
Tacked-on multiplayer modes were something that plagued the previous generation of consoles with poor online options that didn't really need to be there at all. Ninja Gaiden III brought its bloodshed to multiple players at once to little applause, BioShock 2 distributed plasmids online with not a lot of fanfare, and the 2013 reboot of Tomb Raider carried over its lacklustre multiplayer options with the PS4 remaster a year after its initial launch. At the time, I thought that was the end of it. It was time for them to die out, and in the years since then, throwaway multiplayer offerings have very much seemed to become a thing of the past. But with last month's release of Far Cry 5, its Arcade Mode has me fearing that these potentially forgetful features could make a return.
At the heart of Far Cry 5's multiplayer problem is curation. To take a step back for a second, the game's Arcade Mode allows players to create their own multiplayer maps and upload them for others to play, and it's these that make up the bulk of the locations you'll visit during competitive play. There are a handful of maps created by Ubisoft themselves, but they're poorly surfaced, not obvious when you reach the map voting screen, and rarely selected when it's time to pick a winner. And it's this that creates the mode's biggest flaw.
Curation of the player created maps is absolutely abysmal. A large majority of the maps you'll get to choose from aren't designed by Ubisoft, with maybe one or two sneaking into the selection screen if you're lucky, and because of that you're nearly always voting for a lesser experience. These maps are often completely unbalanced, as the creator hasn't spent months fine-tuning elements to make things fair, or they're far, far too big for the 12 player count. This actually amalgamated into a two match run where the first game I entered finished with a grand total of three kills, and the next one culminated in a draw with no deaths whatsoever. It's an awful experience that you'll tire of very, very quickly as you desperately search for a half-decent map, but due to being at the mercy of whatever locations the game throws at you, that may never happen.

While curation is completely random, the in-game mechanics that fail to translate over to multiplayer are set in stone. The simple act of just getting about is much harder online, with worse player movement, geometry that I constantly got hung up on, and a very finicky mantel that makes traversal much harder as it continuously fails to register that you want to climb up something. All of this works just fine in the single player campaign, so it's sort of bizarre to see it literally fail before your eyes when other players are thrown into the mix.
As well as that, there are some mechanics that just straight up do not work in multiplayer. The game's new take on a mini-map, the compass, is the biggest offender as it fails to map out your boundaries as well as doing a poor job of highlighting enemies. Because of this, I found myself going out of bounds multiple times every match as you simply don't know where the map ends or when the countdown timer for an automatic respawn will begin. You don't really know where you stand with any map you encounter thanks to the compass, and so it makes engagements with enemies even trickier because you don't know if just manoeuvring around to the other side of a car could trigger an eventual respawn.
To make matters even worse, the game does a terrible job of simply telling you whether someone is on your team or not. While most titles would give you a small pop-up highlighting their name and whether they're an enemy or not once you come across them, any sort of feature that does this in Far Cry 5 is non-existent. There's no way of telling if someone is on your team or not until you begin shooting at them, at which point the UI turns green for someone friendly and red for an enemy. Because of this, I found myself shooting at people on my own team far too often because I just didn't know whether they were going to try and kill me or not. While there's no friendly-fire, it's just incredibly stupid and needlessly convoluted to the point where I'm not entirely sure how the game shipped like this in the first place.

To top things off, there's no progression of any kind. You can level up to 20, but the rewards only affect the single player campaign, with nothing to speak of for multiplayer. Loadouts are determined by the map creator, and with no perks, there's nothing you can customise to your own liking. It all just feels a little bit pointless, with nothing to make your own nor anything to work towards.
And in a word, that's exactly what the PvP side of the Arcade Mode is: worthless. Sure, Ubisoft could fix the curation side of things by doing a better job of surfacing its own maps and the quality content created by the community, but at the end of the day, what's the point? There's no sense of progression, mechanics are inferior in every way when compared to the campaign, and the lack of any enemy highlighting is honestly just a bit of a joke. Your time would be better spent doing pretty much anything else, because the competitive options on offer in Far Cry 5 care as little about you as you should care about it, and Ubisoft don't seem to be bothered at all.
