When the original Axiom Verge released, it was sold on the premise that it was a Metroid game made by one man. It just so happened that it deployed right at the apex of the Metroidvania boom, and was one of the best around. The sequel, though, will expand massively on the sequel by introducing a dimension shifting mechanic.

Axiom Verge 2 is two worlds in one,” explained creator Thomas Happ on the PS Blog. “Behind the overworld map that I’ve been showing this entire time, there is another interconnected breach world in an alternate dimension. I’ve hinted about this in an early trailer, where the drone goes through some mysterious portal, but I’ve kept this secret for a while.”

So, as you progress you can transition into the alternate dimension for added exploration. As you’d expect, the two locations intersect and are essential to progression. “Going into any more detail about how the breach and overworld interact would start bleeding into the territory of over-spoiling,” Happ teased. “Just know that the game will be out before you know it.”

It’s coming to PS5 and PS4 later this year.

[source blog.playstation.com]