
Sony recently revealed that some of PlayStation 5's key games, including Marvel's Spider-Man: Miles Morales, are also releasing on PS4. While there have been concerns that these cross-gen exclusives won't make the most of the new hardware, it at least means a wider audience will be able to play them. But what are the key differences between a PS5 and PS4 version of the same game? Miles Morales' creative director, Brian Horton, explains just that in a new interview with Game Informer.
Asked about what changes players can expect to see when moving from the PS4 to PS5 versions of Miles Morales, Horton provides a few ways the next-gen edition improves the experience. "We were able to take full advantage of all the features in the PlayStation 5," he says. "One of those things was graphics fidelity; so, you're gonna see ray tracing reflections everywhere in the game on PS5. That's not something we're gonna feature on the [PS4 version]."
Horton goes on to talk about the DualSense controller's haptics, and how it allows for far more detailed tactile feedback. He says there will "be a rumble" in the PS4 version, but that haptic feedback and the adaptive triggers make for a more immersive experience. He says it allows for effects like "bio-electricity to travel from one side of the controller to the other", and says web-swinging is also affected, with "resistance on the trigger" conveying the feel of the tension on the web increasing as you swing. Then there's the PS5's SSD, which means "near-instant" loading if you die or fast-travel. On the PS4, there will be those loading screens we're all familiar with.
While the PS5 enhancements are pretty clear, Horton does emphasise that the gameplay experience on both versions will be "in parity", meaning the content and how you play it will be the same. In other words, you're going to have a fun time playing on either system, but PS5's extra power will make some pretty obvious improvements.
Which version of Marvel's Spider-Man will you be playing? Swing into the comments section below.
[source youtube.com]
Comments 64
So fancier puddles, sweet
I ordered the PS5 version with both games. I was waiting for a PS5 upgrade to replay the first game anyway. I'm getting very giddy thinking about these games for Christmas morning. With Demon's Souls...
Foley hookin spit, like. The games look incredible.
I will be getting the PS4 version. I learned to NEVER buy consoles on launch as they will release a better model in 2-3 years.
And most games will also be playable on the PS4.
I wont be getting ray tracing as i dont have a 4k or HDR compatible tv. Easy to forget that lots of people cant justify upgrading their tv every few years.
That said i cant wait for the added immersion from the dual sense, plus the benefits afforded by the SSD
@Rob_230 I don't think Ray Tracing is related to having a 4K/HDR TV? I'm fairly sure it's just better lighting/reflection rather than resolution.
@mrobinson91 Oh really? That is something that has completely passed me by. I suppose that means that the capability is built into the hardware? If so that would be very cool.
Thanks! I'll look into this more 👍😁
@Rob_230 you'll see the benefits of ray tracing at lower resolutions and with lower colour depth, it's just that they all go together to produce an effect better than the sum of their individual improvements.
It's only by a fluke of timing we have a 4k HDR panel. We picked up a Sony Bravia back in late 2017 , but the last TV we bought before that was in 2010. There are displays out there with deeper blacks and faster response times, but unless it makes nature documentaries look significantly better I'll have a tough time with the WAF. I was quite honestly shocked she was supportive of having the PS5 in the house.
Pre ordered the ps5 but the improvements don’t sound enough to warrant a replay of Spider-Man (that would require extra story content). As such I’ll likely pick up MM at some point.
If I hadn’t played SM already I’d get it on the ps5 simply due to the time saved on loading screens and the 60fps mode.
@Rob_230 ray tracing has squat to do with 4k or hdr
@Zuljaras
I’ve never known a platform holder to release a better version of the console within a couple of years. Only slim models, but last gen the slim PS3 was actually worse. V2 VITA also worse.
If you mean a mid gen refresh console like Pro then that will take longer, but I’d never buy one. One console every 7 years or so is fine for me, and the mid gen refreshes can never be used to their potential.
So gameplay is still perfectly fine on my PS4 then. I'll stick with that then.
@Zuljaras ***** waiting 2-3 years for a better model. I’ll buy it now and then buy the new model in 2-3 years. Life is to short for that *****.
@thefourfoldroot I prefer the Vita 2 and the PS3 Slim is better than the original (minus the physical BC) because it had better cooling. The original FAT is extremely noisy. The PS3 Super Slim was the worst PS3.
@Angelus3K You are right. But at least I will wait for reviews of the hardware like cooling, noise etc.
@Rob_230 Ray tracing is the ability to simulate realistic lighting effects. In this image can see how the building is reflected in the puddles on the right, but the image on the left shows relatively simple puddles without the reflection, i.e. no ray tracing.
It'll be interesting to see how reviewers tackle cross gen games like this.
I'd guess at probably review the next gen game and test on the PS4 for graphics, loading times, framerate etc.
Surprised there was nothing about frame rate..60fps on PS5 vs 30fps on PS4? Or will they be the same do we know?
@Zuljaras I know, right? And if you wait a few more years, you can get a ps6.
