The departure of Silent Hill creator Keiichiro Toyama from Sony Japan Studio this week served as confirmation for some core fans: PlayStation is side-lining Japan, and it no longer sees the region as important to its efforts. That was the subject of a Bloomberg report recently, which did mention that the platform holder had pulled funding out of its Tokyo-based first-party team – despite it being heavily involved with two launch titles, Astro’s Playroom and Demon’s Souls.
Executive Jim Ryan, speaking with EDGE magazine, has once again reiterated that’s not the case. “The Sony stance is that the Japanese market remains incredibly important to us,” he said, as shared by VGC. “We have not been as excited about the engagement of the Japanese game development community as we are now for many years.”
In fact, the suit added that, while there was a period between 2010 and 2015 where Japanese developers were more engaged with smartphone software, he feels they’re gradually returning to consoles. “In our two launch shows – which featured a reasonable amount of games, but not a huge number of games – there were eight Japanese-developed titles there, many of which are the subject of collaboration and partnership between PlayStation and the Japanese publishing community,” he said.
Sony has, clearly, continued to invest in Japanese publishers. Titles like Final Fantasy XVI, Pragmata, and Resident Evil: Village are all being marketed as tentpole titles for the PS5; don’t be surprised if it also attaches some kind of Monster Hunter: World sequel to its next-gen system as well. But these releases are technically multiformat and the result of long-running marketing relationships – aside from the new Final Fantasy, there are no exclusives.
Some fans feel that Sony is no longer investing meaningful effort into creating Japanese focused software in-house. Ryan, of course, believes his company is still fighting hard for consumers in the company’s home territory. “I’d also observe that we’re making a statement by launching in Japan day and date with the US, and that is not what we did with PS4. So I read that stuff. A lot of that commentary is inaccurate, and Japan – as our second largest market and as Sony’s homeland – continues to be really important to us.”
It’s an interesting one because Ghost of Tsushima – a title designed and developed in Seattle – actually was PlayStation 4’s fastest-selling first-party exclusive in the region. Marvel’s Spider-Man has done similarly well. So this argument that Sony needs to be investing in software specific for the Japanese audience may not necessarily be correct. We don’t think there’s any doubt it sees better growth opportunities in other parts of the world, but as Ryan states, Japan is still important.
[source magazinesdirect.com, via videogameschronicle.com]
Comments 99
More talking through the sides of their mouths.
@TG16_IS_BAE What would you like to see from Sony in Japan?
Sony have definitely decided traditional Japanese games are no longer relevant, and even a negative when you look at the unwarranted censorship they, and only they, pummel Japanese devs with until they are forced to change their games or only sell on Switch and PC and even Xbox (Gal Gun for example, or Omega Labyrinth); the way they require them to work to North American standards, time regions, and language. It’s a massive mistake that certainly soured me on them as a company and ruined decades of goodwill for me.
What they don’t understand is that, while Japanese games may not sell well for the most part on console, they are a differentiating factor that leads people to own a PlayStation and so buy the greater selling multiplatform games on their console rather than elsewhere.
Really hoping they pivot back to their strength in the Japanese market, but it will require a change in leadership I fear.
The reason I got a PS5 is the commitment to VR, trophy collection, PS4 backlog, and controller. Plus not knowing if JRPGs will go to Xbox or just Switch. I may well come to regret it and this could be my last Sony system.
It’s a tough climate in Japan, consoles have been in decline and Sony have undoubtedly shifted its focus towards the west, especially the US. I understand it, that’s where the money is, I just hope they don’t lose some of their identity. One of the reasons I’ve always like PlayStation is it’s diverse games from the likes of Japan that set it apart from the competition. Without that they’re just another big tech US centric company.
@get2sammyb Nintendo set a trend with purposefully making their hardware scarce to drive sales. Sony picked up on it, like any good competitor would. I would like to see sales tactics like that go away.
