2018's God of War is excellent on PlayStation 4, and will always be remembered as one of the console's most important exclusives. But the game's latest update makes it feel like Kratos' axe-hurling adventure was always meant to be played on PlayStation 5. Offering an absolutely rock solid 60 frames-per-second at 4K checkerboard resolution, it's almost as if God of War was actually a PS5 release in disguise — much like the equally stunning Ghost of Tsushima.
We've taken the time to replay a sizable chunk of God of War on current-gen hardware, and honestly, we've been blown away. It already looked sensational on Sony's seven-year-old system, but when it's got double the frame-rate to work with, there's just no turning back. What's more, the heightened resolution means that it's shockingly crisp on a good 4K display. We spent at least a few minutes just re-examining the details of Kratos' character model. If you thought his beard was impressive before, you're in for a real treat.
All of the screenshots used in this article were taken directly from our PS5. We didn't use any filters, and we didn't edit any of the images (you can click on them for a better look).
Again, though, it's the silky smooth 60 frames-per-second that elevates God of War to dizzying new heights. On PS4 Pro, the game's 'performance' mode allowed the frame-rate to hit that hallowed 60, but much more often than not, it hovered around 40 to 50. This could lead to an inconsistent feel during combat encounters, as the frame-rate would sometimes dip and spike and dip and spike as the battlefield unfolded. Certainly not ideal for an action game.
Having that locked 60fps is huge for a game like God of War — and not just because of how smooth it feels. Indeed, it's Kratos' often intricate animations that reap significant benefits. On PS5, there's a newfound fluidity to combat as our bald antihero flows from one action to the next in seamless style. In turn, it's easier to read each on-screen situation and react accordingly.
At the end of the day, this is just a relatively simple frame-rate and resolution boost — but the difference that it makes to an already outstanding game can't be ignored. It goes without saying that this is the best way to experience God of War. If you own a PS5 and you missed out on one of the previous generation's greatest games, then you know what to do (and it's worth mentioning that it's available as part of the PlayStation Plus Collection). But even if you have cleaved your way through this Norse epic before, these improvements are still well worth checking out for the spectacle alone.
Have you tried God of War on PS5? Fling your axe into the comments section below.
Comments 43
Already platinum and 100% it but I still want to replay the game. I need to finish jedi fo, the division 2, control and days gone first though.
The boy's become a man
It seems i need to replay this one as well(sigh). Control, God of War, Nioh are all look amazing on PS5. Busy weeks coming for me...
Gutted just finished replaying it on my PS5 last weekend. Still looked and played amazing at 1080p 60fps. Will have to leave it a year or so before I can play it again
@1_W1NG3D_4NG3L - the queen valkyrie is the one trophy i'm missing for the platinum.. even lowering the difficulty to easy, i was barely able to get more than a quarter of her health off.. after more than an hour of frustration, it got uninstalled.
@leucocyte
At first she seems like a pain also because she gets a free first hit, go away farm up the kratos rage, let her hit you wait for next attack dodge unleash it stomp the hell out of her, have "boy" stun her with that ability he has, blast the hell out her, then stay away avoid the charge spam the range blade flurry thing and final parry with shield for few free hits,
At the end of the day DONT be kratos and be aggressive slow it down take it easy 😃
I love the default 60fps/4k. Ray tracing is such a huge part of ps5 and it looks so good (i know gow doesnt have it). I dont like that i have to compromise. 60fps or rt. Its become so clear that 60fps is a better experience and 30 is almost unplayable now. Now i always feel like im missing something. Spiderman did both. Control feels awful at 30. I want both.
@leucocyte yeah, same. Admitted defeat and acknowledged that that's one platinum I won't be getting. Shame, as i loved the game, one of my favourites of the PS4 generation and would have liked the 100% but couldn't get near the queen!
@wiiware Are you playing Jedi FO on PS5? I ask bc I played it on my base PS4 and the frame drops really got to me. I'm wondering if the new console improved the performance.
Playing last night looks incredible, imagine what the next GOW will look like 👍 again a testament to Santa Monica talent.
Anybody playing Xbox games to report on improvements?
@huntbearpig Next-gen console really improve the game performance, EA release next-gen patch for the game and now it run really stable 60 fps & 1200p/1440p on ps5. I really enjoyed the game
@Shadow_Beast I think it's because it's just a patch for ps5, so it's just an easy job for the devs.
@1_W1NG3D_4NG3L the Queen's a problem @leucocyte I'm also stuck on Queen Valkyrie. I know I can do it, it's my controller I'm worried about. I mean after the pain from Bloodborne's Defiled Amygdala and Bloodletting Beast on my way to Plat, nothing scares me.
