Who remembers Hyper Scape? None of you? Really? It’s perhaps telling that the biggest splash this game made is when its community manager went on a Twitter tirade. Anyway, the title’s nearing the end of its life, as Ubisoft unceremoniously pulls the plug on the project. “We have made the difficult decision to end development of Hyper Scape and shut the game down as of 28th April,” the French publisher said in a brief statement.
“We set out to create a vertical, close-quarters, and fast-paced shooter experience and we are extremely grateful to our community for joining us on our journey,” the statement continues. “We will be taking key learnings from this game into future products. To the Hyper Scape community, thank you for your passion and dedication to the world of Neo Arcadia both inside and outside of the game. Your devotion to the game we built will always be cherished.”
Hyper Scape launched on 11th August, 2020 as a free-to-play Battle Royale title, but gained very little traction. We argued that it “may be too chaotic for its own good” in a hands on piece published shortly after its launch. In unrelated but similar news, Ubisoft also announced plans to cease development on Watch Dogs Legion last week, although unlike Hyper Scape, its online multiplayer servers will remain online.
I… genuinely forgot about this one.
Forgot about this but remember it had aome potential when I played it. Hopefully they can take the good aspects and use it to develop a better game
Still surprised it even was kept alive for 2 years.
Considering Ubisoft studios created Rainbow Six Siege, have run wild with the Farcry series, and put together some solid TPS titles with the Ghost Recon and Division series... it blew my mind how horrendously this game felt to play.
It had the worst feel to it I have played in decades. It was bonkers bad. It was clear they designed the whole game around the capabilities of M+K players and never once considered how it felt on a controller.
I'm surprised it lasted this long, honestly. I assumed it was already dead and I missed the announcement.
This is still a thing?
Thus it will be forever lost in the cyberspace.
Man Ubisoft has been really flopping as of late. Know what that means? Microsoft is gonna buy em. They always buy the flop publishers.
Never even heard of it
Tough racket that FPS business.
Say hello to Battleborn when you get to BR heaven
Good to see them call a spade a spade and end it. Now all we need is Marvel's Avengers to end and Crystal Dynamics get back to Tomb Raider and we will be in good shape!
this game came out? lol
hope ubi learned a lesson here? stop chasing trends with medicore cash grabs. oh, who am i kidding... ubi is already back at work on the sequel!
I have no memory of this game.
@ATaco ubi has been a joke since the ps3 era if we are being honest. complacent is the best word to describe them. they have the brainless assembly line mentality.... i have never seen a franchise exploited to death more than assassin's creed (with the exception of guitar hero and call of duty perhaps). ever since ubisoft shut down their ubiart framework games, which was a breath of fresh air from an otherwise stale onslaught of sequels (rayman origins/legends, child of light, valient hearts, etc), they reached an all time low. ubisoft needs a major shakeup from top to bottom if they are going to remain a player in the gaming industry because lazy, incremental updates to the same franchises isn't going to cut it for yet another console generation.
You list a bunch of mediocre games and absolutely horrendous ones like GR that played like garbage and then proceed to say how shocked you were by how this one played lol
As annoying as it is, they could turn it around.
These publishers are greedy and incompetent beyond belief, but with higher ups that care about quality (aka returning costumers and long-term gains) these studios could actually produce quality.
Instead Ubisoft just rehashes the same garbage and poops it out while it's not even finished
Oh yeah I forgot about that...well after that then!
I had, like, 1 friend who played this
I watched an episode of Mythic Quest the other day, co-produced by Ubisoft, where one of the characters lists Hyper Scape alongside the likes of Call of Duty and describes it as a "mega franchise". It was genuinely the funniest line in the show - wishful thinking of Ubisoft's part
@BoldAndBrash Say what you will about the titles I mentioned as complete games (obviously not everything is everyone's cup of tea), but there's no denying that all of them have rock solid shooting mechanics at their core. Hyper Scape did not. That's what's surprising.
Wow I didn't even know they released it. I thought it was still coming out..🙈
Haha I love it! Anytime these over saturated mp games shutdown its a good day. 👍
With the lore/idea they came up with, this seems like it would be best as a RPG instead of a Battle Royale
@amenohi you know they'll try again with an AC BR mode. Crap I'm giving them ideas
First time hearing about it ngl.
I'm shocked, amazed, and disappointed.
That this didn't happen sooner.
@MFTWrecks I agree, whether you like these games or not they were very good at what they set out to do. Shooting in the Division especially is done very well. Wildlands could be better
@Flurpsel For my money, Division has the most satisfying TPS feel out there, and the best cover system.
