
In Ghost of Tsushima, honourable samurai Jin Sakai seeks vengeance against the invading Mongol army after they conquer the titular island. Adopting ninja-like tactics, Jin aims to drive the enemy forces away from his home, and will mercilessly kill those that oppose him. Throughout Sucker Punch's upcoming open world adventure, you'll likely slaughter hundreds of soldiers, but by the sound of it, animals will remain safe among the violence.
Of particular note is Jin's horse, Nobu. If you were worried this loyal steed could die as you fend off the Mongols, Sucker Punch has some good news. In an interview with USgamer, creative director Jason Connell plainly says, "Your horse is not gonna die." He says the horse may "get scared and run away" but that the game isn't going to permanently take Nobu away from the player.
This echoes other open world epics such as The Witcher 3: Wild Hunt or the more recent Assassin's Creed titles. However, Ghost of Tsushima is going one further, taking animal hunting off the agenda. While Jin will be able to craft things using various resources, none of these materials will come from the island's wildlife.
Indeed, the fauna of Tsushima will help the player out in other ways. It seems like Jin will come to rely on animals to find people in need, hidden secrets, or undiscovered locations rather than for raw materials. Apparently, this attitude stems partly from the actor portraying Jin in the game, Daisuke Tsuji. "Our actor has a nice, sweet sensibility to him. He cares about animals and people, and it comes through in his performance," Connell says.
Are you relieved to hear Jin's horse is safe in Ghost of Tsushima? Would you prefer to have hunting be part of the game, or are you at peace with being peaceful? Ride like the wind in the comments section below.
[source usgamer.net, via gamesradar.com]
Comments 16
I guess it’s a welcome change from hunting animals for resources in most games like this.
I’m really really looking forward to getting my hands on this game
I had tears in my eyes when Arthur's steed died in RDR2. Never again.
Now at least I won’t have a week long depression over a virtual horse death like in RDR2, thanks Sony
doesthehorsedie.com
Don’t care at all.
@Boucho11 But at the same time it's kinda weird that all the animals are invincible to arrows now... It would be a nice touch of detail at least, even if you couldn't get resources from them.
Yes, but can you ride it up a mountain then kick it off the edge?
@Octane unless they have worked it in that he won’t fire at them, like they are greyed our. Perhaps Jin as a character believes they should be killed or some *****
It can't die? Not even if it's attacked by a time period authentic giant crab? 😉
Cool, can't wait to remote play this on my Vita.
@ApostateMage Don't remind me, that scene broke my heart.
I don't think any game is going to come close to RDR/II as far as horse bonding is concerned. Roach is quite annoying in TW3 and AC Odyssey's horses - no one cares.
All these other games with horses not dying, groomed or fed to change weight are just excuses to say "look we don't know how to implement all that stuff, your horses are just objects that never die!"
Good, now let me add swords to the sides of the horse lad, so I can run at people like a javelin.
@TheArt May sound weird but not all games should be like a RDR2 the controls are really terrible with RDR2 atleast thats a big complaint i hear. With the setting alone im more exited with GoT.
Do you work for peta
I kinda liked that your horse could die (not easily mind you) in BOTW (and that the Horse God took you to task for it lol) as it meant that like your weapons and your life, resources were limited and precious. Really made the game feel more desolate.
Not a deal breaker for Tsushima but I feel that it kills some of the realism.
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