![Single Player Games with Definitive Endings Are Still Very Important, Says Stellar Blade Dev 1](https://images.pushsquare.com/1f6755929a799/single-player-games-with-definitive-endings-are-still-very-important-says-stellar-blade-dev-1.900x.jpg)
There’s been much hand-wringing among the PlayStation fanbase about Sony’s reported obsession with live service games, but two of its upcoming titles – Rise of the Ronin and Stellar Blade – are single player centric, and unashamedly old-school in their design. We spoke to Korean developer Shift Up, who’s currently working on the latter title, about its approach to the title – and it stressed that traditional single player campaigns with definitive endings are still extremely important.