Sucker Punch Productions has issued a new patch for Ghost of Tsushima Director's Cut on PlayStation 5 and PS4 that allows you to unlock a new outfit inspired by Horizon Forbidden West protagonist Aloy. Situated in the northern region of Iki Island, you'll need to solve the puzzle at a newly restored Wind Shrine in order to obtain it. You can see what the outfit looks like above; Jin is decorated in a new headband along with a scarf and complementing jewellery that looks just like something Aloy would wear.
Since the Wind Shrine is located on Iki Island, you can only access this new outfit if you've upgraded to the Director's Cut version of Ghost of Tsushima. The game's official Twitter account writes: "We are so excited for Horizon Forbidden West from our friends at Guerrilla! While we wait, today we’ve released a new patch for Ghost of Tsushima Director's Cut that repairs a Wind Shrine to the north of Iki Island. Solve the puzzle there to earn an Aloy-inspired surprise..."
So you know what to look out for, check out our Wind Shrine guide that covers every other puzzle up until now. These locations pay homage to other first-party titles, including God of War, Bloodborne, and Shadow of the Colossus. Horizon Forbidden West is in very good company, then.
The outfit is available as part of update 2.15. We've listed the brief patch notes below.
Ghost of Tsushima Director's Cut 2.15 Patch Notes
- The Forbidden Shrine can now be found to the north of Iki Island. Interact with it and solve the puzzle for a special armor created in collaboration with our friends at Guerrilla.
Ghost of Tsushima: Legends
- Added new Platinum difficulty level for Survival. This is still standard gameplay and will not feature weekly modifiers like Nightmare, but is harder than the gameplay offered in Gold difficulty, with better rewards and a higher chance for high-level gear.
- Added Block button to Social tab in pause menu. This will allow players to add anyone they have matched with in-game directly to the PlayStation’s built-in blocklist to prevent matchmaking with that player in the future.
- Addressed an issue that was causing brief stutters during gameplay.
- We expect to release an additional patch next month which will focus on Legends bug fixes and improvements.
I LOVED those PlayStation-themed puzzles and costumes. The Shadow of the Colossus opening theme being played on a flute gave me goosebumps.
Ok, now I want a Ghost of Tsushima outfit in Horizon!
Couldn't they have just added it to the main island? But then again, its just an outfit so no big deal. Looks pretty cool though.
I love how uninterested Jin looks in that photo. Like a man being forced to try on outfits for his wedding.
Love it when we get crossover content in games.
Ghost of Tsushima is boss, no idea what the guys at Eurogamer were smoking, not giving it a recommendation is a crime. One of the most immersive games ever with world building only rivalled in the likes of God of War and Zelda. Anyone who hasn't picked it up and hasn't played an oprenworlder for a bit, you have to play it.
Actually rushing to finish this before HFW comes out. Cool they added this.
@nessisonett tbf he stays looking uninterested. every single cut scene he's an exemplary model of absolute stoicism. such is the life of a samurai I suppose.
Hmm, not quite enough for me to update my PS4 past 9.00
Fingers crossed for a rerelease of Aloy for Fortnite as well.
@themcnoisy They didn't give Horizon recommended either. But of course Zelda BOTW got Essential and I still can't fathom what that game doesn't better that the other two don't.
Bought Ghosts of Sushi DC well over a month ago and barely touched it. So many games to play, idk if I'll ever catch up.
Uhn, no thanks. Why not create a alternative outfit for Tomoe inspired in the Horizon games? It would be a great motivator to start a new game+
@AdamNovice must be shills. HZD was fantastic. Zelda was massively overrated and so too odyssey for that matter. Give me HZD and Sonic Mania any day.
Because BOTW is creative and the world is literally your playground in an amazingly fun way.
I'm a huge Sont nut and samurai fan, but left disappointed with Tsushima. It's arcady as hell, feels like a Ubisoft checklist game where you do the same thing everywhere. The script was mediocre, the immersion wasn't there (arcady games never feel immersive to me, RDR2 on the other hand, WOW), pretty lame interactions with people, animals and collectibles (always the same thing), feels scripted, stiff and on rails. You never feel like you have the freedom to do whatever you want.
The openworld just serves as a filler between A and B. There's nothing interesting to do in-between.
The wind mechanic gets annoying as well and breaks the immersion. Everything felt like a gimmick in this game. That's just my opinion though.
Horizon, however, is pretty stellar, besides its awkward storytelling and some scripted dino's (like the towers ones and the flying ones that always fly the same area like a Bathesda game).
BOTW is amazing. The fact that Eurogamer are morons, doesn't mean that BOTW is bad or worse than the above. It's for damn sure better than the scripted Tsushima game for me
@BoldAndBrash Counterpoint, I found Breath of the Wild to be tedious, empty, and dull, and after a few hours gave up on understanding what all the fuss was about. I know that I’m in the minority with that opinion, but I suspect you are as well with your take on Ghost of Tsushima, which is near and dear to my heart.
@themcnoisy "They love a game i don't so they must be shills as their opinion doesn't match mine"
Fact is while Ghost is fantastic it is just a prettier better version of the Ubi formula mixed with some great combat. BotW though puts a massive emphasis on exploring and rewarding curiosity, it has a world with a lot of depth and gives you complete freedom to go and do what you want, the fact games like Genshin Impact, Immortal Fenix Rising, Pokemon Legends and the upcoming Elden Ring shows how much BotW impacted open world games.
@WallyWest love the way you quoted me, and I never said it. That's illegal probably ROFL. But yeah probably. Botw is just one of many attempts at open world since Elite in 1984, Maybe it came at a bad time for me after playing a bunch of openworld games around the same time (including HZD). And it is the kind of genre I can only play a few times a year. My favourite openworld games are actually Yakuza zero, Frontier Elite 2, Burnout Paradise, HZD and MGS 5. They all have their failings as a genre it tries to be good at all things and rarely masters anythings. With those 5 they all master something - 80s aesthetic, Space trading, Street racing, Hunting and smoking cigars to pass time.
@BoldandBrash GoT is subjectively great, graphics great, music great, story great, characters great, usability options great. It's brilliant. Maybe it's because Im playing on hard but it doesn't seem like a breeze to me. The game does have some weak points, the various side quests mostly amount to - go here - beat everyone up - collect some flags - the end. Totally agree that does grind. Not much for the old grey matter to work out. I wouldn't say it on rails - but it is a checklist of things to do. And Im cool with that when it's wrapped around a story this good.
However if you are saying that you weren't taking in the world, then that's on you. It's gorgeous. Im constantly taking in views in bewilderment on how it looks so good. As the PS5 has the screen capture ability it's a game in its own right. Finding the best shot.
With all that said I would still rate Botw as recommended, I was disappointed playing it post hype period - but offered enough new stuff and was massively playable and I can understand why other people would like it. GoT being snubbed by Eurogamer is ridiculous imo, especially when it offers so many fantastic story beats with graphics this realistic.
@themcnoisy I'm just quoting it how it reads.
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