This bodes well for the cross gen next instalment.
@Saucymonk
Yes I have Series X as well as PS5.
Forza Horizon 4 has been polished and upgraded and looks and plays superbly well. (4K 60)
The current benchmark for racers tbh.
Same with Gears of War 5.
@wiiware Awesome! Good to know. I'll have to give this game another go then. Thank you!
Oh boy!
@Saucymonk Among 1st party, there obviously was a dearth of it on the previous gen, so there's only so much to update. Ori 2 runs at 6k 60fps, or 4k 120fps and is XS native (not a BC unlock.) Forza Horizon uses the PC textures and is 4k60, XS native. Gears 5 is more or less a full free remaster. Halo MCC is XS native and I believe all the games support 120fps, though I'm less certain of resolution on 3/ODST and Reach. But there's not too much else first party, most of the rest is third party gains, which tend to be the same ones that got PS5 patches, though non-HDR games benefit from the automatic HDR, so things like DQXI: S technically are best on XSXS as it's the only place to get HDR (though allegedly on PC you can get the PS4Pro textures which is better by far.)
@Shadow_Beast I assume the engine and assets are simply built for checkerboard. Changing the resolution would probably mess up UI elements and the like and they're not doing a full-on remaster just a free enhancement that gets 90% of the way there.
PC games tend not to have the same limitations, but Sony and Nintendo 1st party tends to design around the hard limits of the hardware (in this case 4Pro) to maximize the hardware use. With Sony branching more into PC, that may no longer be true over the course of this generation into the next hardware.
@Greenfisted I also cannot stand 30 fps any more. My last big 30 fps game will probably be Breath of the Wild 2. I hope that in 3 years solid 60 fps with RT and AI-based resolution upscaling will be the standard for high profile PS5 games.
@Max_the_German I've become increasingly picky about the implementation. I think games that nail the frame pacing, 30fps looks great. Miles is a great example. it's beautifully detailed in 4k and I hate to dial that back for the 60fps, because the 30 is so buttery smooth with how they handle it.
OTOH games like Gravity Rush 2 that either drop below 30 even on PS5, or maybe have frame pacing issues are just frustrating as anything to play, and some games (like Yakuza: LaD on XSX, and presumably the same for the upcoming PS5 version) reduce the graphics so significantly for 60fps mode it feels like playing a PS3 game....I'd rather deal with the bad framerate!
@leucocyte @1_W1NG3D_4NG3L @TheArt I just finished the platinum last week and the Valkyrie Queen was quite a fight indeed. I was level 8, had a mostly maxed (I think one piece had only 2 of the 3 upgrades) mist armor from Niflheim, and maxed out weaponry. So basically, clearing out all of the supplemental areas of Niflheim and Muspelheim and getting the rewards and armor there was key to being prepared. Then like was mentioned by someone else, I went in with full rage and had a rage resurrection stone so I could activate rage twice on her. With all that prep and putting it down to easy mode, and being very liberal with using Runic spells as often as I could, I was able to beat her after about 4-5 tries. And I am by no means very skilled.
@leucocyte hey mate, when you reinstall it...work on getting those parries in when you can and Atreus with lightning to stun her when she's in the air....also, play it with a friend so you can have them track her left and right movements before she charges at you. Helped me no end as you could prepare for what was incoming.
@Th3solution You know what, I even forgot it's possible to change difficulty settings during a playthrough. I play games on Normal by default and it's an NG+ save with maxed out rage and health with all kinds of heavy weaponry and gear. I didn't even waste time on the other Valkyries, was done with them in some few days. Dunno if it being an NG+ run makes it a bit harder. Maybe I MIGHT turn it down to easy the next time just so my controller doesn't suffer too much.
@Hurblyburbly I’ll agree on Horizon but GEARS is a benchmark for what!? There aren’t exactly a shortage of 3rd person action games that look beautiful and play butter smooth, Gears 5 isn’t revolutionary in any regard.
@NEStalgia PS5 forces hdr in console settings, it’s not an Xbox exclusive feature or anything. Xbox has a known issue with crushed blacks and improper hdr lighting as pointed out by HDTVtest and others
@2cents I do recall some issues with color space with xb, though I don't recall what settings and issues it was and what display types it has issues with (or if those issues still persist.). However i have a number of games duplicated in my x1x and ps4 (pro) libraries and haven't noticed appreciable color space differences between the platforms, resolution etc aside, or between ps5 and xsx. 360 on the other hand had very serious color space issues compared to ps3... Playing on a monitor instead of tv made that an advantage, actually, but it's was technically a flaw. Regardless, though, Series supports Dolby Vision, and Dolby isn't in the habit of signing off on incorrect implementations. I don't have a Dolby display, personally, but i can't imagine it has universal color issues on the new machines.