@TG16_IS_BAE I’m not defending some of the other practises but “deliberate scarcity”. They sold EVERY PS5 they made worldwide, more than PS4 if early reports are to be believed. And would have made more in a non COVID year. How is that deliberate scarcity.
I want more of a focus on and investment in lesser known Japanese games and studios; not just the big boys like Capcom and Square Enix.
@themightyant They can report whatever sales figures they want, what makes you think they need to be truthful?
That’s my point, they sold everything and didn’t make enough, thanks for literally stating what I mean.
@TG16_IS_BAE you think they can just make a ton of ps5s at the snap of their fingers?
@TG16_IS_BAE You think there's a warehouse full of PS5s that they've decided not to sell at the moment? Is that what you really think?
@HammerKirby3 They are a multi-billion dollar company. If they really want to make something happen, they will. We aren’t talking about carpenters or some similarly slow process. So many corporate shills this morning!
Sadly the days of high quality first party Japanese sony games seem to be gone. GT7 will be an exception, but the old PS1 + PS2 days were filled with high quality Sony exclusives.
The move to heavily marketed third party deals such as FF7 and the like comes across as lame in my view. The moving of the Sony gaming division headquarters to America is obviously a big factor in this.
Unfortunately I am less keen on the cinematic first games the western audiences are so focused on. God of War 18 good as it was still didn't feel as gamey as the 3rd one to me. Last of Us is fine but all people focus on are graphics, story, characters... I always felt the Japanese studios put a gameplay focus first and foremost on their games and that's what I feel is missing, even during the PS4 years sadly.
@get2sammyb Yes, please stop exacerbating this.
@deathaxe The threat of justice doesn’t always prevent criminals from committing crime or being dishonest.
@TG16_IS_BAE No, public companies cannot just state random sales numbers. That's the dumbest thing I have ever heard.
@TG16_IS_BAE You can't be serious. There's a global pandemic going on, just in case you haven't realised. Sony is selling every single PS5 console it makes.
@TG16_IS_BAE Just if I may, I'd like to clarify: you think that in order to do better in Japan, Sony needs to ship its warehouse full of PS5 consoles that it's stashed for some reason and sell them to Japanese people? And that's the problem solved?
@LiamCroft Of course I recognize a pandemic, I don’t think it impacted Sony as much as people want to believe.
@MrMetroid Not random sales numbers. Withhold information. Again, the threat of justice does not guarantee that people will choose to be honest.
BS, stop censoring japanese game then.
Sony is way too focus on the Californian weirdos to care about Japan anymore.
What @TG16_IS_BAE BELIEVES is going on:
Sony Workers: Mr Ryan we have 3 million units here ready to ship, can we go ahead with these plans?
Jim Ryan: Heavens no! These will be stored in a top secret location and kept under lock and key until the masses kill each other to get their hands on our shiny plastic box.
What's REALLY happening: A fricking worldwide pandemic to the likes of which we haven't seen before. This isn't some conspiracy, they're working overtime to get these things out, Jim's job literally depends on getting many units out and selling them.
@DonJorginho You don’t understand sales, of course they are stifling them to increase demand. Keep defending Sony, though. Just another droplet in the echo chamber. Sony doesn’t care about the pandemic like we do, they only care about sales.
@TG16_IS_BAE And you don't understand something called real life kiddo.
It's a tough one for Sony. They have funded Level-5, Atlus, Tecmo & others including Hideo Kojima's new team to produce Japanese games. Capcom even confirmed without Sony's backing SFV wouldn't have happened. However, there's no getting away from the fact that Studio Japan has under delivered this generation, but Sony's partnerships with third and second parties has bore fruit like Nioh etc.I expect that to continue, but equally I'd like to see them invest in Japanese development more, and their own studios too.
@get2sammyb Yes, the demand is there. Give the people what they want. Why is that hard to understand?
@DonJorginho Save the salt, my popcorn is already overflowing. What a shill, you work for Sony or something?
