It’s really hard to imagine Naughty Dog, a developer renowned for its quality and attention to detail, dropping a clanger like The Last of Us: Part 1’s disastrous PC port. It’s even more disappointing that it’s arrived after the success of the television series, which had fans itching to return to the franchise’s post-apocalyptic world.

But that’s exactly what’s happened, and the Californian developer is being forced to deal with the fallout – as well as the memes that come with it. Fortunately, it’s iterating fast, and has put out a second hotfix in as many days earlier this evening.

The patch notes read:

  • Decreased PSO cache size to reduce memory requirements and minimize Out of Memory crashes
  • Added additional diagnostics for developer tracking purposes
  • Increased animation streaming memory to improve performance during gameplay and cinematics
  • Fix for crash on boot relating to game save files

A statement adds that the studio is “closely watching player reports to support future improvements and patches”. It’s a positive step, but Naughty Dog will need to consider how it released the product in this catastrophic state to begin with. Unfortunately, you only get one shot at a good first impression – and that opportunity is now long gone.