A lot of the space ship designs in No Man's Sky are very cool, but have you ever wished you could ride around inside a flying alien instead? Just us? Okay.
Well, that's what you get anyway in the Living Ships update, available now on PlayStation 4. As the name suggests, the big new feature this time around is the inclusion of organic starships. These lifeforms act like your regular ships, but have their own unique characteristics depending on what you nurture as you take the creature from egg to full-grown. You can see some variants of this unusual update in the above trailer.
Also seen in the new video are some new in-space events and objects. Over on the PlayStation Blog, Sean Murray doesn't go into too much detail on these, but says they will add "more variety and unique experiences to space travel", which sounds good to us. Again, the patch -- version 2.30 -- is ready to download now, and weighs in at a pretty hefty 11GB.
You can read up on all the patch notes on the game's official site. What do you think of No Man's Sky's Living Ships update? Take off in the comments below.
[source nomanssky.com, via blog.eu.playstation.com]
Comments 30
I think I'll call mine Moya.
I wonder if the ship can have a sort of legs that would prevent the need to burn fuel for taking off perhaps?
This is amazing.
Very Farscape!
I tried no man's sky after the vr update. The only update I want is a story mode campaign. Star Control 2 would be a good model for them. It feels too big and aimless without a campaign.
I have to say I always had a liking for NMS. I bought it for just a couple of pounds not long after its disaster of a release and went to the centre, not once but twice! I spent another 50 hours in VR when beyond first released. At launch at least my 2080 was not powerful enough to bring out the best of NMS on the index. But its a game I know I will spend another 100 hours in at some point in the future, probably when I have 4080 and can run in full glory at120fps in VR. The PS5 and PSVR2 should be a perfect match for NMS if it can be optimised perfectly
This game always sounds cool to me but not to the point of a purchase. I suppose first impressions linger for quite some time.
By the time the PS5 port comes out they'll need to rename it to "All Man's Sky".
@rjejr 2 Men 1 Sky
The game at launch was enough for me, but I have to applaud Hello Games for putting 99% of other devs to shame for post-launch support.
Meaty patch sizes but they sure add a lot of neat content to the game.
No Mans Sky Above and Beyond. Every Time you think your done there is more.
@Octane That earns you the dreaded LOL. 😂
Dang, this is making we want it for the PSVR. This could be a good VR game.
@AdamNovice I'm sure a lot of people will. It doesn't mean you're unoriginal, it just means you have good taste.
Can I?
I just want a quicker way to fuel the ship. I loved it originally, but as I've said before, the grind irritates. So many components to make a single fuel cell. Get this + that, but to get this you need A, B, and C, and to get that you need X, Y, and Z. But then you need multiple components to make A, B, C, X, Y, and Z... it's just... AAAARRRRRRGGGHH!
For any Star Trek NG fans out there I wonder if they'll make Tin Man that ship was living would be cool to do small things like that references to other sci fi stuff
@SnowTiesAreCool agreed I’ll even go as far to say that I preferred it then the feeling of loneliness and isolation was it’s biggest draw
This scared the living ship out of me!
(Sorry)
@Paranoimia and that's why I have avoided the game. It sounds like fun in parts but that building grinding part seems like it's too much the core of the game.
@Unffclcntrllerpd yeah I know what you mean, new things are cool and everything, but it's strayed so far from the original vision which was almost perfect at first for me. Not as many stretches of quiet moments in-game anymore. The new procedural music tracks in the game are far inferior to the original soundscapes done by 65 Days of Static (though thankfully they are also still present).
Awesome stuff, can't wait to try it out.
thsi game is starting to become what it should have been in 2016 on release. i guess we will have a complete edition for the ps5 someday.
@SnowTiesAreCool
Not often that I come across someone else who really enjoyed NMS on release (or least, is willing to say so).
@SnowTiesAreCool your totally on my wave length on this - I can get behind hello wanting to put things right in the eyes of the vocal crowd who felt sold out by the game but the initial build was exactly what I wanted and expected - 65 days of statics music is so haunting and peaceful yet scary it made the whole Im alone in this huge universe thing have real weight
@Paranoimia Great reference...
Also I thought that game was great but could not get on with the grind. It slowed me down and then I stopped.
@TheBuzz The game is far beyond what was promised now though.
@WallyWest, it sure is but its not 2016 anymore. hello games was not honest and should not have lied. what they did is not an acceptable way of getting fundings for their game.
@TheBuzz You should watch Internet Historian's video on No Man's Sky.
I gave this a lot of my time but after about 25 minutes i'd had enough.
Neat.. but without a Pro patch for PSVR, color me sad.
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