@Makina 100% this.
@TG16_IS_BAE Yet again with this childish behaviour, did you not get your hands on a console or something? As that's the only near reasonable excuse as to why you're having a temper tantrum online right now.
Considering playstation 5 launch with demon's souls and astrobot, and ff16 is timed exclusive to playstation, I think sony already investing in japan.
I don’t think anyone really has much to be worried about. Plenty games in the showcase were from JP companies. I’m sure the absolute nutter Trump simps will continue calling out Sony for censorship that literally hasn’t been seen in a couple of years though.
People can say what they like. First 3 games i am getting in 2021 are Ys IX (Falcom), Yakuza Like A Dragon (Sega) and Persona 5 Scramble (Atlus). Possibly followed up by Resi 8 if the leaked release date is true.
I think The perception of Sony losing interest in the Japanese market and japanese developers is way too simplistic. However, this view is exacerbated by the fact that Sony no longer has a handheld which is where alot of the smaller Japanese devs focussed their efforts (then porting to PS4 in the process).
The fact that Switch is a handheld device has meant those devs that traditionally would be seen on Playstation are increasingly developing for Nintendo.
Because what many people dont understand is that the home console market is struggling in Japan because it is just not compatible with the traditional Japanese lifestyle. The Switch fits into that niche absolutely perfectly. People working long days and commuting - often very long distances to get into the cities - dont have the time in the same way for the traditional market. But they can carry a switch with them during the day. Its why the handheld market has always been strongest in Japan.
Whatever though, Sony must continue to court japanese developers bevause they give the platform the diversity it really needs
@nessisonett What does Trump have to do with people disliking games censorship? That idea existed years before Trump was in office.
@TG16_IS_BAE Even if you were correct, your point has nothing to do with the topic at hand. This article discusses Sony's investment in Japanese developers. What does that have to do with PS5 sales?
@LiamCroft My point was addressing the companies two-faced “Japan is important to us,” statement, as stated in the article. They need actions, not words to placate the public. If Japan is important to them, they wouldn’t short them on the hardware.
@TG16_IS_BAE is the sort of person who thinks 5g/bill gates/lizard people are the cause of covid
@TG16_IS_BAE Is the US not important to Sony then since the country has also been "shorted" on hardware?
@djhegzy I think the cause of covid is a mutated strain of the flu virus, that’s about all the info we really have on that. Stop being asinine.
Core Fans Get Antsy..........still make a noise.
@LiamCroft That seems less relevant to the topic, doesn’t it?
Japan love games they can keep playing and have multiplayer aspects such as why animal crossing, monster hunter and Mario kart sell like crazy, they also love their anime/jrpg games which the ps5 doesn't have at the moment
@TG16_IS_BAE it isnt though... infulenza is H1N1 A or B, COVID is pretty much a variation of SARS and MERS..
anyways, think Sony did a good job getting more ps5's ready for launch than ps4's. definitely must of been some holding back supply of ps4 at the time of release
Carefull guys he will be accuse you of ganging up on him.........again.
Will some of you change the record on Sony censoring games. That hasn't been a thing for two years now and it was only a handful of games with let's be honest questionable content. But if you want to be jackasses about it then don't start crying when others stop taking anything you say seriously.
The Japanese market is Monotone. They have sidelined themselves, nothing to do with Sony.
You do not need a $500 PS5 to play Momotaro Dentetsu or flat cartoon games.
@djhegzy Why was SARS nicknamed “bird flu,” then?
Guys I think @TG16_IS_BAE is just trying to wind you all up 😂
Next it'll be the Earth is flat! The joke is the fact you'll respond to it!
@wiiware I think FF16 is a console exclusive if i read it right.
@TG16_IS_BAE Consoles are pretty expensive to produce at first, not to mention launch period is when everyone wants one. Also I have to ask did you think Nintendo invented scarcity of a console? Wasn't the ps2 the first major console to be limited and scalped on eBay?
