
We've made our frustration with Call of Duty: Modern Warfare's PlayStation 4 patches known for some time now, but its latest update has to take the cake. The game's Season Two content release is available now, and to gain access to it you'll need to download an absurd 51GB of data.
Could this be the biggest patch of the PS4 generation? It has to be up there. To be fair, the title is doing a lot of overwriting so the overall file size isn't actually increasing by that much, but you'll still need to set aside a seriously significant amount of time before you can start playing again. Seriously, this is the same size as a full AAA PS4 game. For a full list of content Season Two brings with it, head on through the link.
Do you think this sort of patch size is okay? Let us know your thoughts in the comments below.
Comments 23
This makes almost no sense. Many people already have problems installing a game because they don’t have space anymore.
Now you have to delete a game, install this patch, and install the other game again.
Yeah the problem is not THAT big but it sure is annoying.
Glad I deleted the game. and I hope this is not starting a trend. Devs need to optimize their games better.
@BrintaPap What concerns me more is we see the base file size of games with actual 4K Assets on PC and my god, you can get 4, generously, on a 1TB drive.
Given the PS5 is using custom SSD tech to both improve games and act as storage, that wont be cheap to implement, meaning 2TBs may be generous. That wont last long.
But then add on the fact that the SSD seems required for games to run on the newer systems, you lose out on external HDD support. So then you need external SSDs, which can be rather costly. Or god forbid....custom proprietary ones.
I hope not, but I just got a 4TB HDD for my PS4 Pro and its already lost 500GB to formatting....somehow....and then a further 1.2TB for a mere 40 games. Mostly indies.
Space is a premium, but sadly developers wont see it that way.
Yep, saw this after booting up today. I only keep it around to play games against bots with my wee brother and it’s rather a lot of space.
@Knuckles-Fajita if the ps5 games are also that big and Sony only allows themselves to sell their (seemingly Intel Optane-like) SSD’s I might skip the console.
I hope it has atleast 2 TB, 1 would be insane.
Having physical disc on PS4 already means nothing, you still have to install the game.
I think we’re going to see a proportional leap in file sizes with the PS5 like we did with the PS3 to PS4 transition. In the PS3 era, 10GB for a game install was considered quite large. Now it’s just a weekly patch.
I can think of 2445 games I'd rather install on my ps4. Google is saying there are 2446 but I'd put cod infront of fifa any day...just
Insane for a patch.
I'm kinda scared for when games will start having 100gb+ patches.
@Knuckles-Fajita You never get the total space in any drive wether it's for an OS or a 2nd drive. The 500mb will be system files to make it run on the ps OS like windows does.
The issue with today's games ever since the PS3 and 360 came out, games were released and patched later, is that they release patches like probably this one and it's not to fix things but for 4k visuals. Like me (at the moment) who don't have a 4k TV or a Pro PS4 for that matter, it's a patch I don't need why they can't say we've released a special pack with 4k visuals you can download if you choose. That way it doesn't take up space on a person console if they don't need it, this luckily has been one benefit for pc players that they need to do for PS5 Sony need to take a stand because im seriously doubting the size of that SSD at the moment not been any bigger than 1TB
Days gone recently came out with an update that reduced the file size of the game I believe. Why can't more companies do this?? I'm not tech savvy, so please feel free to explain how this is done, and why this practice isn't the norm now a days
That’s too much. I have enough trouble with patches and having to delete games already. This makes me want the game less.
Next generation with the SSD you'll see game file sizes go down as well as patches, HDD has moving parts which can only picked up so much data on each pass. So devs have been using techniques as duplicating data hence why you've see game file sizes this generation exploded, Mark Cerny isn't kidding when saying the SSD are the biggest game change's this generation. It isn't just about loading times your going to see games that where never possible last generation because of the slow HDD, Guerrilla Games wanted a section where you could fly in Horizon Zero Dawn it wasn't possible because of the the slow HDD & CPU.
Waaaaaaay too big!!! Is this poor optimisation? Or are they giving us 2 or 3 more FULL campaigns.... ? Come on!
Absolutely Ridiculous.
Wow. Thats just crazy. Whats the total amount of space up too?
@NYJetsfan123 i wonder the same thing, and its not like days gone has been out that long. Seems like something they could of done from beginning, but i also am not tech savy so maybe i dont know what im talking about.
@Nakatomi_Uk I think it was the Wired Mark Cerny article that he stated ps5 would potentially have the ability to have more choice in downloads eg: campaign only rather than multiplayer etc.,
Do agree I'm keen to learn about the expansion options for both ps5 ssd & our external ps4 hdd games-they don't need the ssd tech as such to play, just our ps4 account for verification stuff.
As for the 51gb oof! Bit like the Warcraft 3 reforged saga...multi GB compulsory update to bugger up a functional 2x CD game install of original game & frozen throne expansion?!
It took 3.5 hours to download and install. It's getting to be a bit of a joke now.
it's unacceptable imo, 51gb is absurd.. especially if there were a couple of consoles in the house with the game on it, and a capped internet connection. i know they're doing free season pass stuff, instead of paid multiplayer packs, but in some respects, i think it would still be better to make a lot of the new content optional, and get users to download it from the store - use the games menus to let them know its available.
this is getting ridiculous, enough is enough!.. its time to delete this cancer from the hard drive. it just keep on growing and taking place, after it was released and when it should have been finished. this is not acceptable, and this will be my last cod i ever buy.
@Knuckles-Fajita on a 4Tb drive you lose about 10% just to the conversion from the manufacturer definition of a Tb (10^12 bytes) to an actual Tb (1.024^4)x10^12 - i think my 4Tb external seagate drive reports as 3.6Tb on PS4 pro. i find external drives rather unreliable, so i don't play games from them. i already lost 2Tb of games on one HDD (fortunately i buy nearly everything on disc, so re-installing most of it wasn't that bad).
@GoodGame: Do you know the before and after file sizes?
Theres a rumour going round that it could be because it could the battle royals mode in the file
@NoCode23 Mine was around 280GB before Season 2. Now it's 151GB
@Knuckles-Fajita Some of that missing 500GB will be a safety buffer. These disks need space to move data around in order for them to work properly. The downside is SSDs works in a similar fashion but also reduce in speed the fuller they get.
Perhaps Sony have found a way around this if it's their own build but if not those SSDs could be even more restrictive than we're thinking.
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