Ubisoft, one of the most prolific publishers in the industry, has dried up of late – that’s probably fair to say, after a year where it barely released anything of note. Things should pick up later this year with the release of Assassin’s Creed Mirage, and it also has other titles like The Crew Motorfest lingering on the horizon. We’ll almost certainly learn a lot more about its lineup during its planned livestream next month.
And, if it wasn’t obvious already, one area you should expect it to double down on is its historical open world series. The French firm obviously has multiple Assassin’s Creed projects in production alongside the aforementioned Mirage, and moving forward it intends to expand the workforce it’s assigned to the series by as much as 40 per cent. That’s a lot of people dedicated to one franchise.
According to chief financial officer Frédérick Duguet, the company currently has around 2,000 people working on Assassin’s Creed, meaning it expects that number to rise to around 2,800 in the coming years. Interestingly, it intends to achieve its aim by reallocating current staff, so this won’t come as part of an overall expansion of the organisation.
As mentioned previously, there are two more mainline Assassin’s Creed projects currently in production alongside Mirage, including the Japan-themed Red and the Roman Empire-inspired Hexe. It’s also working on a standalone multiplayer game, and two smartphone titles – one of which is being created in collaboration with Netflix.
To be fair to Ubisoft, Assassin’s Creed Valhalla brought in the big bucks for the firm. According to its earnings report, not only has it had more players than predecessors Origins and Odyssey, but it also generated a lot more revenue overall. We’re not entirely convinced the comparisons are fair considering the sheer scale of longevity of Valhalla’s support, but success is success, and there’s no denying the title was a huge hit.