@HammerKirby3 I’ll play my tiny violin for the multi-billion dollar company later. No, Nintendo didn’t invent purposeful scarcity, that’s a ridiculous claim. But they sure did make it popular again, clearly.
@TG16_IS_BAE Damn you should have been the campaing leader of Trump so much unfunded nonsense its baffling.
@StonyKL Not a flat earther, lmao. Vastly different topics, my dude.
@Flaming_Kaiser Unfounded? So is there an abundance of PS5 consoles? These news sites seem to keep saying they are scarce, did you miss something? You guys will reach for anything, at this point. What does Trump have to do with console shortage? Well, besides his insane import duties, I suppose that could impact cost, if anything.
@TG16_IS_BAE Freudian slip "I’ll play my tiny violin" explains childish behavior.
@Number09 You might not be aware of the idiomatic phrase, “to play a tiny violin,” which is fair.
@Makina I'm a California weirdo and I agree with this sentence.
It's really remarkable how much ground Sony lost on the exclusivity front this generation. When the PS4 came out, it was the ONLY place to find a number of notable Japanese releases (as was the norm going back multiple generations), but with the explosive growth in Japanese support for PC gaming and Microsoft looking to expand Japanese support themselves, Sony's advantage with Japanese content has almost completely vanished.
Then you toss in a number of smaller Japanese developers jumping ship over Sony's censorship policy and/or their increasing lack of regard for non-AAA content in general, and it's easy to see why people would be uneasy about the future of Japanese games on Playstation 5.
And, yeah, Toyama's departure from Sony is huge.
@TG16_IS_BAE Artificial scarcity IS a thing that happens, but not really with console launches. Demand is just far outstripping supply at the moment. That's the norm for a new console launch anyway, so throw in bots, scalpers, pandemic-borne supply chain issues, and the increased demand for gaming in general, and, yeah, it's probably going to be hard to get a PS5.
EVERYONE is having supply issues right now. Nintendo can barely keep the Switch in stock. NVidia's 30XX series cards were snapped up almost instantaneously. I'm sure it's hard to find a Series X/S anywhere either.
More often than not, the more mundane explanation is the one more reflective of reality.
Also, SARS-CoV-2 isn't a mutated influenza virus, so, no, it's not a flu.
I dunno how to make this at someone but in regards to Sony selling all the units they've made is wrong.
The company I work for have a secure section in our warehouse that has over 14 pallets full of ps5 disc versions. We cannot distribute these until the 18th December. Orders from above.
So yes, sony are purposely creating a shortage. Adsa distribution centre, doncaster UK. Incase anyone wondered
Geez MrGilly69 thanks for that.
@MrGilly69
Do you see how I tagged you by writing "@" and then entering your user name?
You can also just hit "reply" under the comment of the person you wish to tag.
Well I am sorry if I dont know how to do that till now. Thank you by the way. I only posted as tg16 seemed to be getting jip for his opinion, he wasnt completely wrong though. But yes, sony are making the shortage worse than it needs to be. I mean if you can't get it, you want it more. Clever trick many companies use, not just Sony
@God_of_Nowt I'd actually like to see Sony support some of these new teams that are cropping up right now, give them a financial shoulder to lean on, the likes of genDesign, Bokeh, Kojima Productions & that spin off group from Platinum. I'd also like to see them invest again in their own first party offerings either via Japan Studios, or acquisitions. Do we know whether project Rayspace is still alive?
@MrGilly69 well actually companies retain "hold over" of stock at launch or waves of launch to ensure they can replace faulty units. Pretty standard practice.
I wasn't expecting to find someone to hit "ignore" on so quickly in this comment section.
But anyway, this has all been a bit of a storm in a teacup. Still, if anything comes of it hopefully it's that Sony will feel the need to prove a point regarding Japan now, and we'll benefit from it.
