Cosmic horror Quantum Error, one of the first games announced for the PS5, will officially launch later this week on 3rd November – but developer TeamKill Media won’t be sweating its day one sales too much. That’s because, according to a post on the game’s official Twitter account, the project has already broken even on pre-orders alone.
“We want to give everyone who has pre-ordered Quantum Error the biggest thank you and hug ever,” a spokesperson for the studio said. “As of last night, we have made back our budget we put into the game over its development time on digital pre-orders alone. All of you are the best and we can’t wait for you to play Quantum Error!”
Obviously, game development is a risky business, especially for smaller studios like TeamKill Media, where a single flop could tank an entire company. So, it’s good seeing a success story like this, where a title has made back its entire budget prior to release – and any subsequent sales now will represent pure profit for the team.