Update: As of Patch 1.05, released on the 17th September 2020, the game-breaking bug mentioned in this article has supposedly been fixed. You can read more about the update through this link.
Original text: Today, we wanted to bring you a full review of Kingdoms of Amalur: Re-Reckoning. It was one of our favourite action RPGs of the previous generation, and we were looking forward to playing through it all over again. Unfortunately, we've been unable to do that. A game-breaking bug has destroyed our progress through the game not once, not twice, but three times, and beyond that, frequent crashes later in the adventure have killed any hope of us seeing the credits roll.
So why haven't we reviewed Re-Reckoning and given it a low score? Well, the thing is, we don't know how widespread these issues are. A look at the title's Trophy list suggests that some PS4 players have already completed the game, and with the review embargo lifting at the time of publishing this article, we have no idea whether other publications have ran into the same problems as we have.
As such, we thought it would be best to simply point out that we haven't been able to finish the game because, in our experience, Kingdoms of Amalur: Re-Reckoning is broken and not fit for release.
The game-breaking bug is a weird one. From what we can tell, it only occurs hours into the game, but once it strikes, there's nothing you can do about it. We've run into this bug on three separate character saves, each of them started from scratch. We'd get through the first few main story quests, uncover a good chunk of the map, and then disaster.
For whatever reason, enemies start disappearing as they die. Just poof, gone. Blinked out of existence. These disappearing enemies give no experience points and no loot, effectively halting all character progression. But that's not even the worst part. This bug seems to corrupt your current save, resulting in crashes whenever you hit a load screen. After this bug appears, you can't even reload your save in-game because doing so causes a crash. Not good.
We've tried to find a way around this bug ourselves, but nothing seems to work. Even reloading old saves results in the same disappearing enemies eventually, like the game decides to just fall apart past a certain point. It's not a specific quest or location on the map that causes this bug. It just happens, and that's that.
We recorded the bug in action so that you can see it for yourself. You can find the video below.
(And yes, the game crashed when we exited this particular dungeon.)
We deleted the game and our saves. We reinstalled the game. We downloaded all of the pre-launch updates available to us. We tried different weapons. We tried different magic. We tried every potential fix that we could think of, and we hit this same bug three times across three totally different characters.
So there you have it, we can't finish Kingdoms of Amalur: Re-Reckoning, and if you're thinking of purchasing it on PS4, we'd highly recommend waiting to see how widespread these issues are. If an update arrives post-launch that addresses these problems, we'll write about it. Hopefully we'll have a review for you sooner rather than later.