If there's any games that are notable for displaying it, of I have it on both, i could compare. For science!
Auto hdr isn't the same as ps5 always enabling the hdr signal. Xsx actually doesn't always enable hdr signal, it switches as needed like ps4 did, which is annoying. They'll probably patch that eventually. But ps5 doesn't make non hdr games hdr. It just maps the sdr data to the hdr values and pads the meta data do it can keep the signal in one mode without the annoying blank screen switches. Visually you're still seeing the sdr color range without the brightness changes of hdr. The xsxs auto hdr actually algorithmically or "ai" adds hdr to games on the fly for bc games (xb, 360, x1 games that don't have hdr support. Not xsxs games without it like yakuza lad.). It's a pretty cool feature for the bc functionality.
There are some games it's disabled because it doesn't work right but it works for most. DQXI:S really looks great with the generated hdr. Banjo Nuts and Bolts looks almost next gen. Things like assassin's creed 1 benefit. It's not perfect, it's still an automated attempt at retroactively adding hdr to content not designed with it, but it's pretty darned cool, and tbh, always looks better than rockstar's horrific hdr implementation in rdr2. Sadly, you can't use it with rdr2 because the game already "supports" it. Or so rockstar says. Wish they'd patch it out of the xb version so the machine could do properly what their designers did poorly
@2cents
I agree. I didn’t write that particularly well.
I don’t think Gears is a benchmark like Horizon.
I just think of the current Series X games is one of the nicer looking ones which had clearly had some love.
That’s not saying much and I’m personally pretty disappointed there’s no true next gen experiences on the new x box.
@huntbearpig it's 60fps on ps5. Plays beautifully.
@huntbearpig yea there was a patch update for 60fps and all that jazz runs smooth as hell now on ps5
@SteveJaye definitely will grab it on sale. The parts that worked were amazing. Thanks for the input!
Gawd of Wars is look/play good!
@Greenfisted hopefully they'll fix that in the ps5 pro.
@Uromastryx @TheArt @leucocyte @1_W1NG3D_4NG3L the difficulty has no real effect on the Queen in terms of gameplay - one has to play smart in order to beat her. Yes, it will take faster on easy because you'll be able to hurt her more with each attack and she will not be able to hurt Kratos that much as on harder modes, but in essence, the fight is equally difficult on any difficulty level. It took me days (of one to two hours sessions, leaving the game when my frustration ran high) to learn how to beat the Queen with innumerable times dying with the Queen being one hit away from being defeated.
What worked for me in the end (in addition to maxed out equipment) was entering a state of zen, being patient during the fight and NEVER, NEVER getting greedy with my attacks. You have to learn when to retreat and bide your time for the next opening.
I hated that final fight and will never replay it again, ever, but I would be lying if I would say that getting that Platinum (the fight was the last thing left for it) didn't feel great.
@wiiware you seem to have a great taste Mr
Mayhaps this is a silly question but I'm playing this on a non-4K HD TV. Will I still get the benefit of the upgrade?
I've played through this multiple times on PS4 and am tempted to do it again on the PS5. Wish they would have added some more armor sets to earn like they did with the NG+ back in 2018.
@richardclarke As long as your TV is 60hz compatible (it probably is) then you'll still get the benefit of 60 frames-per-second — but you won't get the full resolution boost, even though it should look more crisp.
@ShogunRok Thanks! Yes, it does look better – crisper is the right word.
@Saitama117 Forget the ps5 pro, the ps5 is only 3 months old and i was lucky to get one. Lets hope they make 60fps with ray tracing the standard in development.
@Greenfisted You know it's going to come out eventually. I don't think they'll be able to rectify the performance vs fidelity mode until that comes out.
It's a shame that I've already played and platinumed this title, is there no trophy stack on ps5?
@Saitama117 No doubt it will. Im just not worried about a system that hasn’t been announced, let alone released. As for games having both 60fps AND ray tracing. Its already been done with spiderman.
@Greenfisted I didn't know they had achieved both. I thought you had to pick between ray tracing or 60 fps.
@Saitama117 It came in a later update. Its 60fps with ray tracing. Its called performance rt. Its now the only way to play it.
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