@Medic_Alert Wisdom prevails! I was in early then out quickly after it devolved.
Back on topic. I feel this is a hard one.
Sony supports Japan to a degree just as Japan supports Sony to a degree yet both could do much more. Japanese consumers have largely moved to handheld and mobile and Sony has largely moved to supporting markets that are lapping up it's systems and content.
I'm not sure which is the chicken and which the egg.
@TG16_IS_BAE your image says all dude 😁
@TG16_IS_BAE My god, how dumb can you be? Nintendo never scarce systems. All of that has always been unfounded rumors.
And yeah, Sony scarce systems purposefully, not because of COVID and factories closing or having less employees, no no no, you're right, Sony bad.
@JRRR92 I’m the smartest one here, you’re all stuck in the echo chamber.
@anon_pel222 Thank you! Heh.
@TG16_IS_BAE Sure buddy, keep your tin foil hat clean.
sony NEVER had strong developer support from within japan. in fact, i can only think of TWO. japan studio and polyphony digital. japan studio is still around of course — outside of gravity rush 2 and knack 2 on ps4, they served as a support studio on bloodborne, last guardian, demons souls remake and a bunch of smaller projects. as for polyphony digital, they are still going strong and literally nothing has changed.
you can SPECULATE that studio japan has since been folded into a support studio and no longer gets funding to do its own AAA projects, but this remains to be seen. it is possible they have a next gen project in the pipeline and will announce it in the future. but that is besides the point... sony's internal studios were primarily based in europe and america from the early days of playstation and nothing has really changed in that regard.
@pip_muzz I'm not sure this is a problem with Sony Japan but what Sony studios want to do in general. Thankfully they are partnering with folks like Kojima who thinks gameplay first and hopefully we get something even better than death stranding on PS5, which was pretty cool but combat felt silly. I also think Horizon (traversal and exploring is streamlined) is pretty gamey when it comes to combat. Just need to take a page out of Botw and open up the exploration a bit. I think these sequels gameplay will improve, remember these both were back to square one games, God of War was a reimagining, Horizon a new IP. I think the sequels will largely be everything the first game did but better which means mechanics should receive the largest focus. LBP and Astrobot are also two game-focused IP as well as Gran Turismo. Far cry from Nintendo, but hopefully it improves with PS5 as Cerny stated one of the goals is to get games out quicker.
Scarcity is being used to drive acceptance of price and purchase. Sony and Microsoft are both running the initial batches of consoles full steam. The bottleneck (besides intentional scarcity) is how much space can they store consoles before they need to transport so they can fill full containers. No production warehouse will want to start and stop production so they run a line as long as they can which means that Sony and Microsoft started production late or kept production numbers low (scarcity, cost of materials, availability of resources). Now on the topic of Sony and Japan - Sony could care less about Japan. They understand that Nintendo (at least for this generation) is gathering much of the sales and so they are wisely (business-wise) focusing on Europe and North America. Sony tried with the Vita and saw that it wasn’t worth it. They couldn’t market it properly and their team didn’t understand what the consumers wanted worldwide.
@JRRR92 Hahahahahah......
@get2sammyb I'd like to see real investment in big name talent from the region. Sure they have a lot of 3rd party partnerships and relationships when it comes to long established brands, but with the recent departures from Studio Japan who have been responsible for quality series which now have bleak looking futures (Gravity Rush, Puppeteer, Team ICO games) there's nothing on the horizon for Sony in Japan (aside from GT7 which looks great but is racing fan specific and not exactly new).
When you look at WWS, Japan is greatly under-represented these days and not very exciting. Making some high profile additions and announcing exciting new projects with real financial backing for Studio Japan would go a long way to reinvigorating interest. Maybe founding a new studio there too would be great, otherwise we're left with a quality but increasingly less diverse portfolio of western studios and games from Sony.
Well this thread devolved in a hurry, which is a shame because there are some interesting points to think about.
