Video Game Actor Strike Over AI Concerns Could Finally Be Close to an End 1
Image: Push Square

Last summer, American actors union SAG-AFTRA initiated a strike with regards to the use of AI in generating voiceover for video games. Now, almost a year later, it seems the strike may draw to a close.

The union group announced that it has reached a "tentative" agreement with publishers and developers — including Activision, Warner Bros. Games, EA, Insomniac Games, and many more.

"It is expected the strike will be suspended once the terms of a strike suspension agreement are finalised with employers," reads the statement from SAG-AFTRA.

The agreement is subject to review and ratification, so there's still some work to do, but this is a big step in the right direction.

"Patience and persistence has resulted in a deal that puts in place the necessary A.I. guardrails that defend performers’ livelihoods in the A.I. age, alongside other important gains," says National Executive Director & Chief Negotiator, Duncan Crabtree-Ireland.

Participating performers will remain on strike until the ink has dried on a final agreement.

"Our video game performers stood strong against the biggest employers in one of the world’s most lucrative industries," says SAG-AFTRA President Fran Drescher. "Their incredible courage and persistence, combined with the tireless work of our negotiating committee, has at last secured a deal. The needle has been moved forward and we are much better off than before. As soon as this is ratified we roll up our sleeves and begin to plan the next negotiation. Every contract is a work in progress and progress is the name of the game.”

[source sagaftra.org, via insider-gaming.com]