Stop us if you have heard this one before, but Elden Ring is kind of a big deal. It was all any of us were talking about back when it launched and sold like absolute gangbusters, to boot.
It will probably come as little surprise, then, to learn that FromSoftware's latest masterpiece also enjoyed one of the largest gaming launches in YouTube's history, racking up 3.4 billion video views in just 60 days.
It's especially impressive when you consider that GTA V, one of the best-selling video games of all time and a cultural phenomenon in its own right, only managed 1.9 billion video views in the same time frame. Only.
Does this feat surprise you, Tarnished? Or did you, like us, contribute to this number, by watching VaatiVidya videos on repeat, struggling to make sense of it all? Continue to exist, maidenless, in the comments section below.
I must have watched at least 50,000 of those….
I'm not surprised at all..as much as i love the souls series,bloodborne and elden ring i have to admit the narrative is so hard to fathom out what the heck its all about..in the end i just have to get on with the game and love them for what they are...amazing games that keep on giving..
Especially for new comers to DS, You tube is a great way to find out if you might enjoy the game or not. Better than reviews obsessed with justifying pointless scores tbh.
Well deserved it really is a great game! Can't wait to see what game they follow it up with.
I’ve watched a bunch of videos for build tips, making sure I don’t miss NPC events and such. Still, I’m slowly making my way through Elden Ring. I don’t want to rush the game and enjoy it at a leisurely pace. I’ve learnt a two-week binge of Souls games isn’t as fun as like a couple days of playing through one or two regions/dungeons. Just my opinion though
Same, I definitely watched a great many.
No surprise here. One thing that does surprise Me, is that even though it was a larger and somewhat open world, I just have had absolutely no desire to play through the game again post platinum. I'm not sure what is is about it but it just doesn't have the replay value and draw for me that I thought it would have. Perhaps it's a lack of endgame or the off putting pvp scene. Just not sure. Overall it was a solid 8 for Me as a game, but it definitely did very little to expand upon souls, even visually. I do think then open world design really took away from the dungeon design and even the legacy areas. Aside from Lucaria the rest felt less intricate and expansive as the more linear foundation they carried into this.
I don't think this is the best souls game nor the goat, I think it garnered a ton of hype due to the desire for more content from Fromsoft, and the end result ultimately delivered that new content with a larger world to explore and thus much of its iterative nature (copy and pasted assets and bosses from old games reskinned) , shortcomings, dated graphic engine/assets, and technical problems were thus overlooked among the hype post release
I think the best thing about Elden Rings success will come via releases and focus on the genre to come in the future. Clearly there is love and demand, and thus it shall be supplied...
When kadokawa reported massive profits just because of this single game, that's all anyone needs to know to measure the game's success
I’m about 65hours in and Elden ring is destined to be my game of the year. There’s just so many layers to it. Every play through feels like I’m discovering something new.
This game is something very special indeed.
The game is designed to not hold your hand and assist you in uncovering its secrets. At its core its a game that encourages collaboration with its community of gamers to share experiences and findings. This news is a direct consequence of the game design.
GoaT… that’s a hell NO NO NO. !!!
While that’s cool, isn’t it also to be expected? We watch far more YouTube as a society than 4-9 years ago for those other games. I know I certainly watch many times more.
Those videos are mostly for casuls to git gud.
@Northern_munkey I'm glad they never succumbed to changing how they tell their game's stories even if I can't wrap my head around it. From soft tells some of the most interesting stories in the most interesting way.
Lore videos...lots and lots if lore videos.
Probably because trying to make your way through it is impossible without YouTube. This is my first FromSoft game and I’m enjoying it but the idea of attempting some of the side quests without guidance is about as laughable as the “lore.”
@Nepp67 oh dont get me wrong i think the stories and the lore surrounding them are brilliant but they are hard to work out sometimes..
@Northern_munkey They are but that's part of the fun
Honestly not surprised by this. For me, Elden Ring took me back to the place of ye olde NES titles like the very first Legend of Zelda or Simon’s Quest where the game itself is obfuscating, but there’s a non-in-game multiplayer aspect to the game (despite the obvious in-game multiplayer) where people discussed the game and shared secrets, so that everyone can get further along. Everyone that got deep into the game (and those getting in now too!) have a story to tell and an experience to share. On top of that, there’s a subtlety to creating a successful build that requires a bit of know how or research too. Elden Ring deserves to be the biggest YouTube event in gaming history thus far. It was definitely a special experience for me and is almost assuredly my GotY. One of the few true 10/10 games in my book.
got the plat a couple of weeks ago and ranks in the top couple of games this year for sure - although my top spot for fav game i played this year is slay the spire, had such a blast with that
As a huge Souls/Borne fan, I couldn't be any happier for the success FromSoft has had with Elden Ring. Warms my heart, really.
But deep down, I really hope other studios and developers don't jump on the hype-train of Elden Ring open-world design. It works for this game (though that's still more or less debatable, I've talk to far too many people in and outside the community who relied on guides to play the game. And I'm talking more than my own friends. That's a major weakness. Don't hold the players hand, but don't force them to resort to guides to properly progress the game either). All that said, I don't want to see this sort of design in mainstream games. FromSoftware's vision is very clear and that's why this game succeeds. An Assassin's Creed with this game design will only be more disaster.
Great news, can't wait for the DLC.
And it's £10 cheaper than GoT. I think the YT Views was from people who wanted to know what it really was.
GOTY by far and one of my fav games ever, incredible experience and game world.
Played an hour or so and got bored, lent the game to my brother and the same thing happened, now it's just sat in my collection of unfinished games I'll likely never finish.
Elden ring is one of the best games ever made.from software status as of right now is legendary.amazing game.and well deserved.3.4 billion video views in 60 days is impressive.congratulations to from software another masterpiece.word up son
Finished Elden Ring in March, even Platinumed it. But I doubt I'll play it again, I just don't feel the pull to do so.
Poured over 600h in total in Bloodborne in ~3 years, and 2 Platinums (on different accounts). I'm sure I'll play it again. It's just that kind of game.
GOTY, GOAT, or none of them, 10 billion Youtube watches or just 1 million, it doesn't matter. For myself at least it's clear which game is worth playing more. The above say it all.
Definitely not my game of the year, but still easily my favorite From Software release to date, and the first game I've properly enjoyed from that developer. Glad I gave it a chance.
GOTY yes definitely, GOAT not even close
Good game fun for awhile that's about it
@AgentGuapo same, a zillion lore videos in its initial first few months lol
I could watch Vaati all day on repeat anyway. The man's voice feels like a warm hug.
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