The Last of Us: Part I has been officially announced, and it’s already got fans debating passionately. Some feel the differences are far too subtle to warrant a remake, and it does reignite the discussion about diminishing returns when it comes to video game visuals. It is important to remember, however, that many of the original PS3 and PS4 remaster’s cut-scenes were pre-rendered – but will be running in realtime in 4K at 60 frames-per-second on the PS5.
Nevertheless, we reckon there’s a clear upgrade to the character models, lighting, and just overall realism of the remake. Naughty Dog co-president Neil Druckmann said during Summer Game Fest that all of the facial animations have been redone to better reflect Troy Baker and Ashley Johnson’s original performances. And, as mentioned above, it’s all running in real-time this time.
Here are some direct comparisons, using official Sony assets:
And we also have tons more screenshots from the game, which is coming out on 2nd September for PS5 and later PC.
There’s also a pretty great comparison you can watch below which digs into the nitty-gritty of the remake based on its trailer:
If you pre-order, you’ll get bonus Supplements and Weapon Parts, to help you to upgrade your skillset and arsenal a little earlier. If you plump up for the pricier Digital Deluxe Edition ($79.99), you’ll also get early access to features like a Speedrun Mode.
Will you be revisiting this game on PS5 or PC? Remember, you can check out the announcement trailer through here.
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