@Zuljaras surely you don’t need to wait for reviews. The launch PS1/2/3 and 4 were fine. I don’t know how people can resist not getting the next gen straight away. Telling yourself there’ll be bugs or problems is just negative and I don’t have time for that kinda talk lol
@theheadofabroom hahaha it sounds like you have had a similar experience to me. I nearly fell over when she agreed to me buying a ps5 at launch. I raised the 4k tv issue though and.....it didnt end well lol.
My bravia is from 2014 i think? Its a great set and had all the bells and whistles at the time (including the never used 3d option), which makes it difficult to justify the upgrade.
Great to know re: the RT. Thanks!
I am getting PS5 version. Can not wait to swing all over the city.
Well I'm getting cyberpunk day one and will probably buy a second game probably a ps5 one but I'm still undecided what to get decisions decisions!
@Zuljaras
Well, the screen on the vita 2.0 was worse, and so many features were stripped from the PS3. Mine was stolen so didn’t have time to see if it was eventually loud, but was disappointed when I got the slim to miss so many features.
I guess it’s a matter of taste.
@Zuljaras
The PS6 SP (SlimPro) is where it's at.
@Angelus3K 😅 good analogy thats the best way to be, life is to short 😆
@OneManDroid there will be a performance mode on ps5 for spiderman remaster at 60fps just not sure on the 4k side of the performance though.
@Rob_230 Media Molecule's Dreams has a type of ray tracing. Put a light source in your level and it will interact with everything it touches and create shadows and I guess reflections too, depending on the properties of the object.
I'll be waiting until the PS5 hopefully arrives on the 19th, experience all the rays being traced and immersive haptics from the start.
I have the PS4 version on my Christmas list.
I am planning to get a PS5 in February, so depending on my backlog workload, I don't know which system I will actually end up playing it on.
I wish SONY didn't mislead people about some of these PS5 games :-/ i.e making out this and Horizon 2 were PS5 only games. Oh well. Let's see what the PS5 really can do once they make PS5 games just for the erm PS5 then
Haaahahahahahaahahahah................graphics fidelity.............haptic feedback...........near-instant...........hahahahaha I Will stick to .........no ray tracing reflections ...........a rumble(which was switched off day 1).................loading screens and save a load of Bunce.
https://www.youtube.com/watch?v=vwS1tC9Mp00 The Who Won't Get Fooled Again.
Hahahahahhahahahahaha graphics fidelity what a load of gunk as I pop the delicious Horizon Forbidden West in my Playstation 4.
@Number09 I'm sure Sony's more than happy for you to continue buying and enjoying games on their existing console. 🤔
I'm planning on picking up Miles on PS5 day one, then blowing through it in a week so I can dig into Cyberpunk.
@Rob_230 Ray tracing has nothing to do whether you have a 4K or HDR TV. You would see ray tracing regardless, on any set.
@Octane ahh thats really clear. Thanks. The visual aids help to sell the difference too.
Everyone has been super helpful with explaining this. Thats why i like this community 😁
How do you insert pictures into comments on here btw?
@Number09 thats quite the rambling there buddy.
@Weebleman soundbites irritate me.
@get2sammyb plenty of life left in the old girl.

@Rob_230 another plus is that if the game is running in 4K but your TV is 1080p, the console will down sample the 4k image for your TV which generally makes it look better than games that run at a maximum of 1080.
Its a winner all round really for you.
Lies.
If they truly utilized the PS5, there is no way the game would work on the PS4.
Next-gen offers way more than reflections, frames and load times.
They even said the gameplay is exactly the same. 🤬 Gameplay, AI, and animation improvements is where true next-gen is.
I only brought this up due to where he said they can take advantage of the PS5. Bulls***.
I want to play this on ps5 of course, I really hope ps5 is released this year in my country, for now only singapore get the pre-order 😕
@Zuljaras Most games in the launch window will be playable on the PS4, sure; but after that, it's extremely unlikely for most major titles.
As for a better version in a few years, thats doubtful this time around because the majority of the size is spent on a cooling solution (that they won't likely try and make smaller) it already runs quiet and cool at maximum performance (which is where it always runs at) and they will likely want to keep the size/shape for compatibility for first and third party side panels. So there isn't much they can (or should) alter. Any revision you get in a few years will have extremely minor changes (like the Switch revision with a better battery). Or the revision could even remove features (like fewer USB ports on the PS4 slim)
@Rob_230 (img)insert URL here(/img)
Replace the brackets ''( )'' with square brackets ''[ ]'', and put the image URL in between (just open the image on a new tab, and copy the URL).
@Medic_Alert Every decision had to insure that they did not leave the PS4 version behind.
One example comes immediately to mind in how MM could have been improved over the PS4 but he said the gameplay was the same. Miles could have had a faster swing speed than Peter but I bet their speed is identical.
@JapaneseSonic not if the games are digital! Lol
@Medic_Alert Oh I hope to be proven wrong, but I very much doubt it. People are already sheep in that they believe next gen is ray-tracing, controller haptics and load speed when everyone should be wanting improvements in gameplay, animation and AI.
@OmegaStriver seems all PS5 is at this point a true 4K machine with faster loading and gimmick controller. For those like me with a 1080p TV better off staying with the PS4 for a while longer.