Are you having better luck when it comes to the PvP side of things in Far Cry 5's Arcade Mode? Insert a coin or two in the comments below.
Comments 36
i agree with this. This mode is so annoying and stupid so i can't get platinum trophy on Farcry 5
Only played arcade to get the trophies and I'll never be returning to the pvp.
I hate multiplayer trophies anyway. The Changing Lanes trophy in Far Cry 4 was a massive pain in the butt.
While this did sounded cool at first, Far Cry should stick with co-op multiplayer for it's story mode.
The Arcade mode in principal could offer limitless options - in terms of single, co-op and MP modes/maps/experiences. However, like all user generated modes, these rely on the users, their creativity and ability to craft using the tools provided. Of course, where MP is concerned, creating balanced maps. Even copying maps from one game does not mean that they work in this either.
It would be better if Ubisoft built a core MP and those were ALWAYS in the rotation but allowed the top rated Maps to join the circulation. At the map voting screen, ALWAYS offer a Ubisoft Map with 1 or 2 others. If a user generated Map is selected, after the match, everyone who played it, rates it and if its rated highly, it remains in selection, if not - it drops out.
The MP would obviously grow bur there would always be a 'professionally' made map option.
@Ralizah Amen to that - I was lucky that I had a friend with a copy for that trophy (to which he was bemused as he doesn't care about trophies at all).
Absolutely agree. This is the only thing holding me back from the platinum trophy - not being able to select a featured map.
You need multiplayer in order to achieve a platinum trophy? That sounds completely ridiculous.
Oooh, Ubisoft..
Multiplayer trophies are up there with Ellis from Die Hard, and 'Wonderful Christmastime' by Paul McCartney, in my list of the worst things in the world. I don't want to play with other people. I want platinum trophies. The eternal struggle.
@johncalmc "Hans... Boobie!..."
that's why i hate MP/co op in a mostly SP game.
most of the times it hurts the game in some way. plus the fact that they prevent lot's of players getting platinum.
just get rid of MP and co op trophies.
MP trophies please die (except MP only games)
I've quite enjoyed it. I've had the 'out of bounds issue', but that's about it. I only tried the multi-player for the first time a couple of days ago, and I don't know if the recent update has changed things from the version this review is based on, but this doesn't match with much of my experience.
I've been getting shown Ubi's levels first in the Featured area, and they've been pretty good. A couple of the user levels - particularly one based on The Last Of Us - were also pretty good.
As someone who isn't much of a multi-player fan, I'm okay with no progression. It means you can dip in an out when you feel like it without getting left behind, and not have to worry about constantly getting one-shot-killed by people who've been playing non-stop for the last six months and have better armour and far more powerful weapons. In short, it's a great equaliser.
That being said, I would generally agree that 'tacked on' multi-player should be avoided. Games like FC5 should focus on the single-player and co-op aspects which they do so well, and avoid multi-player all together. But when you get lots people insisting that they won't buy games which don't have multi-player, this is what you inevitably end up with... they make the game they want to make, then tack on a half-arsed effort in the hope of pleasing the whinging masses.
Multiplayer is a big pile of..... on Arcade... Like pulling teeth, but hey, have enjoyed the SP and co-op so just one of them. It was never a game that was gonna hold my attention longer than completing it once.
Bioshock 2 multiplayer is one of my favorite mp game modes added to sp games.
@johncalmc But Ellis was your "white knight"
Its extremely bad yet also hilarious. What other game do you see 20 people running around hitting each other with shovels?
I think the multiplayer it good, yes it's annoying that it doesn't always make it clear who's on your team but apart from that I think it's great fun and the featured maps are great with the added bonus of user created maps, if you looking for a balanced competitive multilayer you've come to wrong place, it suppose to be fun, just enjoy it for what it is
I think Multiplayer trophies in a game like this should count like DLC trophies. It might keep you from 100% but not affect the Plat.
