And so begins Ubisoft's attempt to transform Ghost Recon: Breakpoint into an overall better game. Weighing in at around 7GB, Patch 1.04 is available to download now on PlayStation 4. The update is the first step in the developer's plan to overhaul the open world shooter, which was received rather poorly when it launched back near the beginning of October.
Patch 1.04 includes a load of gameplay adjustments -- which seem welcome at first glance -- and bug fixes by the bucketload. Seriously, the patch notes for this thing are huge. You can find Ubisoft's "highlights" below:
Ghost Recon: Breakpoint Patch 1.04 Notes
Patch 1.04 highlights
- Fixed an issue that caused the drone to stop deploying on some occasions.
- Fixed a bug that caused some players to respawn under the map.
- Fixed an issue where changing fire rate while ADS deployed the drone.
- Fixed an issue where L3GP night vision goggles blocked the weapon reticle while in third-person view.
- Fixed an issue where the "Mission Completion" tutorial pop-up would display after every loading screen.
- Fixed an issue where scopes would flicker when players ADS.
- Ghost War:
- Sniper weapons no longer one-shot while using the Rolling Thunder perk.
- Fixes implemented to Ghost War stat tracking.
- Ghost War stats are now display correctly in the loadout menus.
- Shooting downed enemies will no longer trigger hit confirmations.
- Added a cooldown to the Ping system to avoid spam.
- Mission interaction is now prioritized over vehicle interaction.
- Players can now do a camera shoulder swap while in cover. It will also rotate the main player on the spot.
- Increased the base stamina by 66%.
- Increased stamina re-gen speed by 75%.
- Reduced the stamina consumed when sliding by 50%.
- Fixed a bug where players could get stuck after using their ability or frags while Panther Class is equipped.
- Realigned the angle of the panoramic night vision goggles to align better with the character's eyes.
If you want to peruse the whole list of changes, be sure to take a look through here.
Early impressions of the update seem to be reasonably positive, which is a good start. Breakpoint still has a long way to go, though, so we'll be keeping an eye out for whatever's next. In the meantime, let us know if you plan on going back to Breakpoint in the comments section below.