
We always rather liked David Jaffe's online multiplayer shooter Drawn to Death, with its pen and paper art style and imaginative characters and weaponry. However, it seems Sony is ready to pull the plug on the game's servers, as it's wont to do with under-performing online titles.
A fan fired up the game today, only to be presented with a message that bluntly states Drawn to Death's online features and multiplayer will come to an end in six month's time, on 25th March 2019.

This follows the closure of Jaffe's independent studio, The Bartlet Jones Supernatural Detective Agency, earlier in the year. It's another example of Sony shutting down online services and games that fail to meet expectations, such as Gravity Rush 2's multiplayer features after 18 months, The Tomorrow Children after 12, and Kill Strain after just short of a year. It's a real shame to see this continue to happen.
Will you be sad to see Drawn to Death go? Are you still playing, or have you moved onto other games? Get doodling in the comments below.
[source resetera.com]
Comments 17
I thought this game had been shut down already ages ago, to be honest. It's been a minute since I've heard or seen any news about it.
I was one of three people who liked this game. Haha!
This game had potential... But JUST fellshort for me. I loved the style and the vibe it had, but the small lobbies and the limited modes kept me from playing it. Mainly because there were better games I was playing.
The game had potential but the execution could have been better. I was surprised that there was still players out there supporting it. Spent almost 10 minutes finding a lobby and I had yet to join one.
I got an idea about a moba shooter where you could play as characters from different art styles. Anime, gothic, punk, stickman, horror, comic, etc.
Played it for two minutes on Plus, that was enough. I liked the 'style' but thought the 'tone' was wrong. Lot's of uneccessary swearing etc. Don't get me wrong, it's fine in the right context, but that game just seemed for the sake of it.
"A fan fired up the game today, only to be presented with a message that bluntly states Drawn to Death's online features and multiplayer will come to an end in six month's time, on 25th March 2019."
This line strongly implies that the game has more than one fan.
Nah
Bit naff that a fan had to find out and share the news rather than Sony putting out an official press release. It feels like server shutdowns are increasingly going under the radar.
As for the game, i havent downloaded the plus version yet. Is there an offline mode? Or is this it for the game?
@Rob_230 It's online multiplayer only, as far as I understand.
I played it for a few hours when I first got it free with PS+. I was t impressed really. He should have just made another Twisted Metal for the PS4 instead.
It was still going?
Played for 5 minutes and then deleted it. It won’t be missed
@get2sammyb I must be the third one then. I was so into this game that I got the Platinum for it. The game is a underrated gem.
"Online features and multiplayer"? So the game has something like bot battles or campaign now, too?
I did appreciate the overall artstyle and numerous parodies (including a console gun you reloaded by ejecting the cartridge and blowing into it), but abandoned the game fast for reasons unrelated to its quality. This was yet another sad example of "triggers glued to rear touchpad", and mobile data costs don't quite motivate you to sit through your Vita streaming minutes of matchup wait either. Still, a predictable but sad sight, and the umpteenth testimony to the issue of making games that are LITERALLY unplayable without servers that cost their own penny to maintain. Even preserving those through eventual emulation becomes a much taller order.
i think that is how online only games work? they don't last very long.
This game was a large disappointment, if one can be disappointed in something that was free. The art style was so unique and the whole concept of playing as doodles and drawings in a schoolboy’s notebook is actually quite creative. The characters were just plain annoying, and the humor was so cringe-worthy that it was hard to stick with. Then the gameplay was remarkably not fun.
I think if they did a similar third person shooter with an actual single player campaign and a good story, it could actually be quite good. I can imagine a number of really innovative ideas on how a story could be placed around this world.
The game had garbage netcode.
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