It does feel like the variety of Japanese produced games for PS consoles has been in decline for a number of years. I'm old, so I remember getting my PS1 modded to play imports like Rockman Racing, Power Instinct 2 and other games that either didn't come out in the West or were late to the party.
These days, other than the number of visual novels, the Japanese PS store is very similar to the US or European stores. This is partly because many more games are getting international ports, but I suspect that there isn't the breadth of Japanese games that there used to be. I would like to see Sony establish a program to support small and mid sized Japanese developers, similar to the PS4 indie program, to try and increase the variety of Japanese games.
Speaking of visual novels, while I'm not a fan of Sony's dalliance with stricter censorship, I find the complaints about it a bit grating. For one thing, nearly every visual novel goes through multiple levels of censorship. The explicit sex scenes are removed from all home console versions, and even the PC versions must censor elements to comply with Japanese law. I sympathize with those who find Sony's censorship practices irksome, and it seems like they did a poor job of explaining their policy to both developers and consumers, but making them out to be the epitome of draconian censorship seems like a bit much. Especially since I've been spending the last few days spilling oceans of blood from undead hoards playing as a woman wearing little more than a cowboy hat and underwear in Onee Chanbara Origin. Gotta love Japanese games!
@DonJorginho it's more like PlayStation employee: "Mr Ryan, what would you like us to a do about those spare 3 million PS5s"
Ryan: "We've already taken care of that. They are being stored in a secret location and we have our top men on it"
Employee "Who?"
Ryan "Top. Men"
how many times do they have to say that is not the case for it to sink in.
Why did I just scroll through this entire comments section? Sigh.
@Makina I am so sorry that Sony is not letting you to jerk off to your video game characters.
I want to see a new original game from Japan Studio, also a new Gravity Rush. On top of that I want to see new studios started in Japan, I want to see action not just flowery empty words.
@Ah-Void Their loss,YOKO TARU even encourages us to do it,and his Nier Automata was a great game.
So if it does not ruin gameplay,and is not insulting to certain groups of people,then their is nothing really wrong with skimpy and scantily clad characters in PG18,Japanese games...
@Ah-Void why is that the assumption anytime you want something “uncensored”?
TMS has a girl fully clothed in a cute wedding dress, but they painted her skin white to make sure absolutely no skin was showing. Sorry, nothing to do with trying to get my lollies off thank you. o.O
@David187 It's Seems Nothing Short Of Them Buying a Japanese Studio Will Get The Point Across.
@Areus Yes I think that will suffice. We see them purchase or create a studio in Japan and we will know that they are very serious. Them just saying we love Japan long time isn't good enough.
Gravity rush 1 and 2 were not great games and BOMBED in JAPAN.
@SirAngry
All studio can do is make the games. Gravity Rush 2 is a great game, unfortunately it didn't appeal to most gamers, regardless of what country they're in. I did like that Sony let Japan Studio make those games, as well as Siren in the past, unfortunately with the key people from that team leaving Sony we likely won't see those series anymore.
One positive, the Astro Bot IP seems to be gaining popularity so hopefully Sony will continue to use Team Asobi and that character.
@nessisonett Dude, your TDS is getting annoying.
Idk if Sony is doing artificial scarcity on purpose for the PS5, but concerning Nintendo, for all the naive people out there, you should read this :https://www.google.ca/amp/s/www.magnatag.com/amp/blog/post/is-artificial-scarcity-damaging-the-nintendo-brand
Some excerpts:
"The most unsurprising element of Nintendo’s circumstance in particular, is that the company has recently experienced the highs and lows of both overestimating (Wii U) and underestimating (amiibos, nes classic, snes classic) the demand for their products. (...)