@PapaGlitch to further illustrate Hyper Scrape's impact. I remember that line, and have no memory of it including Hyper Scrape! 🤣
Oh it is already released?
That's so surprising! Who?
@Korgon I think a new tomb raider will be sooner than you think, crystal dynamics are a big company and will most likely be working on more than one title and only a portion of their studio is working with the initiative Studio on perfect dark, plus how long has it been since the last one?
A reboot of the original is in the plans and last year they were recruiting for artists to work on the new tomb raider game. I'd say 2-3 years for its release
@ATaco I've been telling people they're the next and last one to be bought by MS.
All Original IPs that can be made exclusive. They love NFTs (since MS talked about the metaverse), Cloud gaming and now suddenly want to make all of their franchises games as a service so it's ideal for gamepass (UGH).
I only play Siege from them but I've been wanting to leave it. It's just the multiplayer offerings of the ps5 and series X have been lackluster for me that I have no choice.
If MS can get all the meh publishers and fix them, good for everyone. Too bad the worst one (EA) is probably not up for grabs.
Take Two and EA have been wanting to grab studios (Zynga, Codemasters, WB gaming studios). Haven't heard Ubisoft trying to get somebody. Or any Japanese publisher.
So that explains why I haven't heard anything from those "indie" titles anymore. Didn't know they shut it down. What a damn shame....
I whine about Ubi all the time, but those were gems!
As if I didn't need any more reason to loathe Ubi, but thanks anyways
@PapaGlitch I watched both seasons and I don't remember that. Ha!
I remember the old story guy introducing great story moments and they mention tlou, red dead and assassin creed.
It's a series about modern gaming. Kind of like Free Guy. They hit the nail with a lot of things.
@RevGaming Brad says it right at the start of the episode when he's trying to convince them to add a battle royale mode.
On a side note, it amused me whenever they had clips from Horizon in-between scenes, as it took me a while to realise that the actress who plays Aloy is also the tester girl
I hope so. I really enjoyed the rebooted trilogy quite a bit. Last year was the series 25th anniversary and all we got was a cookbook!😄
@PapaGlitch Yeah. Now when I play Horizon I'll know it's her haha.
That game was sh*t anyways, played for 2 days
@RevGaming I'm not sure why people hold out hope that Microsoft is going to fix the way these companies work. Look what they did to Halo, free to play microtransaction-fest with an unfinished single player(no co op???) And complete "games as a service" model.
I really doubt things are going to change much just because Microsoft buys up a company, simply because they're already doing the same things with their own releases.
Oh dude for sure. MS will be funding so many gosh darn games that almost every studio will be game as a service game maker at the end of the gen. Just wait for this honeymoon phase of incremental subs per year to be less and less. Or a price hike, that may not convince casuals that play 2-3 games per year.
There's a saturation point on the service numbers (Ps Plus never got past 50m and that's more crucial than this). They got 8 more million subs this year. If they get 5 million more next year, it's not a good sign, especially when some are on the $1 offer.
At worst, they get tired of losing money and drop the whole day 1 games. Forza Horizon 5 was the only one to top top 20 games of NPD 2021 charts.
Color of Blue for $8. Has anyone seen Nioh 2 customization? Will people now have to outrage about each game because it will be monetized like a mobile game?
People who buy the xbox at the end of the gen will be the most that save money and make MS lose money lol. I actually thought about it. Doing that. Idc about a corp making money, but I'm sure darn concerned about sequels. I will at least try to salvage the xbox single players games by actually buying them. That's just me tho.
The one thing that will be fixed is the toxicity of the workplace.
good riddance . go make something original now
We hardly knew ya.
Every time I hear about a Ubisoft flop I think of that one E3 press conference that was ruined by "Mr. Caffeine".
Ubisoft is one desperate company, the more desperate they get on live service, the further I stay away from the games they make. This company's games don't have any inspiration behind them anymore and haven't for some time now.
I played it a bit during the first season. It had some moments of brilliance during close rooftop shootouts, but it had a lot of flaws too. And not enough to set it apart from better games like Apex Legends.
The lack of skill-based matchmaking meant really good players would wreak havoc and kill dozens of beginners without breaking a sweat. I guess most of those beginners uninstalled quickly thereafter, further hastening the death of this game.
At the end of S1, servers were down to about 30-50 players max (of a possible 100), so only a portion of the large map was in use.
Honestly I'm surprised this game lasted as long as it did.
Fun concept. TERRIBLE execution!
@MFTWrecks yeah I reluctantly bought it because I was looking for a coop game to play with a mate and there wasnt much choice left. The infinite looting and leveling loop is not my thing but the shooting and cover system works really well. Talking about Div 2 but also played Div 1 a while ago.
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