
Balan Wonderworld is quite something, and while we were putting a brave face on our recent hands on preview… Well, let’s just say we’re not overly optimistic about the final product. There is some reason to be positive, though: an update from producer Noriyoshi Fujimoto has promised improvements will be made as part of the title’s day one patch.
According to the developer, the patch “will adjust movement controls, camera movement, and rebalance the difficulty”. Fujimoto further explained: “There’s been a wide range of opinions and responses to the demo, and unfortunately at the current stage of development, it simply isn’t feasible to reflect every piece of feedback into the game.”
Obviously, the controls and camera were among the strongest criticisms levelled at the release, so any improvements in these areas will be welcomed. Did you try out the demo for this title, and what were your thoughts? Do you expect these tweaks to significantly adjust the experience? Let us know in the comments section below.
[source square-enix-games.com]
Comments 13
When did they change the name?
Tried the demo and wasn't impressed. Very much strikes me as a game for very young kids. Which is fine, but I can't tell if that's the demographic they're aiming for.
For me Square Enix is shooting themselves in the foot with all their demos, while it’s great at least one major publisher is still doing demos and it’s something I wish others would adopt, it’s definitely hurting sales from me. After playing Avengers beta, outriders demo and Balan Wonderworld demo it has definitely put me off buying any of them, which I guess is a good thing, thanks Square
Unless the patch delays the game into next year, this is going to be a dumpster fire on release if that demo is anything to go by. Square should have given this to Xbox Game Pass too.
The gameplay in the demo wasn't that fun. The big problems are on a fundamental level, which can't easily be fixed without redesigning much of it.
It's a shame because I'd love to see more 3D platformers being created.
I was so, so hyped for this, but that demo was painful and I'm really not sure a patch can turn it around.
Still looks and sounds interesting to me
With 12 protagonists and 80 costumes (abilities) within the game maybe he could have dialed it back a bit? Sometimes less is more.
I think it'll take more than just a single patch to right half the wrongs the demo showed.
Like others have commented, the game needs more time in the oven.
No “adjustments” will fix how boring and mundane the gameplay and level design was. Shame, as I was looking forward to this one.
Hopefully they patch in the ability to remap buttons. I would love to swap X and O so X with costume ability and O will um.....do the costume ability (for those who aren't aware every button/trigger does the exact same thing. Only need 1 button to play)
for such an awful game, this is surely getting a lot more attention than it deserves.
@Arckadius What do you mean? The game was always named Balan Wonderworld.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...