 60fps or is it 30fps? The camera movement might really screw with me if 30fps (playing on Pro).
You guys are amazingly creative with the quotes after the title (not sure what it's called). Dont know how you always come with something so witty. Keep up the good work!
I just wish they'd release a special edition with Mr Swallow's rendition of the Jurassic Park theme tune as part of the soundtrack.
On a serious note, my son's favourite strategy series; he was already hours in on release yesterday and laser-focussed on the platinum.
Got the first one one PC it's good fun can be hard but fun when doing the story to unlock stuff, but I heard 2 wasn't worth the purchase as it wasn't any different I may look this one see how it is compared to 1
I wish we saw “Jeff Goldblum’s out of control again” on more games - it may not always be relevant, but it would be TRUE
Can you tour your park in VR? Even on rails?
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