You know how in Metal Gear Solid V you can snag non-playable characters if you like the look of them? Adding them to your army back at base? Well you can kind of do that in Assassin's Creed Odyssey as well, as if the game didn't have enough to keep you occupied already.

Much like The Phantom Pain, Odyssey populates the map with randomised enemy soldiers, each with their own name, look, and abilities. Spy a grunt that you like, and it's simply a case of knocking him out and telling him to bugger off back to your ship, where he'll become your newest crew member.

It's all explained in Game Informer's latest video, which we've embedded above. On top of all the other optional stuff that's packed into Odyssey, it's sounding more and more like the game's open world is just going to be one gigantic freeform playground. We have to admit that we're looking forward to seeing how it all ties together.