![Anthem Remove Items Damage Boost](https://images.pushsquare.com/d9c18626d4650/anthem-remove-items-damage-boost.900x.jpg)
Okay, did anyone actually test ANTHEM's stat-based inner workings before the game launched? The controversy for BioWare's looter shooter continues as players have once again found a clearly unintended way to boost their damage output. And yes, we did write 'again'. Just last week, we reported on the fact that you could get basic weapons to do more damage than endgame equipment, due to how the game's scaling system works.
This time, it's all about purposefully removing equipment so that your character's average power level increases, potentially allowing players to dramatically increase the damage of their melee, combo, and ultimate attacks. Most notably, you can automatically remove support items by making a new loadout, meaning that the game won't take lower level support equipment into account when it calculates your overall power.
It's the kind of thing that really makes you wonder how BioWare missed it to begin with, but then it's been abundantly clear from day one that ANTHEM was rushed to market.
[source reddit.com]
Comments 17
I think the big news here is that people are still playing Anthem
Bioware made a bad game plain and simple.
Roses are red,
Violets are blue,
EA be like,
More controversy for you!
Lol this game is a joke. The amount crap people will endure...
Well, I guess that's one answer to the low loot drop percentage...why bother when regular stuff scales up better?
I wanted to love this game so bad... shame on me for having hope.
So this is like one of those Japanese games where you beat each others clothes off to win?
Another Anthem failure more interesting than Anthem itself.
To be fair, DAO has a lot of stuff like this. Even with the latest patch, many spells don't actually so what the description says. There's a skill you can do to raise your defense, but it actually does nothing at all. There's an elemental spell that does the wrong element. Thankfully there's a fan patch for it. The description says it fixes 857 bugs.
https://www.nexusmods.com/dragonage/mods/4689/
Not defending Anthem, it looks boring as hell, but Bioware has a history of this.
They really might need to work with Diablo Devs on how to fix this because it looks like there going to do a Diablo 3 loot 2.0 patch which started the loot system from fresh and it worked for D3
Games as a service? More like games as a circus!
I’ll see myself out...
It's sad how much attention this game gets, compared to good games that go under the radar.
At this point, you have to ask which is more sad: the state this flustercuck of a game released in, or the people who still insist on defending it.
Okay, some people might enjoy it, but for how long? It's got these balance problems, it's bugged, it's got very little content, it's missing a ton of 'features' which were shown just months before release, and more.
I get that no-one likes to admit they wasted their money, but surely even the most die-hard fans must be reconsidering their position by now. The fact that people put up with/defend this kind of crap is the reason we keep getting this kind of crap. This is beginning to make Fallout 76 look like a genuine GOTY contender.
Its heartbreaking as a hardcore bioware fan that this happened but I had a bad feeling about this almost 6 months agao that things like this would happen.
Insert ascii Picard facepalm here.
The internet is a toxic place but it's the hero the live service games model deserves
@Matroska DAO is an early PS3 game though with a different main focus. I wouldn’t say it’s particularly comparable with those factors in mind.
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