So what does Nintendo have to gain—if anything—from creating an artificial scarcity? For starters, inventory shortages work as a tremendous PR machine for a company with an in-demand product. Think back to any holiday of recent memory: There’s always that single product that no one can get their hands on, but regardless of however rare and difficult to find it may be, somehow it always manages to make its way to the desk of every morning and late-night talk show in the country. People like to have the new “it-product”, and something that is in high-demand and is seemingly impossible to find drives value in the short-term.
From a manufacturing perspective, Nintendo seems to be using a hybrid push-pull strategy for their supply-chain management. History suggests that the company doesn’t do well with long-term forecasting, and rather than have another inventory mishap on their hands, Nintendo’s distribution model likely wants to take advantage of economies of scale by only pushing out products they are guaranteed to sell. As a result, these products become harder to find in retail locations, but they are never left to go to waste. From this point forward, a manufacturer’s production efforts are typically based off of consumer demand.
When manufacturing a product at a larger scale, companies are often required to take on larger investments to front production costs. So in Nintendo’s case in particular, where demand is superseding inventory, the second wave of production costs greatly outsize the production of the first round of consoles. Nintendo’s manufacturing strategy grants decision-makers with a period of reflection, which gives their manufacturing team time to analyze the popularity of a product before planning the next round of production or deciding to increase the product’s cost. Creating an artificial scarcity is a pro-business move that prioritizes profits over consumer happiness. Period.
As we all know, rather than creating units to meet demand, Nintendo elected to cut manufacturing short—which was likely a move that was made to eliminate any excess capacity in the manufacturing process and maximize profits."
Before people say there is no way Sony Japan and Sony California can be at war with each others for the top spot, may I remind everyone of what happened to Sega in the 90s?
@themightyant it's not. It's one of the many myths that many gamers believe that many other gamers perpetuate.
"If so many people are saying that, it must be true"
@Makina "BS, stop censoring japanese game then.
Sony is way too focus on the Californian weirdos to care about Japan anymore."
Gotta love the irony of the statement.
@TG16_IS_BAE even though he has not posted Bamozzy is probably the smartest one here..you are entertaining for all the wrong reasons..i think its about time sony invested seriously in western development as well as eastern..i'm reading this as sony finally sees the importance of the playstation outside of japan..they can and will have their cake and eat it..i take this to be a positive step.
@Fenbops consoles on a decline in Japan? Weekly sales reports suggest otherwise. Home consoles, yes, but even PS5 is finding some 6-digit audience there. Heck, even XSX has sold some thousand units at launch, the numbers Microsoft probably hasn't seen from the country in forever.
Japanese gamers are just portable gamers en masse by now. Imagine a whole market of nhSnorks.
@Gamer83 I loved Gravity Rush 2, the thing is that Sony Japan moved towards mobile games for PSP and then PS Vita, so the teams were scaled towards that, and then the PS Vita didn't exactly set the sales charts alive did it? So they transitioned the entire studio towards developing that, and then the PS4 took off like a rocket. Then they had to bring new people in to try and turn the studio around, There were supposedly 3 projects, but none of them have been seen, Project Rayspace was spoken about like it was nearly ready, then nothing. Studio Japan has transitioned to being a support studio, which is quite frankly a tragedy. Still, Sony should invest in their studios there and maybe some external teams.
@naruball Which one of my statements are you referring to?
Of course he would say that. What did you expect him to say, "F@&k Japan?"
@TG16_IS_BAE Why was SARS nicknamed Bird Flu? I dunno - maybe because it wasn't? Avian Flu and SARS were 2 completely different types of diseases. Avian (Bird) Flu was an Influenza type A virus. SARS was a coronavirus. You can look things up before spouting your nonsense you know.
Or you can just continue to make things up like Sony is stockpiling PS5s in top secret warehouses to limit them to only the Japanese market. The thing about conspiracy nuts is that no matter how ridiculous their conspiracy thoughts are - they all sound legit and reasonable in their broken minds.
@Party_Cannon An easy google search shows that SARS was nicknamed bird flu, you’ll have to take it up with whoever posted that piece of information.
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