I have not played the multiplayer maps, but have enjoyed the solo arcade maps. The Ubi maps are great while player created are hit or miss.
All maps can be voted on, saved to favorites, or easily passed. Some player created are very good. Some maps are stupid but fun, and some maps are designed for multiple players as solo is futile.
I played a lot of solo arcade when i started FC5 because perk points and money transfer to story mode where i purchased good weapons and some perks with the loot.
lets just hope they learn from this
While it has some issues it’s THE BEST level editor available. I’ve got about 35 hours of design on a lvl that’s nearing release and doper than the Ubisoft maps (which I do play often). I’ve played some really nice user levels it just takes time to get good ones out. If you’re playing this for a trophie you’re doing it wrong. Play games for games trophies are bull.
@porhawj2016 play games for games not for trophies. This mode is awesome and almost everything the article complains about is petty or outright false.
@Zer0Flinch
give me a break.
you don't like other opinions so you shout "fake news"?
grow up and learn that not everybody likes the same things.
and guess what collecting trophies is part of gaming for many people.
@jdv95 I didn’t tell fake news you tool. I said I have played plenty of Ubisoft maps and plenty of good user maps. Sure there are some whack levels that what you get when you let every trophie whore creat lvls. It takes time to create lvls the games only been out a week.
@Zer0Flinch Let's.watch the attitude and the language please. It's ok if you don't agree with what other users have to say, but it's not ok to call people names let alone cuss them out. Since you are new here I suggest taking a look at the community rules. Thanks for understanding
Don’t want curse words in the forums there’s probably an option for that. Fact is when I plainly state a fact and you say I’m yelling “fake news” when you obviously don’t know what that catch phrase means you’re a dumbass, it’s not my fault.
@jdv95 yeah and collect trophies for earn Sony reward points. 10 platinum trophy is 1,000 points for people's rewards points
@Zer0Flinch i need collect trophies for earn Sony reward points. i guess you know nothing about Sony reward points
@porhawj2016 I have Sony rewards dude but it’s not my main source of income I don’t NEED to collect trophies. If rewards is anything but a bonus to you I suggest you re-examine your life choices. I play games to have fun not gain anything. And that is the reason some of you are not enjoying the experience, you’re here to bang out a trophie and move on. But this arcade mode is BUILT on the editor. The experience is about exploring creativity which takes time which is not conducive to trophie hunting. It’s like saying LBP editor is crap because 2 of the 3 million levels are poorly made. It’s been two weeks, I’ve got 1 decent level that’s well balanced out and I’m about to release another level that will prolly take me 50hrs, these things take time and the cream will rise to the top after a while. There are surely flaws (namely the team identifier issue) but the gun play is fine, the traversal is fine, the best thing is I created a level and I played it with people and it served that purpose VERY well. The trash creators will move on and the ones who are in it will keep creating. Just food for thought I used to play for achievements and it ruined games for me. Then I stopped trying to do a bunch of poo I didn’t want to do and played games for the reasons I wanted and it made my experience better again and that’s coming from 34 years of gaming experience.
@Zer0Flinch And we are done here goodbye.
I have to say myself that I don't completely agree with this review, I think far cry 5 multiplayer is something new with a lot of potential, potential for players to express themselves and create some pretty great maps...and some terrible ones, however this game has been just released and will be updated. I could agree that there should be a core mode of developer made maps and some modes, but if your anything like me I say this is a turn in the right direction for a fresh multiplayer experience instead of the same run and gun crap with new skins and new maps and people just dumping the money into these replicated games with no orginalty, but that's what the kids want, I'm a seasoned gamer and have only seen games become more poor. I just disagree that someone can say it's one of the worst multiplayer games of the generation!! But I'm entitled to my opinion..
i used the arcade mode for practice on the seed family i can't use it for much more because u have to be online to play all of the arcade mode lucky i have lots of fun in the main game
@porhawj2016 only on playstation lol
@porhawj2016 u have to be online to play arcade mode other than the editor arcade mode
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