@Rob_230 there's loads of formatting available, it's all BBCode style: https://www.pushsquare.com/forums/ps_general_discussion/formatting
@Deljo exactly lmao
@deathaxe they didnt have to make any compromises. Its gonna look exactly like the game spiderman did in 2018. So basically its gonna look great. I think people are overestimating how good the ps5 version is going to look.
@OneManDroid i think regular is 4k30 with a performance mode of 4k60 that turns off effects like ray tracing
@Gravity_Bear great shout. I havent loaded up dreams in a while so i will have to check it out!
@Octane @theheadofabroom thank you. Thats really helpful!
@Rob_230
You don't need 4k/hdr TV for Ray-Tracing.
😉
@OmegaStriver your idea of what constitutes next gen might not align with anyone else.
If you take away the trademark names next gen is simply a faster CPU, GPU and an SSD. MS and Sony might try and make it sound like more but in reality it ain't.
has terrible pop up textures & pop up in general of shadows, details, people, cars... pop up right down to the very small extractor vents on the sides of every building... so last gen... get rid of the damn pop up & dodgy textures, its meant to be ps5 new next gen... jeez lol
@Octane...... On a more Reality note...... Is Ray tracing another graphics hype gimmick for charging us more for extra transistors on G cards........
Reason I am asking is that, the comparisons you are making in the 2 x photos seem only confined to gaming graphics........ What I mean is that, if I was walking down the street on the 2 x photos, I would hardly recognize or realize the reflection of the buildings on the puddles of water, that is in real life the left Pic without puddle reflection seems realistic........ Whereas the Ray traced photo on the right seems more like what you would see on a paiting and the reflection and lighting seem way over compensated.......
@GREGORIAN Well, it's just one example. It can also be used for sound. So sound can be accurately muffled when it comes from around the corner, or the next room over. It is not limited to lighting per se. It makes it easier for developers to implement these features. Whether they choose to have their puddles look like mirrors is up to them. Ray tracing by itself isn't an artistic choice. They can muddle the reflection to make it look more realistic, but some devs will undoubtedly flex the ray tracing tech, making everything seem like a mirror. And yes, that may look unrealistic. But again, that's not the fault of ray tracing. I think we will see an overreliance on the tech at first, but it will find its place eventually.
It's no different to how reflections in 3D renders took off in the 90s, and every metallic object looks like a pristine mirror. Examples; the Nubian ''flying spoon'' ship from Star Wars:


Or T-1000 from Terminator 2:
@KraniX I’ll name two changes to gameplay that can be achieved now that could not be achieved before due to hardware constraints but haven’t due to them selling everyone that reflections, load speeds, controller haptics and frame improvements are all there is currently,
Miles could have had faster swing speeds due to that they can load-in textures faster now but his speed will very close to the same as Peters from the PS4 due to PS4 constraints. How do I know this? They put out a video a year or so ago showing showing different in-game load speeds between the PS4 and PS5. Miles could have had faster sling shot moves but won’t due to that article from yesterday stating gameplay is the same in MM for PS4 and PS5.
Different game, Horizon, could have had flying mounts but didn’t due to PS4 constraints and now we find out Forbidden West will release across both systems. So, that feature may be in jeopardy if they want to keep gameplay the same.
Yes, there is a faster CPU and GPU, and that means more than ray tracing, faster load times, controller haptics and higher frames.
So how does it work, if i buy the PS4 version do I get the PS5 version for free? Like with Assassins Creed Valhalla? Or will i get an upgrade that i can play the PS4 version on PS5? Or is that the same? I dont understand the difference because some games say if you buy the PS4 version you will get the PS5 version too. On COD Cold war it even costs 10$ more if you buy the cross gen version.Others only say its "Playable on PS5 with an upgrade" So i suppose thats a difference? Because i want to pre-order Spiderman Miles Morales on PS4 and some other games but I am not sure if i'll get a full PS5 version later or just an upgrade or if its the same.
@Shepherd_Tallon I pre ordered PS5 and Miles Morales Ultimate edition. Cant wait for launch day!!!
@JJ2 @Kidfried @naruball
I guess it does not matter what I want anymore.
My fiancé asked me yesterday what I like more PS5 or the Series X. I know where this is going because I was asked those questions about the Switch, PS4 Pro and the One X
@OmegaStriver I don't think Spider-Man needs to swing much faster, but if that's what constitutes next gen I'd rather have ray tracing or better frame rates.
I think for players it's great Sony are supporting current and next gen, it's even better due to the fanboys who were criticising MS for doing exactly this having to eat their words.
@KraniX yeah you can tell OmegaStriver knows little about game design. Spidey's swing speed will have been set very carefully to make it feel as satisfying as possible. Too slow and you don't get the sense of freedom of movement, exploration becomes onerous. To fast and it feels comical and breaks immersion. Not to mention the fact that they need it to be beginner-friendly while still being satisfying when you've got the hang of it…
@theheadofabroom Oh yeah, speeding up the sling shot move would be too much and way out of the realm of what Spider-Man man can do........ you guys freaking kill me.
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